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parsing of bridges


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We noticed several problems in destroying bridges and in getting them tracked over to next missions.

To point the problem down it would be interesting what the parser is looking for in the eventlog for destroyed bridges.


is it this kind of lines the dcg parser is looking for

2:01:13 Bridge130 destroyed by r01000 at 109036.0 50300.0



Atm not all bridges are tracked into the next mission although they got destroyed.


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