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how does DCG do this?


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I have noticed in a lot of DCG replace DGen missions the ships follow curved routes between waypoints. How does DCG do this? In FMb you can only travel in a straight line between points, and if you click on one of the curved routes FMB will convert the curve to a straight line. So how does DCG "bend" the rules?

sxrI7f.jpg

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Attached file: Waypoints Navy.mis

 

1- Open it using the FMB.

2- Open it using Notepad.

 

[0_Chief_Road]
  1997.69 7998.25 120.00 0 2 8.333333969116211
  2197.30 8197.85 120.00 0 2 8.333333969116211
  2596.51 7801.76 120.00 0 2 8.333333969116211
  2998.84 8197.85 120.00 0 2 8.333333969116211
  3398.05 7801.76 120.00 0 2 8.333333969116211
  3797.26 8200.97 120.00 0 2 8.333333969116211
  3999.99 7998.25 120.00
[1_Chief_Road]
  1995.87 7798.47 120.00 0 7 8.333333969116211
  2197.49 7997.63 20.00
  2598.27 7596.85 20.00
  3001.51 8000.09 20.00
  3399.83 7599.31 20.00
  3793.24 8000.09 20.00
  4002.23 7803.39 120.00
 

It's magic...

And works for the ground columns too.

 

 

 

 

Waypoints Navy.zip

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