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Trains' behavior.


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#1 idefix44

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Posted 28 August 2014 - 02:30 PM

Is it possible to allow trains to use any stretch from the first station to the last station of each of them even if this stretch don't start or end at a Blue or Red Supply Depot?

 

Thanks.



#2 Lowengrin

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Posted 24 October 2014 - 11:51 PM

Trains don't need a supply depot to start at.  They'll start at the nearest station to the edge of the board.  They'll end when they hit a station near the front lines.

 

(Not sure how I missed this question.)



#3 idefix44

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Posted 25 October 2014 - 04:02 AM

Hi Sir,

This's a request.

So, the same with your words:

 

Is it possible to allow trains to use any stretch from the first station to the last station of each of them even if this stretch don't start or end at a Blue or Red edge of the board, ending when they hit a station near the front lines?

 

Thanks.



#4 Lowengrin

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Posted 31 October 2014 - 05:06 AM

As it exists now, it is possible so long as they have a spawn point.  I'm just not sure what that spawn point would be....



#5 idefix44

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Posted 10 November 2014 - 05:13 PM

Currently, DCG uses the file MyCampaign.rls.
In wich are the parts of the train lines.
[City_A1_Station to City_B1_Station]
[City_B1_Station to City_C1_Station]
[City_C1_Station to City_D1_Station]
[City_D1_Station to City_E1_Station]
[City_E1_Station to City_F1_Station]
[City_A2_Station to City_B2_Station]
[City_B2_Station to City_C2_Station]
[City_C2_Station to City_D2_Station]
[City_D2_Station to City_E2_Station]
[City_E2_Station to City_F2_Station]
[City_A3_Station to City_B3_Station]
[City_B3_Station to City_C3_Station]
[City_C3_Station to City_D3_Station]
[City_D3_Station to City_E3_Station]
[City_E3_Station to City_F3_Station]
[City_A4_Station to City_B4_Station]
[City_B4_Station to City_C4_Station]
[City_C4_Station to City_D4_Station]
[City_D4_Station to City_E4_Station]
[City_E4_Station to City_F4_Station]
[City_A5_Station to City_B5_Station]
[City_B5_Station to City_C5_Station]
[City_C5_Station to City_D5_Station]
[City_D5_Station to City_E5_Station]
[City_E5_Station to City_F5_Station]

Adding a file MyCampaign.end.
If it exists, this file contains the line terminus (Last stop, all change!)
[City_A1_Station to City_F1_Station]
[City_A2_Station to City_F2_Station]
[City_A3_Station to City_F3_Station]
[City_A4_Station to City_F4_Station]
[City_A5_Station to City_F5_Station]

Without any change in the DCG rules, a train can randomly spawn at a MyCampaign.end station and move using the MyCampaign.rls roads.
 



#6 Lowengrin

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Posted 10 November 2014 - 11:17 PM

I'm not following you.  Are you requesting the ability to switch from having small connections (A1 to B1 to C1 to D1 to E1 to F1) to having really long connections like (A1 to F1) and having a train randomly spawn to run either the long or short connections (like a local train vs an express train)...?



#7 idefix44

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Posted 11 November 2014 - 09:01 AM

Sheet Babel tower...

 

I need to take my time in order to be the more clear as possible... :(






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