Jump to content

All Activity

This stream auto-updates     

  1. Today
  2. Yes, that's it. An example of every timetable command should be in the timetable.dcg file. Just do a search and you shall find.
  3. I'm doing a small campaign using pac island map. i'll definitely try the beta version
  4. Yesterday
  5. And the syntax in order to use Aggressor is: DATE Aggressor SIDE? Example: 19440606 Aggressor Allied
  6. Hi @J2_Rudy You're all set for the Blue team, with the rest of Jasta 2. You should now see the Blue Team section of the forums. The Blue Team uses J5''s Teamspeak. If you have any trouble, just shoot me a message. @Klaiber Here is a link to the tournament calendar: http://forum.jg1.org/topic/3010-flanders-in-flames-calendar/ Missions are on Saturdays at 2PM EST / 7PM UTC. On mission days, we recommend that everyone arrive on TS about 15 to 20 minutes early. The server password is passed out via TeamSpeak. Should you have any questions, just let me know.
  7. In-game name: J2_Rudy Squadron: Jasta 2 (jasta2.org) Prefferred side: Central Time-zone: Rome GMT+1
  8. So I just looked at these and they're both static campaigns. What DCG users can do with them though is take the skins, pilot photos and sound files and drop them in the appropriate folders for use.
  9. PriorityLandingSite works for Odessa_Harbor only. It's intended for naval landings not just shipping stuff in. TWithdrawl will remove any troops of the designated side at the specified location. Example: 19410724 TWithdraw Allied Bolgrad Aggressor is strictly for air missions. A side that has been made the aggressor will more likely spawn fighter sweeps, fighter-bomber missions or escorts than interceptions or defensive patrols.
  10. In order for them to appear in sequence, you have to add/link them to the grandcampaign.dcg file. It's a case of copying and editing similar snippets of code to do. For example, here's the snippet that links the Operation Barbarossa (Smolensk map) to Operation Typhoon (Moscow map): [Barbarossa to Typhoon] Blue Campaign=Grand_Campaign Map=Moscow Front=Vyazma_Factory_District DeHome=the_Smolensk_Road RuHome=Lesno_Gorodok DeBase=Vyazma_Airfield RuBase=Kubinka_Airfield Locale1=Vyazma_Bridge195 Locale2=Vyazma Locale3= Locale4= Locale5= Locale6= Locale7= Locale8= Locale9= Just copying this bit and changing the header can link Crimea41 to it. [Crimea41 to Typhoon] Blue Campaign=Grand_Campaign Map=Moscow Front=Vyazma_Factory_District DeHome=the_Smolensk_Road RuHome=Lesno_Gorodok DeBase=Vyazma_Airfield RuBase=Kubinka_Airfield Locale1=Vyazma_Bridge195 Locale2=Vyazma Locale3= Locale4= Locale5= Locale6= Locale7= Locale8= Locale9= Note that if the maps are shifting in favour of the Germans, they're noted as "Blue". If their shifting because the Russians won, their "Red".
  11. Thanks for this - found some stuff on Photoshop, and as we use this at work I will check it out!
  12. Hi Sir, About: PriorityLandingSite 19410702 PriorityLandingSite Allied = Odessa Used like above it'll work for Odessa_Station, Odessa_Harbor and Odessa_Port? About: TWithdrawl, Aggressor Can we have more explanation on how use them? Have a good day.
  13. Last week
  14. Hey Wheels, great to hear from you!
  15. Wow, great find! I just picked up Blender, could find some good stuff in there, for sure.
  16. This is the ONLY movie I have been interested in seeing on the big screen from just the trailer for quite some time. Wheels
  17. For everyone who is into game design, 2D or 3D art, video editing, or coding: A website called 3dbuzz is shutting down and theyโ€™ve made their entire library of subscription tutorials and assets available to the public for free! https://www.3dbuzz.com/ They have tutorials, guides and examples on like RPG API Core, Python stuff, C++, C#, Unreal tournament map making and modding guides, Blender and Gimp. - - - - - - - - - - - - - - - - Not sure if the tutorials will be relevant to anyone here but there will be twenty years of content lost when the site shuts down so I didn't want it to go by the wayside without giving a heads up. I saw some OpenGL tutorials which is another reason I mentioned the site is closing. Wheels
  18. I mentioned a few posts back in this thread that the original USAAF and RAF campaign files hosted at Netwings that you reference in the Installation and Settings Instructions.txt file had been lost to time or were only available at the internet archive when it came to the RAF campaign files, which is still true, but I just found updated versions of "the Real Deal" USAAF and RAF campaigns at M4T. I do not know if these would work in place of the original files that were hosted at Netwings all those years ago. Someone who understands DCG and how to use it a lot better than me would need to test them. The Real Deal: http://mission4today.com/index.php?name=Downloads&file=details&id=3772 The Battle over Britain: http://mission4today.com/index.php?name=Downloads&file=details&id=3773 Wheels
  19. Latest beta (after more than six months). This one just adds a new timetable command: RemoveStatic. For example: 19420102 RemoveStatic 99_Static il2dcg350b7.zip
  20. Check the latest beta. The format for this new command is: 19420102 RemoveStatic 99_Static I suspect they may reappear for one mission if a resupply column/train drives by and then disappear again the next. It'll take some new code in the guts of the stationary routine to fix this....
  21. Yes, a RemoveStatic would be an obvious addition to the list. I'll make a note of it.
  22. Nice catch! I think this may be an excellent opportunity to fill in the unforgivable Bodenplatte shaped void in my collection
  23. As during last weeks several pilots joined who are interested in Il2 BoX and/or FC => yet another good chance to fill up the portfolio of planes and scenarios: https://forum.il2sturmovik.com/topic/58774-leap-into-the-cockpit-sale-is-on-feb-17th-mar-9th-bobp-fc-and-more/ ๐Ÿ˜‰
  24. Don't forget to like and subscribe. ๐Ÿ˜
  1. Load more activity
×
×
  • Create New...