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Nephris

Req: MDS Section - adding Recon plane

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Since 4.12.1 the recon plane feature works again in MDS.

Would it be possible to add the refering lines from the mission section to transfer from the master file to the actual playing mission?

 

 

This is from the master file:

 

[MAIN]

MAP Balaton/load.ini

TIME 12.0

CloudType 0

CloudHeight 1000.0

army 1

playerNum 0

[sEASON]

Year 1940

Month 11

Day 15

[WEATHER]

WindDirection 0.0

WindSpeed 0.0

Gust 8

Turbulence 3

[MAIN]

MAP Bessarabia/load.ini

TIME 12.0

CloudType 0

CloudHeight 1000.0

army 1

playerNum 0

[sEASON]

Year 1940

Month 6

Day 15

[WEATHER]

WindDirection 0.0

WindSpeed 0.0

Gust 0

Turbulence 0

[MDS]

MDS_Radar_SetRadarToAdvanceMode 1

MDS_Radar_RefreshInterval 5

MDS_Radar_DisableVectoring 0

MDS_Radar_EnableTowerCommunications 1

MDS_Radar_ShipsAsRadar 0

MDS_Radar_ShipRadar_MaxRange 100

MDS_Radar_ShipRadar_MinHeight 100

MDS_Radar_ShipRadar_MaxHeight 5000

MDS_Radar_ShipSmallRadar_MaxRange 25

MDS_Radar_ShipSmallRadar_MinHeight 0

MDS_Radar_ShipSmallRadar_MaxHeight 2000

MDS_Radar_ScoutsAsRadar 1

MDS_Radar_ScoutRadar_MaxRange 4

MDS_Radar_ScoutRadar_DeltaHeight 900

MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0

MDS_Radar_ScoutGroundObjects_Alpha 11

MDS_Radar_ScoutCompleteRecon 1

MDS_Misc_DisableAIRadioChatter 0

MDS_Misc_DespawnAIPlanesAfterLanding 1

MDS_Misc_HidePlayersCountOnHomeBase 0

MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0

MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0

MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0

[MDS_Scouts_Red]

U-2VS

[MDS_Scouts_Blue]

Fi-156

[RespawnTime]

Bigship 0

Ship 0

Aeroanchored 0

Artillery 0

Searchlight 0

[Wing]

70IAP00

71IAP00

I_JG100

 

 

 

Generated mission file:

 

[MAIN]

MAP Ungarn44/load.ini

TIME 10.0

CloudType 1

CloudHeight 4898

playerNum 0

[sEASON]

Year 1944

Month 11

Day 2

[WEATHER]

WindDirection 106.0

WindSpeed 0.0

Gust 0

Turbulence 0

[MDS]

MDS_Radar_SetRadarToAdvanceMode 1

MDS_Radar_RefreshInterval 5

MDS_Radar_DisableVectoring 0

MDS_Radar_EnableTowerCommunications 1

MDS_Radar_ShipsAsRadar 0

MDS_Radar_ShipRadar_MaxRange 100

MDS_Radar_ShipRadar_MinHeight 100

MDS_Radar_ShipRadar_MaxHeight 5000

MDS_Radar_ShipSmallRadar_MaxRange 25

MDS_Radar_ShipSmallRadar_MinHeight 0

MDS_Radar_ShipSmallRadar_MaxHeight 2000

MDS_Radar_ScoutsAsRadar 1

MDS_Radar_ScoutRadar_MaxRange 4

MDS_Radar_ScoutRadar_DeltaHeight 900

MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0

MDS_Radar_ScoutGroundObjects_Alpha 11

MDS_Radar_ScoutCompleteRecon 1

MDS_Misc_DisableAIRadioChatter 0

MDS_Misc_DespawnAIPlanesAfterLanding 1

MDS_Misc_HidePlayersCountOnHomeBase 0

MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0

MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0

MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0

[WING]

77SquadronRAAF00

I_JG100

II_JG100

USA_FG_054_FS_056z00

....

.....

..

 

So appearently it is just about to add the section

[MDS_Scouts_Red]

 

[MDS_Scouts_Blue]

to be transfered.

 

 

note: that way the recon planes could also do recon jobs for each players side. Of course it depends, what settings the host uses (FoW icons need to be activated)

 

 

 

offtopic: are ya still in RoF or shall wait for BoS to send ya another donation?

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Those scouts "scan" in a custom definable angle below, their flight route.

Each static object or column within this angle below will be highlighted at the ingame map for the custom definable

MDS_Radar_RefreshInterval , like 5 secs or more .Option FoW must be enabled in default Il2 1946 difficulty settings of course to make use of that feature.

 

I guess it will be most usefull for MP players, as you now would be able to asign own recon flights as flyable plane.

Doesnt matter if mod or not, as scouts can also be defined custom.

 

 

Hope to get ya back in BoS ;-)

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