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DCG 3.48 Open Beta Test


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#201 idefix44

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Posted 02 March 2016 - 06:02 AM

I'm not sure that beta16 is the good value.

Here are the files I downloaded from this topic:

 

Directory of G:\Archives\Mes programmes\I\Il2 séries\Il2 1946\IL2 DCG\IL2 DCG 3.48 Betas

il2dcg348beta01.zip                 25/03/2013       
il2dcg348beta02.zip                 04/12/2013       
il2dcg348beta03.zip                 04/12/2013       
il2dcg348beta04.zip                 04/12/2013       
il2dcg348beta05.zip                 04/12/2013       
il2dcg348beta06.zip                 04/12/2013       
il2dcg348beta07.zip                 04/12/2013       
il2dcg348beta08.zip                 10/03/2014       
il2dcg348beta09.zip                 18/04/2014       
il2dcg348beta10.zip                 19/07/2014       
il2dcg348beta11.zip                 12/10/2014       
il2dcg348beta12.zip                 03/11/2014       
il2dcg348beta13.zip                 16/11/2014       
il2dcg348beta14.zip                 16/11/2014       
il2dcg348beta15.zip                 22/11/2014       
il2dcg348beta16.zip                 07/03/2015       
il2dcg348beta17.zip                 22/06/2015       
Il2dcg_Slovakian_Winter.zip     18/08/2015      

 18 file(s) found
 Total file size 75 663 811 bytes
 

Have a good day. :rolleyes:



#202 JG7_X_Man

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Posted 03 March 2016 - 12:42 AM

Thanks Lowengrin!



#203 JG7_X_Man

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Posted 03 March 2016 - 12:46 AM

Here:

Hi Paul this does include the new files Moezilla and I updated?



#204 Lowengrin

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Posted 06 March 2016 - 09:41 PM

I may not have actually posted beta 17...  :unsure:

 

16 does not have the latest files.



#205 Lowengrin

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Posted 06 March 2016 - 09:49 PM

So I did post it:

 

http://members.shaw....cg348beta17.zip



#206 Lowengrin

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Posted 12 March 2016 - 05:34 AM

A new beta is now available with a new data table that allows you to add/customize car columns.

 

The file is carscolumn.dcg.  It defines a few things such as the campaign it will be used in ("Default" is for all campaigns), but you can specify a specific one if you want.  It also defines if it is a "Supply" column, or a "Fuel" column, or an "Artillery" column or a "Troop" column.  Finally, it lists which stationary vehicles/artillery is to be used when it's stationary.

 

For example:

 

[GermanyCarsColumnA] Default/Supply
stationary.Stationary$BikeBMW
artillery.Artillery$SdKfz251
stationary.Stationary$OpelBlitz6700A
stationary.Stationary$OpelBlitz6700A
stationary.Stationary$OpelBlitz6700A
stationary.Stationary$OpelBlitz6700A
stationary.Stationary$OpelBlitz6700A_radio
stationary.Stationary$OpelBlitz6700A_medic
artillery.Artillery$OpelBlitzMaultierAA

 

The new beta is here: http://members.shaw.ca/lowengrin/il2dcg348beta18.zip

 

The types of columns functions are:

 

Supply = Repairs/replaces static objects at the location it's at.

Fuel = Nothing as yet, but it will function to refuel armour at it's location.

Artillery = Will deploy in active combat areas.

Troops = Add extra troop points to the location they're at.

 

 

BTW, if you add columns to this new file, you'll also need to add them to the gunits.dcg and gobjects.dcg.



#207 Moezilla

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Posted 12 March 2016 - 09:17 AM

Awesome! Thanks so much Lowengrin. This is going to make a valuable addition to the ground war.

 

Had a quick look in the carscolumn.dcg file and there are a couple of entries that I'm not sure are intentional:

  • GermanyCarsColumnC includes an invalid stationary entry for 4-PzIIF, does DCG catch that and process it?
  • There's a double entry for RussiaCarsColumnD which I think should be RussiaCarsColumnE.
  • USACarsColumnC might be better suited to be Default/Artillery
  • The USArmInf_Cmp entry and the JapaneseCarsColumnB entries include moving vehicles instead of stationary. Could be intentional?
  • The JapanCarsColumnA is the command/artillery column but doesn't spawn any artillery units in carscolumn.dcg. Could add artillery.Artillery$Type91_105mm

Really looking forward to testing this one out.

 

Moezilla



#208 Lowengrin

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Posted 12 March 2016 - 06:24 PM

All five points you've brought up are errors.  I threw the data file together pretty quickly. 

 

You might want to tweak the file if you're using any of those.



#209 Lowengrin

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Posted 24 March 2016 - 04:27 AM

The "stable" build for 3.48 has been posted at:

 

http://members.shaw.ca/lowengrin/






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