The target types are for understanding the location and score. There was a need to describe secondary targets or objectives. What has come about is this list:
Artillery spot results in a front line unit objective. This is usually within 10 km of the front. Not too close, we want some time to go into enemy territory and make it a little dangerous.
Espionage mission results in a reserve unit objective. Reserve units are in the rear 10 km of the map.
Reconnaissance mission results in a reconnaissance secondary objective. These units are spread out and can be almost anywhere.
Reconnaissance of enemy front lines should result in a front line objective but that job is taken by the Artillery spot. Since the team doing this mission is not doing Espionage, this mission results in a Reserve unit mission.
When these objectives are activated there is a subtitle that will say:
what type of objective :Reserve, front line, Reconnaissance secondary.
what type of unit : Vehicle (trucks), tanks or ship. The vehicle and tanks will always be a group of 3 with an AAA truck to make 4. You must kill all 4. The ship will be a river barge at a dock. This type of objective does not move. On some maps there will be a hidden target similar to the train, which is a moving ship somewhere on the map. It that type of target is going to be used it is announced before the tournament begins and will be in the objectives list. A moving ship will be a hidden target. There will be a repeating subtitle that says "Ship not found". That will be separate from "Reserve unit ship at Ville de Engu , sector 22.4
Where the unit is located: This will be a named location ( Ville de Engu) and a map coordinate such as sector 22.4
The whole subtitle is ""Reserve unit ship at Ville de Engu , sector 22.4"
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