August 19, 20233 yr comment_84888 Been looking at this for a while. It has the capability of head tracking and eye tracking at the same time. Thanx Report
August 19, 20233 yr Author comment_84889 Looked pretty sweet, if I wasn't a vr guy, I'd be all over this. Report
August 19, 20233 yr comment_84890 @Karl Spackler(Trev) has this. He wasn’t convinced enough at the time to make me want to switch from my TrackIR 5 setup for SC and MSFS. Maybe it’s different with updates. Report
August 20, 20233 yr comment_84928 It works, but you need to play with the movement rates to get it where you want it otherwise it will seem sluggish. Also positioning seems to be very important. I had mine too low (the bottom bezel of my monitor) and was sometimes blocked by my keyboard. Small issues and easily remedied with adjustments. Nothing is a VR killer unless you like all your landings looking like trash in comparison. Report
August 21, 20233 yr comment_84930 Found a new program called EyeWare beam. Also head and eye tracking using a webcam, with open track. At this point, haven't been able to get it to work, with a "playstation eye" as cam. I just recently move'd my monitors, for correct FoV, and perspective, and pixel visibility...Its crazy, depending on monitor size, how uncomfortably close one has to be in order for the virtual world to be correct. DCS and IL2, both worlds function correctly at 90'ish degree FoV. On a 32" monitor, that's like 7" from your face!!!! VR wins!!! (With my set up, Im at 31" for 140 FoV. Feels good (real)...But have to Zoom to 90* FoV, for the games "math" and perspective to be correct) Report
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