do you think it would be possible to create a timetable command to control the delay some squadrons may spawn?
19430310 startdelay 1 //(5minutes later) 19430310 startdelay 2 //(10minutes later) 19430310 startdelay 3 //(15 mintes later)
I guess you already hardcoded sth like that for 5 mins?
That way it would be easier to populate a map for a longer time.
Of course I can just tell only from my point of view.
Our campaign is running one hour at least and 90-120 min at max.
Most AI return to base after 40-50min, depending of the mission areas and radius of course.
However by a timetable command like that one could time the squadrons to personal desires.