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Shardur

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Everything posted by Shardur

  1. Thank you very much, I think that is all the questions I have for now.
  2. So does DCG decide by situation on the battlefield who is attacking and who is defending? Or is the side that is defined in the "allcampaigns.dcg" as attacker always using the attacker values and the other side always the defender value?
  3. Thank you very much. Infantry attack/defense points? How do they work?
  4. Ok so what are all the files the new units have to be added to?
  5. Hi, I encountered a problem while trying to modify a campaign with new ground units/ships. However i have no idea what the numbers in the "gobjects.dcg" stand for. Example: Ships.Tral 1 1 1 1 0 1 1 None Ships.Tramp 1 0 0 1 0 1 1 None Ships.Shuka 1 1 1 1 0 1 1 None Ships.MAS501 2 1 1 1 0 1 1 None Ships.SubTypeVIIC_Srf 2 0 0 1 0 1 1 Ships.Submarine Ships.SubTypeVIIC_Sub 2 0 0 1 0 1 1 Ships.SubmarineP Ships.USSSaratogaCV3 1 0 0 0 1 1 1 None Ships.USSBBGeneric 1 0 0 0 1 1 1 None What do the numbers behind the type specify? I know the first one defines if it is Axis or Allied but what of the rest? PS: Also: Do I need to do more than add the units to "gunits.dcg" and "gobjects.dcg"?
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