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Found 20 results

  1. Welcome to the Flanders In Flames Online War! FIF is moving back to Rise of Flight. As a result, our two teams (Blue and Red) will need to be recreated from scratch. All new and returning pilots will need to register for the FIF2020 Fall Campaign! This includes pilots from the host squadron, JG1. No one will be grandfathered in. . . . Please post the following information: Your In-Game Name: [if applicable] Your Squadron affiliation (with squadron website if possible): Your timezone: Your post within this thread is very important! It gives us a headcount for the event, as well as a clear idea as to who to give access to. After posting within this thread, please be patient. I will not post a complete list of who has been assigned to what team until we are closer to the 10 October 2020 start date. Also note that the Blue Team and the Red Team are not affiliated with either in-game side. Rather, the Blue Team and the Red Team will often switch between Central and Entente, allowing everyone to fly all aircraft.
  2. FIF 2020 "Fall Campaign" Objectives: FIF 2020 has 12 objectives per team per mission night. The purpose of these additional objectives is to add some variety to the tournament, as well as new challenges for experienced pilots. It will be difficult for the teams to accomplish all 12 objectives within one session. Part of a team's strategy will be in prioritizing what objectives should be attempted within the two hour mission window available. For further clarification on how to complete certain objectives listed below, please post within the FIF Rules Questions forum: https://forum.jg1.org/forum/45-fif-rules-questions/ Or, contact @Butzzell or @Klaiber. . . . Primary Central Objectives: HQ Reconnaissance (HQ Recon) Espionage (Espion) [spy pick-up] Destroy Entente Factory Destroy Entente Bridge [destroy gun on bridge] Destroy Entente Aerodrome [destroy gun in oil drums] Artillery Spotting Destroy moving Entente ship [target of opportunity] Reserve Unit Secondary Central Objectives: HQ Recon Secondary Objective Front Line Unit [Artillery Spotting Secondary Objective] Espionage Target [destroy hidden target found during Espionage mission] Destroy Entente HQ vehicles [HQ Recon Secondary Objective] . . . Primary Entente Objectives: HQ Reconnaissance (HQ Recon) Reconnaissance of front lines (Trench Map) Destroy Central Factory Destroy Central Bridge [destroy gun on bridge] Capture the General Destroy Central Aerodrome [destroy gun in oil drums] Artillery Spotting Reserve Unit Secondary Entente Objectives: HQ Recon Secondary Objective Front Line Unit [Artillery Spotting Secondary Objective] Trench Attack [Trench Map Secondary Objective] Destroy Central HQ vehicles [HQ Recon Secondary Objective] . . .
  3. FIF 2020 "Fall Campaign" Schedule: Please check the Flanders In Flames calendar for the start time of all FIF events. Phase A (circa 1917): Week A1 (Saturday, 10 October 2020) Week A2 (Saturday, 17 October 2020) = Blue Team = Red Team Week A3 (Saturday, 24 October 2020) Week A4 (Saturday, 31 October 2020) [last mission on daylight savings time] = Blue Team = Red Team Phase B (circa 1917) Week B1 (Saturday, 7 November 2020) [first mission on standard time] Week B2 (Saturday, 14 November 2020) = Blue Team = Red Team Week B3 (Saturday, 21 November 2020) [no mission on 28 November 2020 due to U.S. Thanksgiving] Week B4 (Saturday, December 5th) = Blue Team = Red Team
  4. Welcome to the Flanders in Flames 2020: Fall Campaign! Leaves are dropping. Days are shorter. There is a chill in the air. Bullets are flying. Bombs are dropping. . . . The twins are back! Sgt. Waldo - Royal Flying Corps Sgt. Otto - Deutsche Luftstreitkräfte While infamous as lousy rear gunners (that usually shoot their own plane before they can hit an enemy), both Waldo and Otto are back as the lousy observers that tell you what they saw after you land. If Waldo or Otto see anything suspicious, and if they can remember where it was, they will run up to you after you land to give you the details. Occasionally after finishing an artillery spotting mission, Waldo or Otto may tap you on your shoulder to point out something. While not the best observers, they are all we have. When Waldo or Otto localize a target, they will give the sector letter and then a number pad specifier. The number pad is the same as a computer number pad with '1' in the bottom left, '5' in the center and '9' in the top right. Most secondary targets will be at a village or named target to help with localization. For example: "You spotted an armored column at Faversham, Sector S. 8." Looking at the map, you find Sector S: You then overlay the number pad onto Sector S, and find Faversham in S. 8:
  5. The following is the aircraft modification rules for the FIF 2020 "Fall Campaign". For a complete list of what aircraft will be available during the campaign, please see the FIF 2020 "Fall Campaign" Plane-set. Regarding aircraft modifications, the following rules are designed to create an atmosphere that is quasi-historical, while at the same time generating a sense of fair play. As a result, server stats will be reviewed to ensure that all pilots are following these rules during official sessions. When in doubt about the legality of your intended load out, remember that (unless specifically noted) the FIF tournament wants to: Limit scout aircraft to their most historical load-outs. Limit two-seaters to their default armaments, with one forward-firing machine guns and only two rear-firing machine guns. Remove mission specific weapons from the multi-crew aircraft, while still giving them a chance to defend themselves. Should there any questions, or possible oversights, please contact @Butzzell and @Klaiber. Central - Phase A (circa 1917) Entente - Phase A (circa 1917)
  6. The following is the plane-set for the FIF 2020 "Fall Campaign". For a complete list of what aircraft modifications will be available during the campaign, please see the FIF 2020 "Fall Campaign" Plane modifications. Since the FIF 2020 "Fall Campaign" is a semi-fictitious event with little historical precedent, the aircraft selected are merely meant to suggest the pitch air battles of World War One. There is definitely an attempt at a progression of technology, however. As we move through Phase A into Phase B, pilots should feel that in-game time is in fact passing. Should there any questions, or possible oversights, please contact @Butzzell and @Klaiber FIF 2020f Plane-set - Phase A (circa 1917) FIF 2020f Plane-set - Phase B
  7. FIF 2020 "Fall Campaign" Map: FIF 2020 "Fall Campaign" is a completely fictitious event with little historical precedent. The default Western Front map is used. Specifically, the combat area centered around Toul and Nancy, Northeastern France. This is a region of the map that, historically, saw very fierce fighting. Specifically, the Battle of Grand Couronné (1914). The plane-set is a mix of late 1916 and early 1917 aircraft. The Central Powers are in the East. The Entente Powers are in the West. Two-seater bases are underlined in yellow. "Odd" Map for Sessions: "Even" Map for Sessions:
  8. This is the official Flanders In Flames 2020 Spring Campaign paint pack. It includes paint schemes for the aircraft present within the Spring Campaign. It is compiled from current submissions, past packs, as well as community packs posted on the IL-2 forums. If you don't see your skin present within this pack, but would like to have it included, please post here. I will be happy to create updates as the Spring Campaign moves forward. Note: all skins are the intellectual property of their authors. If any author would like their skin removed, just ask. If there are any questions, please contact @Klaiber and @Butzzell. . . . File: FIF 2020 Spring Campaign - 5 June 2020 Flying Circus: https://www.dropbox.com/s/kl89b1q4bevrj2l/FIF2020s PPack.zip?dl=0
  9. The FIF 2020 "Spring Campaign" has officially come to an end! Unfortunately, due to the very late start, we were only able to get one phase-of-play in before July. But what a Phase! After 4 weeks of fighting, only 2 points separate the two teams. And with no Phase B, the Blue Team has emerged victorious! Congratulations to everyone for an extremely well-fought and well-flown campaign. Both teams adapted well to the new environment that Flying Circus offered. And while there were a few technical snafus here and there, the overall experience was extremely enjoyable. Should anyone have any suggestions on how FIF can be improved, definitely let @Butzzell or I know. As we pause for the Summer, we've already started working on the next Campaign! We'll share more details in the coming months. We look forward to flying with you all! In the meantime, let us lift our glasses filled with our favorite libations and toast our virtual opponents. Prost! Salut! To celebrate the conclusion of the Spring Campaign, here is the FIF campaign ribbon. Blue for the Blue Team. Red for the Red Team. Large version: Small version: And as always, thank you to every pilot who flew! Without your continued support, this tournament would not be able to function! The scores for Session A4 are shown below. . . . FIF 2020 "Spring Campaign" - A4 Results (Saturday, 27 June 2020): Blue (Entente) Objectives Completed: 15 Tanks at Factory Destroyed Trench Recon completed Factory destroyed HQ Recon completed Prisoner rescued Ship destroyed Ship destroyed Aerodrome destroyed Truck Convoy destroyed Bridge destroyed Reconnaissance secondary destroyed HQ destroyed Supply depot destroyed Wreath dropped Reserve Unit completed [not shown in pictures] Red (Central) Objectives Completed: 14 Artillery Spotting completed Factory destroyed Reserve unit completed Prisoner rescued Aerodrome destroyed Ship destroyed Ship destroyed Artillery secondary completed Convoy destroyed Convoy destroyed Bridge destroyed Strategic recon completed Supply depot destroyed Wreath dropped Total "Phase A" Objectives Completed ( PHASE A FINAL ) Blue Team = 9 + 11 + 13 + 15 = 48 = 1 PHASE POINT Red Team = 10 + 12 + 10 + 14 = 46 = 0 PHASE POINT Note: No Phase B was flown. . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/5852/ . . . Server Screenshots: Note: Totals Page was not captured, but incorrectly stated 14 points for the Entente.
  10. FIF 2020 "Spring Campaign" - A3 Results (Saturday, 20 June 2020): Blue (Entente) Objectives Completed: 13 Artillery Spotting completed Trench recon completed Factory destroyed HQ Recon completed Reserve unit destroyed Prisoner Rescued Trench attack completed Ship destroyed Ship destroyed Aerodrome destroyed Bridge destroyed Supply depot destroyed Wreath dropped Red (Central) Objectives Completed: 10 Artillery Spotting completed Factory destroyed Prisoner Rescued Aerodrome destroyed Ship destroyed Artillery secondary completed Convoy destroyed Bridge destroyed Supply depot destroyed Wreath dropped Total "Phase A" Objectives Completed (to date): Blue Team = 9 + 11 + 13 = 33 Red Team = 10 + 12 + 10 = 32 . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/5777/ . . . Server Screenshots: Note: Total scores in screenshot were bugged. Actually total is Central 10 / Entente 13.
  11. FIF 2020 "Spring Campaign" - A2 Results (Saturday, 13 June 2020): Blue (Central) Objectives Completed: 11 Artillery Spotting completed Factory destroyed Prisoner Rescued Aerodrome destroyed Ship destroyed Ship destroyed Ship destroyed Artillery secondary completed Bridge destroyed Supply depot destroyed Wreath dropped Red (Entente) Objectives Completed: 12 Artillery Spotting completed Trench recon completed Factory destroyed HQ Recon completed Prisoner Rescued Aerodrome destroyed Truck convoy destroyed Bridge destroyed Recon secondary completed HQ destroyed Supply depot destroyed Wreath dropped Total "Phase A" Objectives Completed (to date): Blue Team = 9 + 11 = 20 Red Team = 10 + 12 = 22 . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/5698/ . . . Server Screenshots:
  12. FIF 2020 "Spring Campaign" - A1 Results (Saturday, 6 June 2020): Blue (Central) Objectives Completed: 9 Artillery Spotting completed Factory destroyed Aerodrome destroyed Ship destroyed Artillery secondary completed Bridge destroyed Strategic recon completed Supply depot destroyed Wreath dropped Red (Entente) Objectives Completed: 10 Artillery Spotting completed Trench recon completed Factory destroyed Prisoner Rescued Ship destroyed Ship destroyed Aerodrome destroyed Bridge destroyed Supply depot destroyed Wreath dropped Total "Phase A" Objectives Completed (to date): Blue Team = 9 Red Team = 10 . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/5629/ . . . Server Screenshots:
  13. The FIF 2020 "Winter Campaign" has officially come to an end! After 8-weeks of bloody fighting, the Blue Team has emerged victorious! Congratulations to everyone for an extremely well-fought and well-flown campaign. Both teams adapted well to the new environment that Flying Circus offered. And while there were a few technical snafus here and there, the overall experience was extremely enjoyable. Should anyone have any suggestions on how FIF can be improved, definitely let Butzzell or I know. As we pause now for Jasta 5's Bloody April, we've already started working on the next Campaign! We'll share more details in May 2020. Looking forward to flying with you all! In the meantime, let us lift our glasses filled with our favorite libations and toast our virtual opponents. Prost! Salut! To celebrate the conclusion of the Winter Campaign, here is the FIF campaign ribbon. Blue for the Blue Team. Large version: Small version: And as always, thank you to every pilot who flew! Without your continued support, this tournament would not be able to function! The scores for Session B4 are shown below. . . . FIF 2020 "Winter Campaign" - B4 Results (Saturday, 21 March 2020): Blue (Entente) Objectives Completed: 19 Artillery Spotting completed Trench recon completed Factory destroyed Factory destroyed Factory destroyed HQ recon completed Aerodrome destroyed Aerodrome destroyed Ship destroyed Ship destroyed Artillery secondary completed Train destroyed Bridge destroyed Bridge destroyed Bridge destroyed Recon secondary completed HQ recon completed Supply depot destroyed Wreath dropped Red (Central) Objectives Completed: 8 Factory destroyed Factory destroyed Aerodrome destroyed Aerodrome destroyed Ship destroyed Bridge destroyed Strategic recon completed Supply depot destroyed Total "Phase B" Objectives Completed (PHASE B FINAL) Blue Team = 15 + 21 + 0 + 19 = 55 = 1 PHASE POINT Red Team = 20 + 10 + 0 + 8 = 38 = 0 PHASE POINT Note: Session B3 (14 March 2020) was flown but not counted due to a mass server drop. Total "Phase A" Objectives Completed (PHASE A FINAL) Blue Team = 23 + 17 + 13 + 23 = 76 = 1 PHASE POINTRed Team = 14 + 16 + 20 + 6 = 56 = 0 PHASE POINTS . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/5223/ . . . Server Screenshots:
  14. FIF 2020 "Winter Campaign" - B2 Results (Saturday, 7 March 2020): Blue (Central) Objectives Completed: 21 Artillery Spotting completed HQ recon completed Factory destroyed Factory destroyed Factory destroyed Aerodrome destroyed Aerodrome destroyed Aerodrome destroyed Ship destroyed Ship destroyed Artillery secondary completed Train destroyed Train destroyed Bridge destroyed Bridge destroyed Recon secondary completed HQ recon completed Supply depot destroyed Supply depot destroyed Supply depot destroyed Wreath dropped Red (Entente) Objectives Completed: 10 Artillery spotting completed Trench recon completed Factory destroyed Aerodrome destroyed Ship destroyed Bridge destroyed Bridge destroyed Supply depot destroyed Supply depot destroyed Wreath dropped Total "Phase B" Objectives Completed (to date): Blue Team = 15 + 21 = 36 Red Team = 20 + 10 = 30 . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/5153/ . . . Server Screenshots: Note: Central Total in screenshots are incorrect. Total is 21, not 20. Note: Entente Total in screenshots are incorrect. Total is 10, not 11.
  15. FIF 2020 "Winter Campaign" - B1 Results (Saturday, 29 February 2020): Blue (Central) Objectives Completed: 15 Artillery Spotting completed HQ recon completed Factory destroyed Factory destroyed Aerodrome destroyed Aerodrome destroyed Ship destroyed Artillery secondary completed Train destroyed Recon secondary completed HQ recon completed Strategic recon completed Supply depot destroyed Supply depot destroyed Wreath dropped Red (Entente) Objectives Completed: 20 Trench recon completed Factory destroyed Factory destroyed Factory destroyed Aerodrome destroyed Aerodrome destroyed Aerodrome destroyed Trench attack completed Ship destroyed Ship destroyed Ship destroyed Train destroyed Train destroyed Bridge destroyed Bridge destroyed Bridge destroyed Supply depot destroyed Supply depot destroyed Supply depot destroyed Wreath dropped Total "Phase B" Objectives Completed (to date): Blue Team = 15 Red Team = 20 . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/5071/ . . . Server Screenshots: Note: Entente Total in screenshots are incorrect. Total is 20, not 21.
  16. FIF 2020 "Winter Campaign" - A4 Results (Saturday, 22 February 2020): Blue (Entente) Objectives Completed: 23 Artillery Spotting completed Trench recon completed Factory destroyed Factory destroyed Factory destroyed HQ recon completed Aerodrome destroyed Aerodrome destroyed Aerodrome destroyed Trench attack completed Ship destroyed Ship destroyed Ship destroyed Artillery secondary completed Train destroyed Train destroyed Train destroyed Bridge destroyed Bridge destroyed Bridge destroyed HQ completed Supply depot destroyed Supply depot destroyed Red (Central) Objectives Completed: 6 Artillery Spotting completed HQ recon completed Aerodrome destroyed Ship destroyed Train destroyed Supply depot destroyed Total "Phase A" Objectives Completed (PHASE A FINAL) Blue Team = 23 + 17 + 13 + 23 = 76 = 1 PHASE POINT Red Team = 14 + 16 + 20 + 6 = 56 = 0 PHASE POINTS . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/4990/ . . . Server Screenshots:
  17. FIF 2020 "Winter Campaign" - A3 Results (Saturday, 15 February 2020): Blue (Entente) Objectives Completed: 13 Artillery Spotting completed Trench recon completed Factory destroyed Aerodrome destroyed Aerodrome destroyed Trench attack completed Ship destroyed Ship destroyed Bridge destroyed Bridge destroyed Bridge destroyed Supply depot destroyed Wreath dropped Red (Central) Objectives Completed: 20 Artillery spotting completed Factory destroyed Factory destroyed Factory destroyed Aerodrome destroyed Aerodrome destroyed Aerodrome destroyed Ship destroyed Ship destroyed Ship destroyed Artillery secondary destroyed Train destroyed Train destroyed Bridge destroyed Bridge destroyed Bridge destroyed Supply depot destroyed Supply depot destroyed Supply depot destroyed Wreath dropped Total "Phase A" Objectives Completed (to date): Blue Team = 23 + 17 + 13 = 53 Red Team = 14 + 16 + 20 = 50 . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/4917/ . . . Server Screenshots:
  18. FIF 2020 "Winter Campaign" - A2 Results (Saturday, 8 February 2020): Blue (Central) Objectives Completed: 17 Artillery Spotting completed HQ recon completed Factory destroyed Factory destroyed Aerodrome destroyed Aerodrome destroyed Ship destroyed Ship destroyed Ship destroyed Artillery secondary completed Train destroyed Bridge destroyed Bridge destroyed Supply depot destroyed Supply depot destroyed Supply depot destroyed Wreath dropped Red (Entente) Objectives Completed: 16 Artillery Spotting completed Factory destroyed Factory destroyed Aerodrome destroyed Aerodrome destroyed Aerodrome destroyed Ship destroyed Ship destroyed Train destroyed Train destroyed Train destroyed Bridge destroyed Bridge destroyed Supply depot destroyed Supply depot destroyed Wreath dropped Total "Phase A" Objectives Completed (to date): Blue Team = 23 + 17 = 40 Red Team = 14 + 16 = 30 . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/4841/ . . . Server Screenshots:
  19. FIF 2020 "Winter Campaign" - A1 Results (Saturday, 1 February 2020): Blue (Central) Objectives Completed: 23 Artillery Spotting completed Factory destroyed Factory destroyed Factory destroyed Off-road convoy destroyed Aerodrome destroyed Aerodrome destroyed Aerodrome destroyed Ship destroyed Ship destroyed Ship destroyed Artillery secondary completed Train destroyed Train destroyed Train destroyed Bridge destroyed Bridge destroyed Bridge destroyed Strategic recon completed Supply depot destroyed Supply depot destroyed Supply depot destroyed Wreath dropped Red (Entente) Objectives Completed: 14 Artillery Spotting completed Trench recon completed Factory destroyed Factory destroyed HQ recon completed Aerodrome destroyed Ship destroyed Train destroyed Train destroyed Train destroyed Bridge destroyed Supply depot destroyed Supply depot destroyed Wreath dropped Total "Phase A" Objectives Completed (to date): Blue Team = 23 Red Team = 14 . . . Server Stat Information: http://fif.jg1.org:8000/en/mission/4759/ . . . Server Screenshots: https://www.dropbox.com/s/r8w2vyq4n0cavuc/Il-2 Sturmovik 2020-02-02 14-36-28.mp4?dl=0 Note: screenshots were taken by multiple people, but none came out due to how IL-2: Great Battles handles visible text. The above video was a backup. Entente page 1 was unfortunately not captured. However, the total is displayed at the end, giving the correct scores.
  20. First of all thanks for this cool mission design utilizing many of the FC features and for the very comprehensive objective description. Anyhow, based on the objectives descriptions ...and also on the ruleset there still some things not completely clear to me which I'd like to clarify: Q1: Will the refligth rule of 5 Minutes now be enforced by server settings? I think this would make sense now, and based on the re-arm and re-fuel feature now pilots who land the plane on an active field and manage to reach the service area will benefit accordingly. And as FC shows after every mission clearly if you are captured or killed, it is much clearer for the pilots if they are allowed to fly again or not thus unintentional breaking of re-flight-rules should not happen any more. Also checking the completion of the rules after the session can be simply reduced to a check of V-Lives of each participating pilot, if comply to reflight-rule is ensured by the server Q2: I did not understand, if the server selects one of the primaries „Supply Depot“, „Factory“, „Bridge“ and „Aero-Dromes“ as the active one to be destroyed or if they are all active and each side can choose freely which one they go for to collect the point and activate depending secondaries? And if second is the case, just to make it clear: If you destroy for example all 3 factories, it will not bring you any benefit, correct? Q3: Is the primary aerodrome target also an active aerodrome that is in use for enemy planes to take off? When I interpret the map correctly, this is not the case, but the note „Destroying the oil drums will deny the enemy of the aerodrome's use“ in the objective description is a little confusing? If it is an usable field that just becomes inactive after destruction of the oil drums: Will it be repaired or will it stay inactive for the remaining mission? Q4: Can the regular fighter and 2-seater bases be destroyed and become inactive? If yes: will they be repaired? Q5: Recon missions say the base for landing and deliver the plate „….does not have to be active.“ => Does this mean e.g. also the primary aerodrome targets or any other airfield (even not shown with an icon on the map) are possible landing points for recon flights? Or can you even land anywhere on friendly territory as long as the plane will not suffer to much damage? Q6: HQ Destruction: What must be destroyed for completion? (All buildings or all vehicles or both or a certain part of?) Q7: Also just for complete clarification on HQ secondaries: Description says „A secondary recon objective will then be announced within the game.“ I guess this secondary ojective becomes active after of landing the plates of HQ savely and not after the destruction of the HQ. So after recon is done and the plane lands successfully, 2 additional icons will apear on the map: The one of the secondary recon objective and the HQ location itself (meaning: Once the HQ is shown on the map it can be destroyed) => Is my interpretation on the overall logic correct? Q8: Regarding the Spy/GenCap Missions - just for clafication: Pickup of Spy or Gen brings the first point and destrcution of the 1st secondary objective brings another point for the team , no matter if the plane will be shot down later on or not; landing on friendly side is only needed to activate the 2nd secondary target and enable the team to collect a 3rd Point of those missions => Correct? And finally some comments: 1st: I absolutely like the solution (meaning the background info) on the general capture and the spy pickoff very much 😄 2nd: Also the fact that Icons now simply become active and show what needs to be done is great, will make communication and organisation much more easier… 3rd: /smartassmodeon/ You are really sure that architecture style of the hospital is „Gothic revival“?? 😝 Thanks very much for the work on Butzzell, Klaiber and every one else supporting this tournament, really looking forward to it… 😄 PS: For easy reading please feel free and use admin privileges to edit my post and place the answers directly under the questions.... if you want to... 😉
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