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mizusummer

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  1. I downloaded the latest beta version. The mission I created in FMB was displayed. Thank you. The problem I've been having since the beginning of the year has finally been solved! However, the kikusui error log still appeared. Just to be sure, I used the file from the link you posted before, but the result was the same. I usually use my own file where I added data for the BAT aircraft that is not written in the class file. Similarly, armor, object, shipsname, etc. are my own files where I added BAT ships to the default DCG file. I still can't create the anti-ship attack missions that I want to do, so I think I should modify the master missions a bit more in this area...
  2. see, I understand. What about the issue of it not loading in FMB? I'm very frustrated that all the campaigns I've made have ended up like this.
  3. I'm sorry to bother you during your busy schedule, but I would appreciate your help. You said it's a problem with the mod data file, but is there an error in the description in the XXX.dcg file, or is there a problem with my BAT environment?
  4. Thank you for releasing the new version. I downloaded it and tried it right away. In conclusion, it didn't solve anything. First of all, I got the following error log for the kikusui zip file I uploaded previously. I was just loading the new version of DCG's optional3rdpartyDataFolder, and I hadn't changed anything in the file description, but I started getting these errors, which was a real headache. Also, with the other MinamiKyusyu campaign, I was able to generate missions, but when I loaded the generated missions with FMB, they were like the ones in the picture, and there was no improvement... https://i.postimg.cc/52Bb1GYD/dcg.jpg
  5. Thank you for your reply. I see... it's true that some of the aircraft in class.dcg have their own abbreviations by the manufacturer... I will upload the file again. I would also like you to take a look at the requirements in the article https://forum.jg1.org/topic/16911-dcg-created-missions-are-not-displayed-correctly-in-fmb/ This is a campaign that uses the Japan1/load.ini that comes with the IL-2. I included it in the .zip file, so I would appreciate it if you could take another look at the cause of this. testmap.zip
  6. I did indeed specify a lot of skins in the FMB, so I reset all the plane skins to the default and generated them again, and then I got this error log: The last line says "The replacement plane for the ("") was not found in the Class.DCG file." This is strange because when I generate other campaigns with this Class.dcg, I don't get any similar errors. And the strangest thing is that every time I try to generate the campaign again, the replacement plane changes. Sometimes it's SBD5, sometimes it's KI-21II, and sometimes there's no description at all like in the log I submitted this time, and the problem changes. Of course, there were no mistakes in the descriptions of these planes in the class.dcg file.
  7. Thanks for your reply. I just checked and it did not explode, but when I checked the anti-ship attack mission in the custom mission performance in DCG, it only generated an armed reconnaissance mission by myself. When it exploded, it was a ground launch. And I'm sorry I forgot to mention, but the map I uploaded as a zip file and the map that causes the problem with the above anti-ship attack are different The ground objects, ships, front lines, etc. are not displayed in FMB on all the maps I created for the DCG campaign Setouchi_beta /load.ini, B29_Alley/load.ini, Japan1/load.ini, ag_Formosa/load_Redko.ini, All are created with BATv4.3
  8. Thank you for your reply. This is a campaign created in the BAT v4.3 environment.
  9. When I open a mission I created in DCG in FMB, ground objects, ships, some planes, frontmakers, etc. are not displayed. I can play it in the dynamic campaign, but it's still bothering me, and in anti-ship attacks, planes explode at the start. I've created a few DCG campaigns myself, but this problem occurs in all of them and I'm having trouble. I don't know what the cause is. Someone please help me. I've uploaded a zip file containing my campaign and the generated missions, so could you please correct it? AirraidKure.zip
  10. I was trying to create a DCG campaign and test play it, but when I selected the allcamapigns.dcg file from the ThirdPartyDataFolder and clicked the start button, the DCG stopped responding and I had no choice but to close the program. I have a few other maps that I made myself, but this is the first time this has happened, so I don't know what to do. I've attached a zip file containing the dcg error.txt and the folder that was in the process of being generated, so could you help me find the cause? testmap.zip
  11. In the old version, no matter what I did, this error message would appear and I was at a loss, but after installing the new dcg beta version, this error message no longer appears. Thank you for releasing the new version.
  12. Hi. I started playing IL-2 for the first time in several years after updating my BAT, and when I play with DCG, something like the title happens! Every plane that takes off from the ground or carrier as soon as it finishes loading is exploding. Sometimes if I'm starting from the air, the plane starts gliding with no engine running (in this case, the other ground-launching planes are exploding or don't exist). Every time a mission like this is generated, I have to generate another mission and repeat it over and over again until I manage to get something playable. One more thing. When I run DCG.EXE, I get an error like the one in the attached image. I can generate the mission itself, but it appears every time I start it, which is annoying and may have something to do with the error I wrote above, so I'm reporting it. I can't speak English, so I relied on translation software to create the text, so I apologize if there are parts that are difficult to read.
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