Nephris Posted April 14, 2013 Report Share Posted April 14, 2013 I am sure I posted that question 5 yrs ago already ....in my 10 pages long own question thread...lol 1. I got aircraft carriers,destroyers and transport ships in my mission. I am using a prd and srd file. What was the trick to make certain ships use the prd and others the prd route? I can hardly remember sth like the chronologic the ships were added to the master mission...?But my tests didnt work. So has anyone a hint for me? 2. Is there away to seperate transport ships from the "Remain Sunk" option? I guess it is not. My idea is, to make an end condition: CV 100% sunk but would like to use transports by ships throughout the campaign. If I got 2 CV (carriers) and just one is destroyed within a mission, it will respawn with "Reamin Sunk" deactive.But that also means destroyed transport ships cant keep doing their job, when they get sunk. Quote Link to comment Share on other sites More sharing options...
Nephris Posted April 16, 2013 Author Report Share Posted April 16, 2013 1. I got aircraft carriers,destroyers and transport ships in my mission.I am using a prd and srd file. What was the trick to make certain ships use the prd and others the prd route? I can hardly remember sth like the chronologic the ships were added to the master mission...?But my tests didnt work. So has anyone a hint for me? Each entry above tramp uses the prd. 20_Chief Ships.IJNKageroDD41 2 0 2 1.0 21_Chief Ships.IJNKageroDD41 2 0 2 1.0 29_Chief Ships.Tramp 1 0 2 1.0 31_Chief Ships.USSWardDD139 1 0 2 1.0 32_Chief Ships.MAS501 2 0 2 1.0 20 & 21 use the PRD. Remainig the defalt srd route. Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted April 19, 2013 Report Share Posted April 19, 2013 The order of ships in the columns section is: Carriers (PRD) Escorts for carriers (PRD) Transports (SRD) Escorts for transports (SRD) As soon as you add a transport, all other ships below it will end up using the SRD routes. Quote Link to comment Share on other sites More sharing options...
Nephris Posted May 18, 2013 Author Report Share Posted May 18, 2013 Thx a lot m8 for your long lasting support! We started in January a still lasting war on DCG basis with around 20 pilots each event evening. Unbelievable how long the game and so DCG is still rockin, isnt it?!! What I noticed ...I am pretty sure we had once a file in dogfight modus that contained information about the supply rate percentage for Oil and resupply. I am not able to get that file again.... Has it been deactivated or do i have to use a certain combination of marked options in DCG to get it generated with each mission ? I pressume it was called supply.dcg?? Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted May 29, 2013 Report Share Posted May 29, 2013 I think what you want is in the campaign.dcg file. Quote Link to comment Share on other sites More sharing options...
Nephris Posted June 3, 2013 Author Report Share Posted June 3, 2013 In the campaign.dcg I can find the setting I make for the supply rate in the generator gui itself. But wasnt there a way to see what the actual status of the spawn chance and the moving chance is? When I destroy 50 of 100 static Oil transporter, the enemy has a 50% chance of moving vehicles I just think to remind of an file called supply.dat or .dcg. Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted June 13, 2013 Report Share Posted June 13, 2013 I think what you want is in the dcgerror.txt file. Sorry for slow response. I've been on vacation. Quote Link to comment Share on other sites More sharing options...
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