Time to target feature
Posted 14 November 2013 - 11:04 AM
Posted 15 November 2013 - 11:24 AM
Posted 15 November 2013 - 12:13 PM
There can be several targets of missions in DCG and that is all good. I was just hoping that the action could be co-ordinated such that the missions strike home within say a 10 minute window (or 5 or 15 or similar), and more importantly squadrons flying from distant airbases get a 'leg-up' and start from close enough to reach their targets on the way in fairly promptly. Even if those targets are widely separated.
I suppose with our online crowd we like to fly as many co-op campaign missions as possible in a night, and so having the action concentrated in time, if not space, is a good thing. But I don't want to pull the missions when our fragment of the great battle is over if all the other great individual squadron missions going on have not yet finished (or even started) as it affects the campaign outcomes.
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