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adding a tanker causes campaign mission generation lockup


slippery_jim
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In your mission file:

  0_Static ships.Ship$Tanker0 1 90546.85 52924.38 600.00 0.0 0 2 1.0

 

Non-modded mission file:

  0_Static ships.Ship$Tanker 1 246629.27 38619.96 360.00 0.0 0 2 1.0

 

You can see that your file has renamed the Tanker to Tanker0.  You'll have to add it to the appropriate DCG files (gobjects.dcg and gunits.dcg).

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