Klaiber Posted June 17, 2015 Report Posted June 17, 2015 http://forums.eagle.ru/showthread.php?t=144344 Despite our best efforts over the past six months, DCS World 2 has not yet achieved the quality level and features that we require for an open alpha release. Rather than release an alpha version that is potentially a disappointment for many users, we feel it best to keep it in the oven a bit longer to bake it more thoroughly. We fully realize that this is disappointing for some, but I can assure you that it pales in in comparison to our own. No one wishes to release our new baby out into the world more than us.Some of the biggest remaining items that we need to address before an open alpha include:New multiplayer GUI system that allows multiple players in the same aircraft and multiple player aircraft in the same flight. This is critical for multi-seat aircraft like the L-39, UH-1H, Hawk, etc.Completing the move to use of a single executable. This will allow us to do long-desired features such as a satellite view in the Mission Editor, 3D objects in the Encyclopedia and Mission Editor, faster mission loading times, and a more stable product.With the move to DX11, we are continuing to find ways to increase performance. This is even more important with the coming wave of VR gear that demands extremely high framerates.We wish to improve several more of the effects before the open alpha. Although we have new smoke, contrails, lighting, shadow, and missile trail effects, there are more we wish to improve like better explosions and over-wing vapor.Lastly, there are a few remaining crash bugs we need to resolve.So, although we have been making tremendous progress in developing DCS World 2, there are a few more items that still need to be addressed in order to meet our quality standards. We can only ask for patience because we believe that it will all be worth the wait and DCS World 2 will usher in a new chapter in the world of Digital Combat Simulator. It's hard to wait, but this is completely understandable. And I approve. Better to have it right. The link also has some great updates regarding DCS WWII, the MiG-29 for Flaming Cliffs 3, the DCS: L-39 Albatros, and the DCS: F/A-18C Hornet. Quote
Britchot Posted June 17, 2015 Report Posted June 17, 2015 Yeah, no one wants another CloD release debacle. New multiplayer GUI system that allows multiple players in the same aircraft and multiple player aircraft in the same flight. That makes me as giddy as a schoolgirl! Finally we can be Tusk 3-1 and 3-2 instead of 3-1 and 4-1. Quote
Barton Posted June 17, 2015 Report Posted June 17, 2015 And be able to do proper training hops in 2 seaters Quote
Klaiber Posted June 20, 2015 Author Report Posted June 20, 2015 Here's a quick update regarding the MiG-21 development: http://forums.eagle.ru/showpost.php?p=2417202&postcount=31 Obviously we don't subscribe to the forums' 2.0 delay hysteria, and we're confident in our partners at Eagle Dynamics' ability to deliver 2.0 in a timely manner. Generally, we consider the MiG-21 to currently be a fairly stable and playable release, with elements such as incorrect lead calculation in the ASP being the biggest issues.Some of the art adjustments we have made for 2.0 will be difficult to back-port, and our current codebase is based on the 2.0 revision. Thus, currently it'd be best to stay the course and update the MiG-21 properly together with 2.0. It's possible that we will reevaluate this as time progresses and 2.0 ETA becomes more clear.However, the general answer to the OPs' question is a big resounding no. We're still adding various fixes and changes (the latest was native translation using the l10n system and protection system registry fixes). Nothing is ever truly finished, and we fully intend to support our products for a long time to come.We're even looking beyond the initial 2.0 release to introduce features like a brand new F-14 quality MiG-21 in-cockpit pilot, and German manual. Quote
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