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- Past hour
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Jaus reacted to a post in a topic:
3 engine push/pull
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Butzzell reacted to a post in a topic:
3 engine push/pull
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Butzzell reacted to a post in a topic:
3 engine push/pull
- Today
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Caproni Ca.3 (or similar model). The USA flew it also and I think Red Baron 3D had one. There is the similar, later development Ca.36 on display in the US Air Force Museum in Dayton and I saw it during our visit there this last summer.
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Ever seen this before? https://www.facebook.com/reel/894219852949699
- Yesterday
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BillyBishop1894 joined the community
- Last week
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HowlingJackal joined the community
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Also the latest January Windows security update, is negative FPS'ing gaming with micro stutters on Nvida KB5074109
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Flyboy started following DCS VR Performance Optimization Guide
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Was having a lot of issues lately with my performance so I did some checking using Claude AI and it came up with this, which I used and it seems to be working a lot better so far. I also attached the pdf version of this. DCS VR Performance Optimization Guide For High-End Systems with Pimax VR 1. ParkControl Setup (Fix Core Parking) Download ParkControl from https://bitsum.com/parkcontrol/ Install and open ParkControl Go to Settings → Experimental Enable "Always Show Bitsum Highest Performance" Return to main screen Select "Bitsum Highest Performance" from the power plan dropdown Verify it shows 32/32 cores (or your full core count) with Parking: Off 100% 2. Process Lasso Setup (CPU Priority Management) Download Process Lasso from https://bitsum.com/processlasso/ Install and open Process Lasso Set the following process priorities: Process CPU Priority I/O Priority DCS.exe High High PiService.exe Above Normal Normal pi_server.exe Above Normal Normal Moza (FFB software) Above Normal Normal PiPlayService.exe Normal Normal Right-click each process → Set Priority → Choose level Select "Always" to make it persistent 3. NVIDIA Control Panel Open NVIDIA Control Panel Go to Manage 3D Settings → Program Settings Add DCS.exe if not listed Set these options: Power Management Mode: Prefer Maximum Performance Low Latency Mode: Ultra Threaded Optimization: On Optionally add Pimax runtime processes with same Power Management setting 4. OpenXR Toolkit Settings Setting Value Upscaling Off (use DCS DLSS instead) Override Resolution Off Fixed Foveated Rendering Medium Turbo Mode On Motion Reprojection Auto Frame Rate Throttling Off FOV Override Off Note: Don't stack upscalers. Use either DCS DLSS or OpenXR NIS/FSR, not both. 5. DCS Graphics Settings Setting Value Textures High Terrain Textures High Visibility Range Medium Heat Blur Off Shadows Default Secondary Shadows Off Water High MSAA Off DLSS Quality or Balanced Depth of Field Off Lens Effects Off Motion Blur Off SSAO Off SSLR Off Clutter/Grass 1000 Trees Visibility High Preload Radius 150000+ Chimney Smoke 0 Anisotropic Filtering 16x VR Tab: Pixel Density: 1.0 Bloom: Off 6. Pimax Software Control FOV through Pimax Play/PiTool (Normal/Large), not OpenXR Toolkit Set refresh rate based on what your system can maintain (90Hz recommended) Let Pimax handle resolution natively Key Principles Core Parking - Intel hybrid CPUs (12th-14th gen) park E-cores by default, hurting DCS Single Upscaler - Use DLSS in DCS OR NIS in OpenXR Toolkit, never both DCS is CPU-bound - Many stutters are main thread, not GPU FFR is free performance - Pimax wide FOV makes peripheral quality loss invisible Restart after changes - Especially after ParkControl and Process Lasso setup Troubleshooting Still stuttering? Lower Visibility Range to Low, Shadows to Flat Blurry image? Increase DLSS to Quality, or switch to OpenXR NIS at 85% Terrain pop-in? Increase Preload Radius Low GPU usage? CPU bottleneck - normal for DCS, priority settings help OpenXR Toolkit Settings Category Setting Value Upscaling Mode Off (using DCS DLSS) Alternative NIS at 80%, Sharpness 75% Image Adjustments Override Resolution Off Resolution Per Eye Off FOV Override Off Performance Fixed Foveated Rendering Medium FFR Pattern Ring Turbo Mode On Motion Motion Reprojection Auto Frame Rate Throttling Off Misc World Scale 100% (default) Post-Processing Off Pimax Play Settings Category Setting Value Display Refresh Rate 90Hz Field of View Normal (or Large if stable) Resolution Native (don't downsample) Render Quality 1.0 Smoothing Smart Smoothing Off (let OpenXR handle it) Compulsive Smoothing Off Compatibility Compatible with Parallel Projection Off (unless needed for specific game) Hidden Area Mask On Backlight Backlight 80-100% (preference) Runtime OpenXR Runtime Set Pimax as default OpenXR runtime Important Notes Refresh Rate: 90Hz is the sweet spot for DCS - achievable on high-end hardware 72Hz if struggling to maintain 90 (smoother than missing frames at 90) Don't use 120Hz for DCS - too demanding FOV Options: Normal - Best performance/quality balance Large - More immersion, ~10-15% performance hit Potato - Only if desperate for FPS Smart Smoothing vs OpenXR Motion Reprojection: Use one, not both OpenXR Toolkit's Motion Reprojection generally works better Turn off Pimax's Smart Smoothing when using OpenXR Toolkit Parallel Projection: Leave Off for DCS (not needed) Only enable for games with broken stereo rendering Hidden Area Mask: Keep On - gives free performance by not rendering pixels you can't see Quick Reference Pimax Play: 90Hz / Normal FOV / Render 1.0 / Smart Smoothing Off / HAM On OpenXR Toolkit: Upscaling Off / FFR Medium / Turbo On / Motion Repro Auto Hardware tested: Intel i9-14900HX, RTX 40 series, 64GB RAM, Pimax VR DCS VR Performance Optimization Guide.pdf
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Patriot helped me setup Visual Studio Code and it’s helped me tremendously in creating script. In addition to ChatGPT the other day he helped me setup my Claude (Anthropic) account so now you can see in the pic the script in the middle, ChatGPT on the left and Claude on the right. They can both see the code and all the files in my project so I have them evaluate each others suggestions and work.
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mixing100 joined the community
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huddddddde joined the community
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At the time Patriot and I were also flying RB3 in Jasta 9. I got out of it also for many years until a friend introduced me to VR flying which changed everything for me.
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This is great
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Hi @-Torment-, welcome! There are a few of us left who still remember RB3D and the good old days. But we're definitely a lot grayer in the temples than we were back then. If you ever get back into simming, you're more than welcome to join us. We're currently doing WW1, WW2, and Cold War stuff. There is also a group of us who hang out on Discord playing various other games. You're welcome anytime: https://discord.gg/SM6Uk5XuJ2
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Meta / Quest link conection bugged after lastest update!
Klaiber replied to Moxy's topic in Technical Support
Thanks for staying on top of this, guys! -
Hey Wheels, Wow, it's definitely an end of an era...
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This looks great @Historiker! Outstanding work.
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Fadec12 joined the community
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Meta / Quest link conection bugged after lastest update!
Etzel replied to Moxy's topic in Technical Support
Update: Seems latest Meta Quest Update solved that Issue; I was able to fly yesterday without any workaround -
buggnn joined the community
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Blobff joined the community
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Hey Gus, I have to apologize; it has been very busy for me on Tuesdays but I do still want to get together someday to fly BMS with you guys. And I have been distracted with a new project....
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Meta / Quest link conection bugged after lastest update!
Moxy replied to Moxy's topic in Technical Support
~S~ The internet "disabling/restarting" was a 80/20 shot for me! The firewall rule was a better option. Going forward, if I can hack out more of Meta through the firewall....lol? I also have virtual desktop, with a $40.00 router, works fine! Thanks -
It seems that this is already a thing. Searches are bringing up numerous sites. Although this seems like a great tool to bring history to life, I can imagine bad actors using it to alter the truth. Looks like we "live in interesting times" as the supposed ancient Chinese curse goes. This is IMHO an example of the benign use of AI:
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This is what AI is really good for. I hope to see more of this sort of work.
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Meta / Quest link conection bugged after lastest update!
Etzel replied to Moxy's topic in Technical Support
Many thanks for the heads up, I suffered exactly that Issue yesterday evening after I finally upgraded to Windows 11 yesterday evening! My work around solution (proposed by Gemini) after some failed tries of re-installing seval software components was simply to cut off internet connection before starting up all the Meta Software inkluding Link itself and then, after I am on my virtual Desktop, turn it on again. That worked out fine and I was finally able to do at least 2 flights in our regular EU-Training Session and it might be the solution if someone prefers not to fiddle around with firewall-configuration, but thanks also for that instruction, what seems much more elegant According to AI the fixing of that bug might be possible in around 4 weeks -
~S~ When you try to cable link, it runs on an endless loop... trying to connect to meta. Fix: Block the OculusDash.exe "outbound" firewall rule.
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hotshhy joined the community
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It has been several years since the heyday of Hyperlobby and Jiri announced recently that he will be closing the Hyberlobby forums. The game server has already been disabled. The last time Jiri updated the Hyperlobby program was four years ago, v4.3.7, and I never got the impression that the update was enough to get Players back into using it. --------------------- For those that still remember their login credentials and want to pass on their thanks or memories to Jiri using Hyperlobby before the final shut down of the site Phantom17 has started a thread at Hyperlobby that fits the bill. Thanks for 25 years: https://hyperfighter.sk/ftopict-10530.html If you still have the same email address or access to it as the one you used when you registered at the Hyperlobby forums and do not remember your password here is the link to the lost password page. Lost Password: https://hyperfighter.sk/account-pass_lost.html Wheels
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Keeps asking to click on exe file
wheelsup_cavu replied to striker2284's topic in DCG Public Discussion
I can tell from your screenshot that is the incorrect game. Those are the IL-2 Sturmovik Great Battles executable files. The DCG program is for IL-2 1946. Wheels -
Dysko joined the community
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Keeps asking to click on exe file
striker2284 replied to striker2284's topic in DCG Public Discussion
When I click on the game the same box pops up over and over again. This is straight from launching the program -
striker2284 started following Keeps asking to click on exe file
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When I try to save or do anything like generator it says "Invalid file name" and when It says "Welcome click on EXE" I will click on the EXE and the box will just continue to pop up over and over again. Not sure how to get this started.
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Hello JG1, I had a trip down memory lane and was thinking about the squads I flew with / against in the 90's in Sierra's Red Baron and SimGuild's Flying Circus as a young kid. I was flying with the Arabian Knights and have a lot of fond memories of getting into FC furballs with JG1, flying against Speed, Wolf, and others. I haven't touched a flight sim since then and probably couldn't grab someone's 6 if they were flying in a straight line Anyway, very cool to see that this group has continued on in some form, and I had to drop in to say hello! Cheers, Torment
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Hello JG1, I had a trip down memory lane and was thinking about the squads I flew with / against in the 90's in Sierra's Red Baron and SimGuild's Flying Circus as a young kid. I was flying with the Arabian Knights and have a lot of fond memories of getting into FC furballs with JG1, flying against Speed, Wolf, and others. I haven't touched a flight sim since then and probably couldn't grab someone's 6 if they were flying in a steraight line Anyway, very cool to see that this group has continued on in some form, and I had to drop in to say hello! Cheers, Torment
