I posted this at SAS and M4T but it was suggested I try here also.
My problem is as fols;
We are running a Western Europe US Fighter campaign (coop, DCG using P-51s using HSFX 7 (no additional modded objects)). Our fighter squadron is co-located with a B-17 Sqn at Boxted.
I would like to change our takeoff formation to "pairs" in order to speed up the fighter takeoff and clear the runway before the bombers start their takeoff run (which crosses our runway).
However, after generating a mission in DCG and going in to FMB I've noticed that;
a. the mission loading pop-up box remains on the screen (i.e. seems to hang...no error message) with only Red flight waypoints showing, and
b. if I cancel/clear the pop-up I can edit what's on the map but the mission only shows the Red air objects (i.e. our waypoints etc).
I've done a couple of checks by looking at the generated missions in Notepad (the .mis file) before opening in FMB. In Notepad, all the Blue (German) forces, stationary objects etc are there. If I try to open that same file in FMB, everything is gone on the Blue side (and even a lot of the Red stationary/static objects). I can successfully change the takeoff parameters for my fighters but the point is moot as there won't be any enemy objects once I try to save the file!!
So in short: If I try to change anything in the DCG-generated .mis file in FMB and save it using FMB I will lose so much of the original mission as to make it pointless to fly.
The missions run fine if I don't do anything in FMB. Obviously there's something in the DCG-generated .mis file (I'm guessing) that FMB doesn't like but with no error message I don't know what it could be.
I'm sure there's probably a way around this. Hopefully I explained my predicament clearly enough. Any advice/suggestions is appreciated.