Fhechene Posted June 5, 2019 Report Posted June 5, 2019 Hi! The other day, I destroyerd some buildings, and in the next mission I realized that they didn't remain destroyed. Does DCG record building destruction? Quote
Lowengrin Posted June 6, 2019 Report Posted June 6, 2019 The game in campaign mode will track destroyed buildings when those buildings are original to the map design. If a DCG designer adds buildings to their campaign (as I sometimes do), these are not tracked. As far as I know, there's no note in the log when these are destroyed so they can't be tracked by DCG. SiPinto 1 Quote
Fhechene Posted June 6, 2019 Author Report Posted June 6, 2019 It's weird, because there was a city that was bombed to smithereens in a mission, and in the next mission it was intact. The buildings that were destroyed were map buildings, not added buildings (FMB objects). Quote
Fhechene Posted June 7, 2019 Author Report Posted June 7, 2019 Offline campaign, replacing stock dgen with dcg, with 50b3 Quote
Lowengrin Posted June 7, 2019 Report Posted June 7, 2019 Then it's strange that the buildings did not remain destroyed in the following mission. Quote
Fhechene Posted June 7, 2019 Author Report Posted June 7, 2019 I started a campaign just to see if maybe I was mistaken, so in the first mission I bombed the crap out of a city and then quit mission. I loaded the next mission and the buildings appeared as good as new. Quote
Fhechene Posted June 8, 2019 Author Report Posted June 8, 2019 I though it may have been the map, so I tried with other map, in another career and the buildings started shining new, so the issue is not the map. I checked the houses.dcg file in both campaigns and they were both empty: they both had only [House] written in. Could you take a look into it, please? Quote
idefix44 Posted June 8, 2019 Report Posted June 8, 2019 1st - Each time you run a new mission, buildings are new-build. 2nd - The houses.dcg file is used by DCG to record the [House] objects added in the master file using the FMB when the campaign is created. As far as I know, (I enjoy IL2 since 2007, several thousands of hours, more than a lot of real life pilots ) excluding the bridges , the destructions of objects aren't tracked (and I never need/try to know how Lowengrin do it...) Quote
Fhechene Posted June 8, 2019 Author Report Posted June 8, 2019 Just now, idefix44 said: 1st - Each time you run a new mission, buildings are new-build. 2nd - The houses.dcg file is used by DCG to record the [House] objects added in the master file using the FMB when the campaign is created. As far as I know, (I enjoy IL2 since 2007, several thousands of hours, more than a lot of real life pilots ) excluding the bridges , the destructions of objects aren't tracked (and I never need/try to know how Lowengrin do it...) Isn't buildings.dcg the file in which FMB placed objects are stored? Quote
Lowengrin Posted June 9, 2019 Report Posted June 9, 2019 The buildings.dcg file stores only objects added through by way of the master mission file in the [Buildings] section. For example: [Buildings] 0_bld House$AirdromeBarrelBlock1 1 639531.39 80080.20 430.00 1_bld House$FurnitureSandbags_Round 1 639698.12 79830.95 520.00 2_bld House$FurnitureSandbags_Round 1 639694.39 79807.98 610.00 3_bld House$FurnitureSandbags_Round 1 639904.08 80017.22 610.00 4_bld House$FurnitureSandbags_Round 1 655269.54 113364.89 675.00 Quote
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