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FiF XXIII Preview


Butzzell

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S! All 

 

We will be doing a preview of FiF XXIII this saturdayl

 

We will be using the England map. This is a north south map with the Thames Estuary as no man's land.

 

We are going to possible add some new objectives and some changes to a couple of the old objectives. The purpose of this is to add some variety to the objectives and some new challenges.  First the standard objectives list.

 

Central: 

Reconnaissance of hidden target

Espion (Spy)

Bridge

Factory

Train

Trucks moving on a road ( 1 AAA truck and 3 trucks )

Artillery spotting

Reconnaissance secondary

Reserve unit ( Espionage secondary )

Front line unit ( Artillery secondary )

 

 

Entent: 

Reconnaissance of hidden target

Reconnaissance of Front lines

Bridge

Factory

Train

Trucks moving on a road ( 1 AAA truck and 3 trucks )

Artillery spotting

Reconnaissance secondary

Reserve unit ( Reconnaissance of Front lines secondary )

Front line unit ( Artillery secondary )

 
For those that have flown FiF before, you will notice that the Aerodrome attack and the ship moving on a river are not in the list. Trains and Tanks moving on a road have replaced these. That gives two moving targets that are hidden and must be found.
 
We have 3 new objectives. HQ (Head Quarters), Espionage target  and Surprise attack.  HQ is common to both.
 
Central: HQ and Espionage target
Entente HQ and Surprise attack
 
 
HQ: When the recon lands you get an usual complete message and announcement from Waldo or Otto about a secondary target. You will not get any announcement about the Recon location, where you took the pictures. That target will spawn three trucks and one AAA truck. It will appear on the repeating Objectives display as HQ not complete. When you kill all 4 vehicles you will get an HQ Complete message.
 
Espionage target: The Spy mission is changed. He or she is now the Espion.  You have to find the Espion in the Espionage area. He fires 2 green flares 30 seconds apart and will repeat in 5 minutes. You land within 3 km and he stops flares. You get a message that you have found the Espion and then the espion tells you to check a sector. You fly to that sector and he points to a ground location telling you the type of target, the named city and the grid location. When you land back in friendly territory you still get the usual secondary target, a reserve unit.

 

Surprise attack: This was originally planed as tanks crossing the front. On the Channel map it becomes ships. There is a trigger in the Front line recon area. When tripped it spawns a cruiser and 3 transports. All 4 ships must be killed. There will be a subtitle of the spawn point and a named city that they will go to. They do a very slow zig zag. When they arrive , they stay up for 5 minutes. That is the catch. From spawn till end is about an hour on average. This puts a priority on planning and organization. It is possible to take all the pictures needed to complete the Front line Reconnaissance and not hit the trigger. It may be at one end, the other end or somewhere in the middle.

 

 
There is also a change to the Artillery spotting objective. At the game  start, there will be a subtitle announcing either a land or sea artillery spot. the land is the standard we have used before. The Sea artillery is 2 cruisers that spawn and go to a location that is in range of the target. Once "On Station", they are ready to start the event. The beginning subtitle will tell you when the ships spawn. This is a random time. They take 20 minutes to get "On Station". A team can prevent the artillery mission by sinking the ships before the artillery mission is complete. You can not prevent the land artillery mission by killing the guns. Sorry but that is to easy.

 

Pictures of subtitle sequence:

HQ

Espionage

Surprise attack

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S! All

 

The Saturday preview was great. Many people trying the new missions. Naturally we found a couple of things to correct. The biggest thing is that Tanks were replaced by trucks. This was done to help reduce the AI load. We did not see any AI stutters Saturday. This is being done so that we may not get to that point.

 

We will have a preview Wen. night at the usual time. In the mean time, the JG1 server will have the same mission running but with a slight mod for 2 seater practice. There will be a friendly base in enemy territory. This will allow air starts closer to enemy targets. Recons must still take of at the official 2 seater base in friendly territory. Recons can land at the friendly base in enemy territory.  This will give people a chance to become familiar with the new missions. Mon. night is JG1 practice and we will be running a different mission for training new pilots.

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S!

 

The England practice has the planes used for the tournament ( well the tentative planes ). SE5a, Dolphin, HP400, DH4, Alb D.III, Fokker D.VIIf, DFW, Gotha.

 

Practice tonight will have almost all planes along with a boatload of bomber and strafing targets. It will be on a Warfusse / Cappy map.  There is also a navigation exercise course.

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