September 5, 201313 yr comment_8141 Hi Paul, I got a problem with the "human only" setting in MDS. It looks like DCG produces also AI flights for that marked squadrons. This causes issues, as the Downgrades dont kick in correctly, as AI planes count into plane numbers when they got killed. Atm I use 2 flights and a flight sioze of 2, wihc equals 4 planes available for players. At same time 2x2 AI flights start from that airfield. Is there a way to not spawn AI flights with a "human only" setting? OR am I just using a wrong combination maybe? Report
September 7, 201313 yr comment_8162 There is no "human only" in DCG, only AI only. So if MDS has a "human only" option, it may very well conflict with DCG. Unfortunately, I don't know MDS all that well so you'll have to explain how it works. Report
September 8, 201313 yr Author comment_8175 I hoped this "human only" option to work, but I guess it is just meant different. MDS is a hybrid. When I generate a Dogfight missions the squadrons will be available to spawn in homebases. In coop missions I simply spawn into the AI flights. In MDS a homebase gets created, where a plane of the stationed squadron is available. But aswell, that squadron gets spawned as AI planes. In case of that screenshot, I would be able to spawn as He111 at a homebase, and 1x AI HE-111 will spawn. When you work with limited aircrafts or downgrades, those AI planes get substracted from players counts which is very annoying of course. Do u think there is a way to add a human only option, that no AI planes would be spawned for marked squads? Report
September 19, 201313 yr comment_8275 I'm obviously forgetting what is in DCG and what is not. The short answer is, "Human only" squadrons in MDS shouldn't be spawning AI flights. If AI flights are spawning, this is a bug. I wonder if MDS has changed something since I wrote the code.... Report
September 19, 201313 yr Author comment_8281 If I use the setting from the screesnhot above, DCG will set in the mission per flight 1 AI plane. Means if I´d use Flight size 3 it wouod set 3 planes. Report
September 20, 201313 yr comment_8308 Okay, that's not right. I'll have a look at it as soon as I can. Report
September 21, 201313 yr comment_8342 I've done some testing and I can't replicate this with my vanilla install of IL-2 1946. If I fake using MDS in Dogfight mode, I will not get AI flights if I've selected "Human Only" for the squadron. So if you could send me a mission file next time it happens to you, I'd be happy to look at it. BTW, I did find a bug with DCG in MDS mode. If you set the first squadron in the DCG list to Human Only, if a AI flight tries to intercept it, DCG will crash (because a "Human Only" squadron will have no flight path to intercept). Report
September 25, 201313 yr Author comment_8389 Should i ve been stepped into the trap to test and discover that issue with a mod ....that would be ashame. I will check tonight at home and send you the mission files, even if it was a mod issue, just outta interest.Thx for havin a look into it . Report
October 29, 201313 yr Author comment_8819 Just want to let u know, that this issue can be solved with mods when u use "dense" squadron setting instead of "full". No additional ai flights will be addedfor human only. Report
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