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Posted

See here:  https://github.com/mbucchia/Quad-Views-Foveated/wiki/DCS-World

Download and install Mbucchia Quadviews:  https://github.com/mbucchia/Quad-Views-Foveated/wiki/#download--installation

Download and install Quadviews Companion:  https://github.com/TallyMouse/QuadViewsCompanion/releases

Set Quadviews Companion:

QuadviewsCompanion.thumb.jpg.dc6ea2ed427b7c6e1ef70952b56cffc8.jpg

 

Pimax settings for DCS:  (this is for the Crystal Light, not sure how this would work with Crystal with eye tracking)

Pimax1.thumb.jpg.89a4b61f398783ca3e4c865360a0370e.jpg

Pimax2.thumb.jpg.1477db1082c0ccd9d40c2aedd368429d.jpg

Be sure to turn Quadviews on in VR tab of DCS.  I also run Pimax at 120hz and set DCS frame rate limit at 120hz.

I was using Pimax's quadviews but got terrible stuttering.  MBucchia's seems to work very well and almost completely eliminated stuttering even when the frames drop into the 50s and 60s downs low over big cities.  You can always lower the Pimax resolution down from 1.03 and lower the foveated resolution down in Quadviews Companion from +225% to get better framerates.

 

 

 

Posted
17 hours ago, Flyboy said:

I thought quadviews wasn’t supported for crystal light?

Nope definitely is supported.  Eye tracking is not.

The Pimax version caused major stutter but the mbucchia version works very well for me.  Increased frame rates a bit and most importantly just eliminated stutters at higher resolutions noted above.  Give it a try, it's easy to uninstall if you don't like it. 

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