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No.42_Bandy

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  1. I agree Mau, no planeset is perfectly balanced but IMO adding the Camels will make a more closely balanced mix. However, I don't see the bomber/arty plane disparity you recognize. Buttz, do you think the Camels would outweigh the balance of scout selection in the ententes favour? Is that why you want Dr's in the mix now? The old Camel's rep is a false and over-rated now and what was once a DR.1 equalizer is now out performed easily by the Dr1 and is at best equal to the albies and phalz3's, again IMO. Can you give me any examples of weaker hun scouts for this era of the battle. Maybe drop Alby V's for Alby II's? Other than that, I really can't dummy down the axis scouts by selecting weaker ones to the equivalent of that of the ententes because IMO none exist. I understand the structure of teams and switching planesets in this format. My concern ,as expressed earlier, is to make a better battle with more sustained participation and perhaps growth.
  2. Now that's scraping the bottom of the BS barrel Both sides admittedly have weak and strong 2 seaters to do bombing and arty. I'm comparing scouts vs scouts, so you see MY point. Butzz says they're equal. And what does terribly unbalanced mean. Either it is or it isn't. Your statement acknowledges that the planesets ARE unbalanced. So Maus , it appears you are agreeing with me! Entente have Crappy Scouts that are rarely used if given a choice because they suck. I'd take the weakest Hun scout over any of the allied scouts if given the choice and I think many entente pilots would too. As for the Camel, I don't think they would survive their missions as the low AA seems to be set on ultra high,
  3. Ok, admittedly the arty spot float planes are dogs etc.,and we must? be blessed with a float scout plane? But IMHO the rest of the Scouts are poor matchups. SE5's and Camels were also on the scene and imho be a fairer match against the current games albie scouts ,etc. To whine at a deeper level here, methinks there is a reason that most all the squads in this game are Hun Squads and that's because the planes are mod'd that way. The Axis planes are easier to fly and have more lethal armament. In my opinion those who generally fly entente (like me) don't fly your current selections for entente scouts too often and if at all possible, prefer the old standbys with 2 guns. It's kinda hard to get the boys rallied around sucky planes; they can tend to find other things to do and then generally fade away. This can also be the case after the early battles if the scout planes prove futile and frustrating against their opponents. In my experience in the tune up battle, our planes were inferior and as a result, we ran out early. The Axis have, pretty well the games best scouts for that time, give the entente that luxury as well.
  4. I don't understand the rational for the Entente scouts. They are generally two of the least liked or used by the Entente pilots in the game and there is a reduced choice compared to the three German scouts which are heavily favoured and used because of their superior flight, armament and handling characteristics. Sounds like more frustration than fun for the Entente which in turn may affect turnout.
  5. S! All Bandy here and I'm In! N0.42_Bandy No.42 Squadron RAF
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