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LANDING in created airfields


Fhechene
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So, airfields.dcg gives you the ability to choose the first waypoints and direction of an airfield, like this
 

[Wheeler_Airfield]
  TAKEOFF 252518.25 53145.05 0 0
  NORMFLY 250011.80 55739.09 300.00 300.00
  NORMFLY 246434.23 60304.33 600.00 300.00
  NORMFLY 246741.50 66076.73 900.00 300.00
  NORMFLY 250494.66 70949.25 1200.00 300.00

 

So, how about the ability to link the LANDING waypoint to some static object?

[Dummy_airfield]
  LANDING 101824.38 34384.53 0 0 0_Static 0 &0

for
  0_Static ships.Ship$RwyTransp 2 102303.80 33934.20 585.00 0.0 20 2 1.0

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Why would you need a specific landing waypoint for a static object that's different from the one automatically generated by DCG?  For example, in the Normandy'44 campaign, if you use the "English Base" option, it has a Ship$RwyTransp runway called "English_Airstrip".  The planes will land on it as per normal.

I just generated this example:

[B_8AF_100BG_349BS00]
  Planes 4
  Skill0 0
  Skill1 1
  Skill2 1
  Skill3 0
  NoseArt0 Victory.bmp
  NoseArt1 Boxer_Roo.bmp
  NoseArt2 Special_Delivery.bmp
  NoseArt3 Queen_Of_Hearts.bmp
  pilot0 us_14.bmp
  pilot1 us_11.bmp
  pilot2 us_02.bmp
  pilot3 us_04.bmp
  Class air.B_25J1
  Fuel 100
  weapons 6x500lbs
[B_8AF_100BG_349BS00_Way]
  TAKEOFF 71575.98 98167.24 0 0 666_Static 0 &0 F7
  NORMFLY 73514.00 96386.00 2500.0 370.00 &0 F7
  NORMFLY 67654.00 102404.00 2500.0 370.00 &0 F7
  NORMFLY 71696.00 98918.00 2500.0 370.00 &0 F7
  NORMFLY 83538.00 87633.00 1500.0 370.00 &0 F7
  NORMFLY 87169.00 78267.00 1500.0 370.00 &0 F7
  NORMFLY 83000.00 61101.00 1000.0 370.00 &0 F7
  GATTACK 75500.00 61100.00 500.0 370.00 22_Chief 1 &0 F7
  NORMFLY 69119.00 75266.00 1500.0 370.00 &0 F7
  NORMFLY 70537.00 81633.00 1500.0 370.00 &0 F7
  NORMFLY 74956.00 93800.00 1500.0 370.00 &0 F7
  LANDING 71575.98 98167.24 0 0 666_Static 0 &0 F7

 

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14 hours ago, Lowengrin said:

Why would you need a specific landing waypoint for a static object that's different from the one automatically generated by DCG?  For example, in the Normandy'44 campaign, if you use the "English Base" option, it has a Ship$RwyTransp runway called "English_Airstrip".  The planes will land on it as per normal.

 

Because I don't see any autogenerated Static Runway in Berlin, Western Europe or Balaton, even when they have an English Airfield

 

Edit:

I once added a 'Polish_Airfield' in the Berlin map, and it didn't autogenerate a static runway object. I had already one, however. And that was in .49 final, so maybe things changed in .50b5?

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You need to add the static runway to the Berlin.mis file in the Master folder near the location that you set it in the roads file.  Then it should work (when you generate the campaign from the start).  If you add it to a mission that you are already playing, you need to put it in the stationary.dcg file in the campaign folder.

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