Karl Spackler Posted March 9, 2015 Report Share Posted March 9, 2015 Quote Link to comment Share on other sites More sharing options...
Karl Spackler Posted March 9, 2015 Report Share Posted March 9, 2015 Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 9, 2015 Author Report Share Posted March 9, 2015 I'm looking at this on my ipad and I'm not seeing anything in your posts. Quote Link to comment Share on other sites More sharing options...
Klaiber Posted March 9, 2015 Report Share Posted March 9, 2015 Yeah, they're blank for me too. Quote Link to comment Share on other sites More sharing options...
Karl Spackler Posted March 9, 2015 Report Share Posted March 9, 2015 Do i have a minimum post count lock or something? Quote Link to comment Share on other sites More sharing options...
Karl Spackler Posted March 9, 2015 Report Share Posted March 9, 2015 Well that one worked Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 9, 2015 Author Report Share Posted March 9, 2015 Nope, you've posted long ago, there isn't anything locked. I moved your MiG post to JG-1 subforum. Quote Link to comment Share on other sites More sharing options...
Karl Spackler Posted March 12, 2015 Report Share Posted March 12, 2015 HALO ODST Mod for ArmA 3. Interesting. http://forums.bistudio.com/showthread.php?177321-The-Eridanus-Insurrection-An-Arma-3-Total-Modication Quote Link to comment Share on other sites More sharing options...
Klaiber Posted March 12, 2015 Report Share Posted March 12, 2015 That definitely looks cool. Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 15, 2015 Author Report Share Posted March 15, 2015 Marksmen DLC livestream. I've just started watching, so jump around as you wish: Karl Spackler 1 Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 16, 2015 Author Report Share Posted March 16, 2015 Around the 32 minute mark they start talking about AI improvements. Near misses will cause the AI to react and they will share information about players! Also, suppression of AI is coming up, so now we can cover each other's movement better. ArmA's AI is simply amazing! Quote Link to comment Share on other sites More sharing options...
Karl Spackler Posted March 17, 2015 Report Share Posted March 17, 2015 Gettin' there... Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 18, 2015 Author Report Share Posted March 18, 2015 HALO ODST Mod for ArmA 3. Interesting. http://forums.bistudio.com/showthread.php?177321-The-Eridanus-Insurrection-An-Arma-3-Total-Modication Here's a couple of videos of Jester814 playing with this mod. Definitely looks interesting, indeed! Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 21, 2015 Author Report Share Posted March 21, 2015 Okay, so I'm in the process of downloading all this to play on the 15th MEU server. I'm posting this now for those interested to start downloading Here's a link to my Play with6 collection: https://play.withsix.com/arma-3/collections/wW5xGfchC0Spx4RNDxWcpQ/15th-MEU Also, download this modpack from the 15th MEU (I went with mirror #2): http://15thmeu.net/forums/index.php?topic=19433.0 Extract the @ folder to your ArmA3 folder with the rest of the mods. In Play with6 you can select "Local>Arma 3 Mods" and drag the @15thRec to your 15th MEU collection. Their TS information is here: http://15thmeu.net/forums/index.php?topic=515.0 Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 21, 2015 Author Report Share Posted March 21, 2015 Getting my Devildog on, sorta. I got in as a corpsman and diagnosed a couple times but another corpsman was already working on him (same guy twice). The group I ran with seemed reasonable, I'm sure working as a small team within or along side them would be feasible. There are only 5 pilot slots, I believe. The comms and teamwork within the group was pretty good for the one raid I participated in, definitely more populated than 161st. The IP to the recruiting server is: 74.91.126.120:2302 I couldn't find it using any filters. Quote Link to comment Share on other sites More sharing options...
Klaiber Posted March 21, 2015 Report Share Posted March 21, 2015 Starting to download. May take a while, but I should be good before tonight. Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 22, 2015 Author Report Share Posted March 22, 2015 Klaiber and Trev, After playing a little last night and talking to a few people after someone fell through a building their client didn't see, I found some of the client side mods unnecessary and could even be affecting our stability. I'm dropping these and annotating what they all do so you can make your own choices. Also required: All in ArmA Terrain Pack - I replaced this with "All in ArmA Terrain Pack Lite." This has reduced textures that could help with performance. Klaiber, this one should benefit you the most. Client-Side Mod ListApprovedJ.S.R.S. Sound - Removed because I hate the sound effects, personal preferenceShackTac Group HUD - I love the SA this gives, it's the small circle at the bottom that shows squadmates that are close by and a simple compass with the cardinal headingsTao's Folding Map - I like this because I can have a map that takes up 1/2 the screen so I can keep my eye on the game while referencing nearby, drop it if you don't think you'll use it.VTS Simple Hand Gestures - I haven't used it but I like what it promises, could be a waste of HDD, though. Use "~ (tilde)" to bring up the commo rose.LHM Glasses - Undecided, it's kind of cool that sunglasses actually shade the light in 1st person, though. Keeping it for now.Weapon Safety - Took me a while to figure out the key, use "Shift + ~ (tilde)" to safe/arm any weapon. I like the idea of avoiding accidental discharges on the FOBs.FSF SacVentral - HALO jump with your own backpack on your chest, heck yeah! Also carry two backpacks if you really need to (I've done this IRL for injured people that couldn't carry their own)TAW View Distance - Keeping it. Use "U" to bring up the interface and change the LOD on the fly. Great for changing your performance real-time.Blake's PINS - This is an ArmA 2 mod that helps with bombing, I don't have it in the playwith6 collection I sent you and I don't find it necessary for what I play in ArmA.Dynamic Movement - You can jump over walls instead of stepping. It's had some buggy actions for me, I want to test it more offline. Also "CTRL+V" allows you to climb certain things. Switch Weapons While Moving - Yes, obvious in my eyes.Compass and Watch Enlarger - My screen is big enough, this became a hassle. Remove if you didn't have a problem before. ShackTac Stamina Bar - This puts a bar in the bottom left so you can know just how tired you are, see the video below.Outlaw's Mag Repack - Good for those long outings to reduce clutter and maximize magazine usage. Quote Link to comment Share on other sites More sharing options...
Klaiber Posted March 23, 2015 Report Share Posted March 23, 2015 Thanks Brit! I'll play around with this tonight. Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 23, 2015 Author Report Share Posted March 23, 2015 I watched a video on the Stamina Bar, it's really a good one to have. It goes from green to yellow to red and fills up as you tire. I still want to do some SP testing but to know just how tired you are and stopping during a movement before you get exhausted is awesome. Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 25, 2015 Author Report Share Posted March 25, 2015 I found some more information regarding the JSRS sound mod (and every sound mod, for that matter). It seems there have been changes in ArmA that cause performance hits when using these mods. I didn't find they provided anything over the stock ArmA sounds, anyway. Quote Link to comment Share on other sites More sharing options...
Klaiber Posted March 25, 2015 Report Share Posted March 25, 2015 That's really good to know! Quote Link to comment Share on other sites More sharing options...
Britchot Posted March 26, 2015 Author Report Share Posted March 26, 2015 Just posting these links so I don't lose them. A guide for manual bombing in ArmA jets. http://www.armaholic.com/page.php?id=24728 Ranger Handbook 2011 http://www.benning.army.mil/infantry/rtb/content/PDF/2011%20RHB%20Final%20Revised%2002-11-2011.pdf FM7-8 http://www.umass.edu/armyrotc/Training/FM_7_8.pdf Quote Link to comment Share on other sites More sharing options...
Britchot Posted April 1, 2015 Author Report Share Posted April 1, 2015 April 8th, the Marksman DLC drops. It gives us bipods and resting (which our modded server already uses with the tab key) and a few more weapons on the vanilla servers. However, this also improves AI, which will now take cover and communicate our location between themselves. I'm excited. http://arma3.com/news/marksmen-dlc-developer-diary-weapons-platform-features#.VRyDw9uCOK0 Quote Link to comment Share on other sites More sharing options...
Klaiber Posted April 2, 2015 Report Share Posted April 2, 2015 Cool! Quote Link to comment Share on other sites More sharing options...
Britchot Posted June 9, 2015 Author Report Share Posted June 9, 2015 Trev and I got a little in this afternoon. I played crew chief/sensor until Trev got off then I did some CAS work of my own. Here's a couple of shots while we waited for extraction. You can see my charges in the corner waiting to blow the Huron (Chinook) in place. Quote Link to comment Share on other sites More sharing options...
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