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walter_solito

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  1. Only to specify that all works on DCG is actually on hold due too high temperatures and continius power stoppages.....I have to avoid burn my CPU or damage my SSDs....I'll resume works after holidays when external temperatures and my internal brain could be more esily managed!
  2. One more thought is that in the Lonestar situation the carrier isn't in a patrol zone but in a sea route.... So I caould imagine that he could test 2 options: 1) Add the carrier in the shipname.dcg file (if not done) and associate the squadron with that ship name 2) Maybe the carrier have to be added into the sea route the day before creating a dedicated pre path srd section , so the day needed it should be placed by DCG engine sailing in the next part of the srd and could receive the squadron association
  3. Shakaali in his last campaign ( https://www.sas1946.com/main/index.php/topic,75495.msg818263.html#msg818263 ) managed to get the .mis units associated to the correct carrier with the above command line.... I have tested it and the association worked.....
  4. So using this command I have to try set on the transfer date: 19371025 PilotType AI OLD SQUADRON 19371025 PilotType Human NEW SQUADRON Right?
  5. Hi to all! I have no idea if could be possible to transfer the player from his unit into an already exisiting one active in the campaign. If I use the timetable command: NameSquad II_JG540 II_JG770 I get the actual unit changend into a new one but IF I need to have the player start his career with II JG.54 in a campaign where II JG.77 is anyway present and active , there is a way to move the player there while maintaining the latter unit strength (the number of planes II JG.77 actually have available on the transfer day)? Because the only solution I have studied is to have the II JG.77 removed a line before the date player unit must became it , but this way the new unit have the same aircrafts of the older II JG.54.... Thanks in advance for your help!
  6. Hi! I'm not an expert and maybe I'm writing wrong but in my actual carrier campaign I have Shoho CV: chief.ini name: IJNHoshoCVL1936 shipnames.dcg [IJNHoshoCVL1936] CV IJN_Hosho_CVL timetable command: 19370813 MoveSquad IJN_C_Hosho_FS_VT0 IJN_Hosho_CVL The names in bolt are the same between shipnames.dcg and timetable?
  7. Hi! I'm not out of this tread work! Actually I'm expanding the timetable section with historical facts (airfields/carrier switches , paint scheme changes , correct activation/deactivation dates....and so on) I'm posting a new tread right now about a DCG feature....
  8. For a carrier battle you are right! For the specific campaign the carriers act against land base targets and squadrons so they have plenty of mission opportunities other than only escort or CAP....but I was also thinking about another campaign I have developed (on hold because of the work on new WAW is still in progress) about a Malta campaign from 41 to 43 where you have times to escort specific units (german Ju87/88 or italian BR.20/CANT1007 for example) and other a normal panorama of missions....
  9. Yes that's what I was thinking about....this is why I thought that adding some delay could give an interval where the DCG engine could work.... So I try another thing: I'll restart the campaign (I have anyway in mind to do some changes at the timetable) and add the SetEscort command from the first day towards my carrier attack squadron....if I see that the escorted unit 'll remain the same for a fortnight missions (to give the DCG engine time to work on the escort conditions routine) , I'll try to change the escorted unit to another carrier attack unit to test if DCG engine 'll use the new unit or 'll keep again the older (in another fortnight of missions). If all went right and I got escort for the first only and second only unit I'll try to set the SetEscort = none and see what happen in the third fortnight: random unit escorts is good....while escort set only to last SetEscort unit is no good and mean that a interrupt escort command is needed.... Could be right this way? I'll also set the log level to the higher one to better understand what the engine is doing.... BTW as I like this campaign and I'll try to fine tune her , I'll play the most interesting missions so if all is going right with these test conditions I could take a little longer to report...but this also mean that all is going correctly with the SetEscort routine....
  10. Hi! Thanks for your reply and aplogize for my delay but I was out from home these days. I have to do a better test with more missions because atm I have compressed all the escort changes in few days and seem that the engine is not dealing well with the hurry and quick escort exchange.... I have used Shakaali Sahnghai campaign and set the timeteble to specific escort for my unit (IJN_C_Ryujo_FS0): 19370820 SetEscort IJN_C_Kaga_FS_VT0 = IJN_C_Ryujo_FS0 19370821 SetEscort IJN_C_Hosho_FS_VT0 = IJN_C_Ryujo_FS0 19370822 SetEscort IJN_C_Kaga_FS_VB0 = IJN_C_Ryujo_FS0 19370823 SetEscort IJN_C_Ryujo_FS_VB0 = IJN_C_Ryujo_FS0 19370824 SetEscort IJN_C_Ryujo_FS_VB0 = none On these days only the Kaga 19370820 escort was set , in the other days the missions was not timetable indicated escorts but other attack or carrier CAP.... Maybe I have set the change to near each other....I test again giving 4 days before change the unit I have to escort and also after the none command is issued.... Here the missions of these days , the log and the settings....maybe you could find something more useful or suggest to increase log level.... https://www.mediafire.com/file/a2vajel7h0vamj1/Shanghai.7z/file
  11. Hi Lowengrin! I renew this question as I have to work a bit about escorts editing a campaign and I haven't yet figured out how to interrupt an escort command previously issued in timetable.... Your reply was about Fhechene reply and about a different issue.... Thanks in advance for your help!
  12. Aye Aye Sir! For sure!
  13. Thank you very much!
  14. Hi Paul! Sorry for the delayed reply! Thanks for your reply and for the new beta! I'll use it in my developing WWI campaign on the somme map where I have to use from august 1915 to late 1918....2 winter switch!
  15. You can link all campaigns into the grancampaign file , when one end , the next in order by victory condition 'll start....you have to know how to do it , so you have to learn how to do this.... You can edit all the single campaign in the grandcampaign and add also other campaign you/other have created , but you have to learn how.... Search online and in IL2 1946 related sites for tutorials... I can suggest an older but still very informative tutorial about DCG and how it works created by Tailspin: https://www.mediafire.com/download/huplrffmqz0ooxt/dcg_campaign_info_v321.zip
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