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Moving objects respawn without @Blank, ~X step


idefix44

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In dogfight mode, it seems that, some moving objects (ground objects for sure) immediatly return on the field the mission after being destroyed.

From the log.dcg file in the campaign folder:

 

[Apr 21, 2019 9:52:09 PM] Mission: net/dogfight\DCG\Slovakia_Online194503250.mis is Playing
[9:52:09 PM] Mission BEGIN
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[10:06:52 PM] 2_Chief3 destroyed by 68_Chief3 at 81300.0 119063.3

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[10:15:31 PM] 2_Chief0 destroyed by 68_Chief3 at 81300.0 119099.3

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[10:38:59 PM] 2_Chief2 destroyed by 68_Chief7 at 81300.0 119088.2

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[10:41:39 PM] 2_Chief1 destroyed by 68_Chief3 at 81323.5 119100.2

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From the columns.dcg file in the campaign folder:

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2_Chief Armor.4-PzIIF 2 @Cerman $Pz_AufkAbt_2 ~A

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I expected a: 2_Chief Armor.4-PzIIF 2 @Blank $Pz_AufkAbt_2 ~X

 

Can you take a look at it.

 

Have a good day. :rolleyes:

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