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About loopy

Richthofen Pilots
Oesau Pilots
Schmenkel Pilots
FIF Red Team (NA)
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  1. Will be on TS for DCS from 1800z (utc) Thursday
  2. Co to thrustmaster .com i recently got a new ribbon cable for my right hand throttle.
  3. Will be on TS thursday 1900z for DCS
  4. @Vonrd, found out why i was not seeing the picture in cockpit, on plane setup where you pick personal weapon i had no photo selected, had to be a setting somewhere.
  5. Cool, preflight planning
  6. Just read your post, has this been reported to the game developers
  7. Got the same 10016 error unable to save file to disc
  8. Sounds similiar to what happened to my Wharthog throttle
  9. There is another small update to the game today
  10. Guys, I love ALL aspects and theaters of WWII. I would love to do them ALL assuming it was possible. My job is to create an achievable, marketable and compelling product that most current and new users would be interested in buying. I've diversified our product line a bit with FC1 and TC because as we keep moving forward, tough decisions on what or what not to build will become harder to swallow if your favorite theater isn't built. Deciding what to build is not easy. And deciding to not make something is even tougher because you know someone will be disappointed. A lot of planes are impossible to make flyable simply because we don't have the references or data to make them accurate or even close to accurate. I think the general public underestimates how hard it is to make a plane to our standards, and our standards, well visual standards at least, are not even as extreme as some other products are. Our other standards are quite high and some of the highest ever in a sim so don't take that the wrong way. And some maps are almost impossible to make too due to distances or just general lack of playability or lack of info. I have a plan for our next product and if we execute it as I hope, I think it will pretty awesome. The current dev. cycle stretched our ability to the max. and we have endured many unforeseen delays and issues out of our control. It's not been easy. I hope the next round is easier. One of our team members recently was in a bad car accident, and now he has a hematoma on his brain causing us to scramble for the next update. Very scary. Eventually we will need to build a new engine, when that actually happens is not necessarily known yet. I don't believe in building from complete scratch these days. The biggest work would be in the area of visuals and terrain of course and graphics in general. That part may be from scratch. Everything else would be an evolution of sorts. That is the safest bet for us to stay alive for a long time. Jason Will we get FC2
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