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....I really liked the way you rode those 2 seaters down in the 2nd and 3rd videos. Bringing them down without sustaining damage from the rear gunner is almost like an art form...it ain't easy!....

There's a lesson to be learned from those. In both of those cases the enemy pilots were outstanding, and they attempted to fly their fast 2-seaters as scouts. If they had initiated a tail chase, there's a strong possibility in both cases they might have escaped. Of course nobody knows the entire situation when they pick their course of action... like I was very low on fuel in the D.VIII and could not have afforded to chase any further. And can a Breguet outrun a standard D.VII? Maybe. In any case, hindsight is 20/20. One thing I do know for sure is that if you had been the 2-seater pilot and did your thing in the back seat the way you do, I definitely would have sustained damage and would have had to break off to survive.

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  • 2 weeks later...

Here's a video demonstrating how to adjust one aspect of an N28's response curve, and the effect it has on the aircraft's flight characteristics, as shown in a quick mission fight against 2 Alb D.Vas.  The Albs were set on "veteran" skill level, carrying 60% fuel, full ammo load.  My N28's fuel load accidentally defaulted to 100% because of how the mission started.

 

Hopefully somebody will learn something from this, or have questions to ask.  If people are interested, I can make another video that demonstrates response curve adjustments more completely; but for now, enjoy!

 

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There's a lesson to be learned from those. In both of those cases the enemy pilots were outstanding, and they attempted to fly their fast 2-seaters as scouts. If they had initiated a tail chase, there's a strong possibility in both cases they might have escaped. Of course nobody knows the entire situation when they pick their course of action... like I was very low on fuel in the D.VIII and could not have afforded to chase any further. And can a Breguet outrun a standard D.VII? Maybe. In any case, hindsight is 20/20. One thing I do know for sure is that if you had been the 2-seater pilot and did your thing in the back seat the way you do, I definitely would have sustained damage and would have had to break off to survive.

 

I remember the third video. We pushed the Breguet off the map towards the East knowing he had to turn west eventually.

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Great video, Luft! Response curves are something I never really screwed around with, mostly because I was always a bit intimidated by them. When I get back to flying ROF, I'll definitely give them a look.

That's surprising to hear! I can't imagine flying without them. Of course there are certain planes, your Albs, D.VIIs, SPADs, etc., that are pretty tame by themselves; but others like the Dr.1 in particular fight every move you make.

 

The need for response curves is born of 2 problems in a computer flight sim: one is the fact that our game controller is spring centered, while the stick in the real plane is not. The second, and main reason, is that our game controller is far shorter than the stick in the real plane, making it far more sensitive than the real plane would have been. Add to that the lack of feedback that is felt on the controls in the real plane, that force acting against the stick that is generated by the wind pushing against the control surfaces which varies with speed, all combine to make things more difficult than they should be.

 

Response curves are simply a means to recover some of the correct behavior of the real aircraft. It could be argued that not using them actually creates a situation that is less realistic.

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  • 3 months later...

FiF 2017 Fall, Phase B2 from my point of view.

 

The whole 2 hours, didn't bother to edit, even forgot to stop recording during my single pit stop.

 

The good news is that due to a software update, my microphone audio level was too low and you can't hear anything I'm saying   :lol:   So much the better, you can hear everybody else.  Enjoy!  S!

 

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FiF 2017 Fall, phase B3.

 

Sortie 1 bomber escort in Pfalz D.IIIa, sortie 2 ship defense in Fokker Dr.1.  Wing men include Hotlead, Razwald, J30_Reinamann, J30_Hans Richter, J30_Kaiser, J30_Hangman, and others.  Plenty of routine flying and observing, punctuated by 4 or 5 engagements, a couple right at the end.  Enjoy; S!

 

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Could see it now - thanks!

 

Looks like both you and I got rammed from behind by an Se5a once! Can’t believe we both lived! (Aside: In the heat of the moment, I may have called the Se5a pilot who rammed me an “idiot.†My apologies! And thank you for apologizing over chat. I would have responded but I was rather preoccupied with staying in the air. ;):lol: )

 

The widescreen format you use in the videos looks cool, Luft!

 

Thanks for sharing. :)

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I think the chances of getting rammed go up a lot when you're fighting against fast movers, and especially if the folks flying them are not used to flying them. Knowing that going in helps if you can stay extra vigilant and assume mistakes by the other person; but as we both found out, sometimes trouble finds you just as your attention is distracted.

 

I'm going to try to be extra careful next session!

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  • 4 weeks later...

Last RoF flights with JG1_Barton, plus our regular crew.  A demonstration of how NOT to climb through clouds.  Some pretty intense furballs being attacked by multiple enemies (I don't think they liked that red tail).  See me get credited with some kills that I didn't deserve.  A great setup for the King of the One-Pass Kills.  Top it all off with an unfortunate and completely unnecessary death due to collision with a squad mate at the very end of the night.

 

It all sounds pretty bad, but actually it was extremely fun and memorable, and if nothing else, the best I could muster to say good-bye to a great friend.  S!

 

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You showed some excellent flying here. That bout with the SE5s was genuinely impressive. I would say that it validated my evaluation of your skills but I feel that I underestimated you.

 

The biggest thing you need to improve on is your gunnery. I think your biggest problem is being uncomfortable taking shots that require an amount of lead that partially hides the enemy under your nose. Your long shots on the low 2 seater we were attacking were just about dead nuts on. However, you shots at some of the SE5s were consistently just behind. If your aim had been just as far in front of the SE5 as they were behind in that 2v2 bout with him and the tripe that SE wouldn’t have lasted 10 seconds. Get comfortable with shooting at a plane you can only partially see and you’ll be 5x as deadly.

 

Was a bunch of fun flying with you Luft! ~S~

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You showed some excellent flying here. That bout with the SE5s was genuinely impressive. I would say that it validated my evaluation of your skills but I feel that I underestimated you.

 

The biggest thing you need to improve on is your gunnery. I think your biggest problem is being uncomfortable taking shots that require an amount of lead that partially hides the enemy under your nose. Your long shots on the low 2 seater we were attacking were just about dead nuts on. However, you shots at some of the SE5s were consistently just behind. If your aim had been just as far in front of the SE5 as they were behind in that 2v2 bout with him and the tripe that SE wouldn’t have lasted 10 seconds. Get comfortable with shooting at a plane you can only partially see and you’ll be 5x as deadly.

 

Was a bunch of fun flying with you Luft! ~S~

 

I know exactly what you're talking about.  The truth is, in the situation with the S.E.5a, I knew where I had to hit him, but my plane just wouldn't pull up any harder.  I knew my shots were missing, and were going to continue to miss, until I could get my pipper where it needed to be; but because I knew I was about to be on target, I just said "screw it" and kept the trigger held down, so when I did draw on target, I'd hit him as many times as possible and blow him apart (then hopefully go on to the Tripe).  And in fact, I thought I did hit him pretty hard a couple of times during that whole process, and was surprised he didn't come apart....then Hell's Angel entered the fight right at a critical moment (as he's known to do) and screwed up my whole plan.  My other excuse is, although I love the Pfalz D.IIIa, it does have an extremely narrow shot picture, which limits how much you can see to judge your lead....actually I use that skin because it has the two dots on the upper wing that I use almost as a gun sight, so I can instantly start firing when he appears below the wing, or even before.

 

Truth is, I wasn't really on my game that night, and could have done better, which I think you zeroed in on with your accurate comments.  I could have done better!  But just about anytime I fly, I end up saying that.  In that case, I should have had less to drink before the flight....but I was going to fly regardless, because it was my last chance to fly with you in RoF.

 

Thanks for your insightful comments, they're spot-on as always!  And I'm glad to have at least had that chance, and all the fun we had, regardless of how I screwed up.  I value times like that because if I can have fun like that and end up laughing and having good memories about the whole thing, in the end I feel fine about it and would do it all over again.

 

S! and Thanks!

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