January 26, 20206 yr comment_55802 We have been discussing 2K vs 4K skins. I had originally decided to do all skins in 2K. 2K size is approximately 1/4 the size of 4K. My reasoning is that I can't tell much (if any) difference between the two at regular view distance in the game... even when fully zoomed in. As the amount of skins increases, I was afraid that the folders would get very large. My current game skin folder is about 23 GB (with several other squads skins included). I would like to hear what others think. In that vein... we are thinking of restricting a maximum of two individual skins per pilot per plane. Again... thoughts? Report
January 26, 20206 yr comment_55804 2 per person seems more than reasonable to me; you could have an early skin and a late skin for every plane, even though few planes were in service long enough for that to be appropriate. As for the rest, I've stated my opinion elsewhere. S! Report
January 26, 20206 yr comment_55816 I favor 4K skins, with more pixels it is easier to be precise. The idea of skins is recognition and not "Look what I can do with Photoshop". Therefor I agree with Luftritter, I see no reason to have more than 1 skin per A/C in a early and late version. Maybe the early version can be less colorful but still have the typical identification markings and color of that individual pilot. Report
January 29, 20206 yr comment_55939 S! guys! I made mine in 2k and go 4K only if 2K template is not available. About 2 skins per plane I think it will be double job to keep them updated so I will keep just one per plane (summer) for S5, so far. Report
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