Everything posted by walter_solito
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How the payload.dcg entries mean?
Discovered where the last column act: In the default payload.... This can change the standard payload if it is not desired , not correct or not historical in the campaign creation process.... EX....If my nightfighter have as default ammunitions with tracer and as another loadout the same configuration but with ammunitions without traces , I can set this payload as the default (generic) payload.... STILL TO UNDERSTAND timetable code for this condition....maybe like in the last example could be the loadout name without pre code or the pre code could be DEFAULT (or Default)....
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How can I reverse or convert map.rds or map.rls data into a FMB visible path?
Hi! As each campaign authors build the roads , rails and ships path for his specific campaign , I feel difficult to take a look at them and understand how and where the campaign 'll 'move' along the routes and where the specific locations are placed.... I started to use frontline markers to identify each track ends....but is a long and tedious process.... Wondering if there is a better way to recreate the full paths from rls , rds data? Any helps , or tips 'll be really welcomed! Thanks in advance for your help!
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Third party edited files x DGen folder....
Discovered that the game give me multiple choice of planes and squadrons instead of the ones specified by the author but unable to tell why.... When replacing the DGen files with the one from 3rd party campaign folder (campaign , planes and squadrons with DeS id code) I thought that those 'll be the files used by DCG....BUT....after 'generate campaign' a new set of files (campaign , planes , squadron) is automatically generated with the code DE&....both campaign are selectable (not at the same time obvously) and both recognized from the DCG UI.... If I select the one by author I have correct name and description , planes and squadrons....if I select the DCG generated I have generic name , a different choice of planes and the full list of units to choose from.... Any clue about?
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TimeTable Command Activation
Found them in TIMETABLE....sorry....
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How the payload.dcg entries mean?
Studying further I discover this: Column 1 - Ground-attack / anti-tank payload. Column 2 - Anti-bomber (for fighters only) - either heavy cannon, extra ammo, rockets payload. Column 3 - Level bombing or armed recon payload (against bridges/factories/stations, etc). Column 4 – Long-Range payload (Fighter Only) – Fuel drop tanks are added if the mission distance is 200km or greater. DCG removes drop tanks from CAP flights where the maximum action radius is less than 400 kilometers. Column 5 – Anti-ship payload. Column 6 - still unknown (maybe a bomber escort loadout because in 3.50 payload.dcg it is used only by P-47 and P-51) (if payloads is set to "none" this will prohibit any assignment of that kind of missions.) Related timetable commands Column 1 - Date NewPayload Aircraft GAWeapon = Column 2 - Date NewPayload Aircraft AAWeapon = Column 3 - Date NewPayload Aircraft LBWeapon = Column 4 - Date NewPayload Aircraft Droptank = Column 5 - Date NewPayload Aircraft ASWeapon = Column 6 - Date NewPayload Aircraft (unknown to me atm) EXAMPLE from timetable: 19410810 NewPayload JU_88A4 GAWeapon = 2xSC1000 19410810 NewPayload FW_190A8 AAWeapon = r14mg15120 19410810 NewPayload JU_88A4 LBWeapon = 10xSC50 19410810 NewPayload FW_190A6 Droptank = r11tank 19410810 NewPayload JU_88A4 ASWeapon = 2xSC1000 19410810 NewPayload JU_88A4 (code unknown) =
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How the payload.dcg entries mean?
Hi! I was looking at the knowledge of the internal files to develop a campaign with DCG.... As I think to add some new planes I need to understand how their loadout are unsed.... For example I have to update the He-51 loadout because in the late part of SCW it was used for ground attack.... So , this is the string with only default entries....but each loadout stand for a specific usage....did you know which is the order so I can change the 'default' with the appropriate loadout ?: He51C default default default default default default Thanks in advance for your help!
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TimeTable Command Activation
Any chance to have also (please) a description of what each timetable command is doing and the specified syntax the command should have?