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AngryGoat

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  1. Like
    AngryGoat got a reaction from Vonrd in Huge THANKS to Vonrd!   
    Vonrd I couldn't be happier flying around in my dr1. I agree with Hotlead that there's nothing like slipping into an aircraft that screams your own... and with all of us sitting on the flight line with our personalized skins, we truly are a flying circus of murderous beauty
  2. Like
    AngryGoat got a reaction from J5_Hotlead in Huge THANKS to Vonrd!   
    Vonrd I couldn't be happier flying around in my dr1. I agree with Hotlead that there's nothing like slipping into an aircraft that screams your own... and with all of us sitting on the flight line with our personalized skins, we truly are a flying circus of murderous beauty
  3. Like
    AngryGoat reacted to 93rd Aero, R.Talbot in Huge THANKS to Vonrd!   
    I like using mine as target practice
  4. Like
    AngryGoat got a reaction from IRFC Hawkeye in Huge THANKS to Vonrd!   
    Vonrd I couldn't be happier flying around in my dr1. I agree with Hotlead that there's nothing like slipping into an aircraft that screams your own... and with all of us sitting on the flight line with our personalized skins, we truly are a flying circus of murderous beauty
  5. Like
    AngryGoat got a reaction from J5_Hotlead in Thursday night Wargrounds with US103rd   
    hahaha definitely tested the ceiling of the dr1 that night. thankfully was able to glide my poor bird down to the trenches with 2 and a half wings left after I got caught being dragged and bagged by the good ol 103
  6. Like
    AngryGoat got a reaction from J5_Hotlead in Thursday night Wargrounds with US103rd   
    always a fun time! good time flying with ya Hotlead. hopefully next time I'll be adding some victory markings to the side of my fuselage
  7. Like
    AngryGoat got a reaction from Klaiber in Thursday night Wargrounds with US103rd   
    always a fun time! good time flying with ya Hotlead. hopefully next time I'll be adding some victory markings to the side of my fuselage
  8. Like
    AngryGoat reacted to Klaiber in wheels up at 22:00   
    A lot of people will be flying IL-2 tonight. But I'm positive someone will be around to fly Rise of Flight.
     
    See if you can connect with Butzzell. He's usually up for a sortie or two.
  9. Like
    AngryGoat reacted to J5_Hotlead in wheels up at 22:00   
    Butzzell would be the man to talk to. I’m busy tonight and Wednesday, but I should be online Thursday evening with the rest of the squad. I’d love to fly with you then!
  10. Like
    AngryGoat got a reaction from J5_Hotlead in wheels up at 22:00   
    good day JG1
     
     
    I tried making it to the coop last night. But I got online too late. I'm currently in the "hard look" phase of the Squadron membership and I'm looking to get time in the air with the flight wing as much as I can. If anyone is online tonight at 22:00est. I'll be in the air and wouldn't mind winging up with someone. much appreciated... SALUTE!!!
     
    happy hunting
    Flg. Ernst "angry goat"Kessler
  11. Like
    AngryGoat got a reaction from Klaiber in wheels up at 22:00   
    good day JG1
     
     
    I tried making it to the coop last night. But I got online too late. I'm currently in the "hard look" phase of the Squadron membership and I'm looking to get time in the air with the flight wing as much as I can. If anyone is online tonight at 22:00est. I'll be in the air and wouldn't mind winging up with someone. much appreciated... SALUTE!!!
     
    happy hunting
    Flg. Ernst "angry goat"Kessler
  12. Like
    AngryGoat reacted to Karl Spackler in response curves   
    I can't speak to the Fokker or RoF, but aside from a little bit of dead zone in my rudder pedals because center doesn't feel as center as it used to, I don't use curves in my flight controls and let the flight model be what ever it is. As long as full deflection of the physical stick matches what is happening in the cockpit I'm good. 
  13. Like
    AngryGoat reacted to IRFC Hawkeye in response curves   
    That's a common misconception.  Response curves don't change the flight model one little bit; neither do they change in any way what the control surfaces are able to do in the game, unless you want to count something silly like somebody who limited a control surface more than the game's allowed movement by making it taper off before it reached 100%; that would amount to pure ignorance.
     
    Basically you can set your stick's spring center point to be at a certain spot within the range of the control's movement inside the game; and you can affect how quickly the game reacts to your stick's actual movements.  You can slow them down or speed them up in a continuously variable manner within the range of any axis; but you can never make them go farther than the game allows, nor change the surface area of the control, or anything like that.  Whatever is fully up, down, left or right in the game is the same for everybody no matter what.  There is no magic altering of a plane's FM.
     
    Some sticks have physical trim wheels integrated into them.  That's one aspect of what you can do with response curves; but you're also able to accelerate and decelerate how fast it gets to 100%. It's no different than if you move the stick very slowly and accurately, or move it very fast.  It just enables you to have greater control by choosing where in the range of movement you want that kind of control.
     
    I know plenty of people who insist they like the controls completely linear; that's cool, but all that really means is that you've grown used to that and don't want to change.  That's cool too.  But everybody should realize that the whole reason that controllability exists, why it was created, is because although all of the plane's control surfaces areas and angles of movement exactly duplicate the real planes, we can't duplicate the control column that was actually used to move those controls, and were maybe 5 times longer than we use, if we're using a standard gaming joystick (that doesn't include sims where modern jets basically use a short joystick because they were fly-by-wire or hydraulically boosted).  That makes every control movement you move 5 times faster, and 5 times less accurate, because the distance your gaming joystick actually moves is far less (consider the arc of the two different lengths), for the same amount of the airplane's control surface  movement.  It's like if you grabbed the control column in the real plane only 1/5th of the way up from the floor, and tried to control the plane that way, leaving out the increased physical movement difficulty.  So if you think the way that the plane responds to an entirely linear response curve is more correct, you're wrong; it's way jumpier and more sensitive.
     
    Also, if you just happen to prefer flying straight and level with your stick in some half-pushed forward and slightly off center position to make the plane fly straight and level, and having your stick push against you all the time unless you're in a loop, that's your right too; but you don't have to.  Also if you want to let go of your controls while in a spin and have your plane do unpredictable things, you can have that too; or you can have it settle to a neutral attitude, and work it from there.
     
    IMHO for the reasons listed above, you're actually flying the plane in an unnatural way compared to how the real plane would have reacted.  Unfortunately the response curves can only mitigate the problem, but can't completely cure it.  The only true cure would be to have a joystick that was exactly the same length as the real one was, and have your seat height off of the floor exactly the same, all that; and even then, the physical difficulty aspect of moving the controls would still be completely lost....the resistance of the plane's control surfaces against your own movements.
  14. Like
    AngryGoat reacted to Moxy in response curves   
    Goat
     
    For like RoF, I re-center, or trim the elevators in the "curves" Gui.
    Pushing "my" stick forward all the time...well it just hurts. lol
    personal preference, try and check it out, and learn and see if it works for you.
    If setting curves, is an advantage for you, take it!!!!!!!!!!!!!!
    Mox
  15. Like
    AngryGoat got a reaction from GenMarkof in jg1 application   
    Greetings Aviators,
    My name is Matt and would like to request a transfer into your Jasta. I currently Play Rise of Flight and War Thunder. You can find me in the skies after 9:30EST(live on East Coast of U.S.) on weekdays and weekends (baby gets put to bed) as well as random times during the weekend.
    Current set-up
    *TeamSpeak 3 (haven't used yet. been a lone wolf for sometime)
    *Trackir 5
    *Thrustmaster t.1600m (hotas, rudder pedals)
     
    I Look Forward to Hearing your Response. You won't be let down with me on your wing.
     
     
    Salute and Happy Hunting,
    Matt (call sign: AngryGoat)
  16. Like
    AngryGoat got a reaction from J5_Hotlead in jg1 application   
    Greetings Aviators,
    My name is Matt and would like to request a transfer into your Jasta. I currently Play Rise of Flight and War Thunder. You can find me in the skies after 9:30EST(live on East Coast of U.S.) on weekdays and weekends (baby gets put to bed) as well as random times during the weekend.
    Current set-up
    *TeamSpeak 3 (haven't used yet. been a lone wolf for sometime)
    *Trackir 5
    *Thrustmaster t.1600m (hotas, rudder pedals)
     
    I Look Forward to Hearing your Response. You won't be let down with me on your wing.
     
     
    Salute and Happy Hunting,
    Matt (call sign: AngryGoat)
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