Fhechene Posted June 18, 2020 Report Share Posted June 18, 2020 So, I created a campaign in Northwest Europe. Allied supply zone is Büderiech, according to DCG, but as there is no Büderiech in the .rds file, only Büderiech, when a column gets destroyed, it doesn't come back. In fact, Büderich is Axis. Edit: now you all know I like Digimon Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted June 20, 2020 Report Share Posted June 20, 2020 So in the .rds file it's "Büderiech"...? Quote Link to comment Share on other sites More sharing options...
Fhechene Posted June 20, 2020 Author Report Share Posted June 20, 2020 On 6/19/2020 at 11:13 PM, Lowengrin said: So in the .rds file it's "Büderiech"...? Yes. However, I've been thinking about it and something similar happens with my Age of Empires. Say, the stock description of a unit or civilization has a description with áéíóúñ. If I mod it and I preserve the áéíóúñ the game either crashes or doesn't show the text. So maybe the issue is with Windows codification. I remember we discussed something similar with a Zielona Góra Airfield. When you write the .rds files, do you use notepad? vi? vim? other? Edit: new development in Age of Empires. If I save a txt (or .per file, which are the AI files) in ANSI, the game gives me troubles, BUT if I save it as UTF-8, the game runs fine. I'll guess I'll try it in DCG some of these days and I'll update. Quote Link to comment Share on other sites More sharing options...
Fhechene Posted June 23, 2020 Author Report Share Posted June 23, 2020 Ok, so I saved as UTF-8. This is what happened Edit: saved both, .rds and allcampaigns.dcg as ANSI and the issue was gone. Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted July 14, 2020 Report Share Posted July 14, 2020 Excellent. BTW, I write them in Notepad (which almost certainly defaults to ANSI). Quote Link to comment Share on other sites More sharing options...
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