idefix44 Posted May 30, 2021 Report Share Posted May 30, 2021 Two roads, three locations. [Qurdahah to Qurdahah_to_Acroma_fork] 83700.00 172500.00 120.00 0 2 2.3611111640930176 83900.00 172500.00 120.00 0 2 2.3611111640930176 84100.00 172500.00 120.00 0 4 2.3611111640930176 84300.00 172500.00 20.00 86900.00 172500.00 20.00 87000.00 172500.00 120.00 0 6 2.3611111640930176 87300.00 172500.00 20.00 100100.00 172500.00 20.00 103300.00 169300.00 20.00 104500.00 169300.00 20.00 104700.00 169300.00 120.00 0 2 2.3611111640930176 104900.00 169300.00 120.00 0 2 2.3611111640930176 105100.00 169100.00 120.00 [Qurdahah_to_Acroma_fork to 2nd_Transvaal_Scottish_4th_bastion] 105100.00 169100.00 120.00 0 2 2.3611111640930176 105300.00 169300.00 120.00 0 2 2.3611111640930176 105500.00 169300.00 120.00 0 8 2.3611111640930176 105700.00 169300.00 20.00 106500.00 169300.00 20.00 107100.00 168700.00 20.00 112900.00 168700.00 20.00 114900.00 166700.00 20.00 116300.00 166700.00 20.00 116500.00 166700.00 120.00 0 2 2.3611111640930176 116700.00 166700.00 120.00 0 2 2.3611111640930176 116900.00 166700.00 120.00 Saying that the Qurdahah_to_Acroma_fork location is contested. Of course, Blue come from Qurdahah and Red from 2nd_Transvaal_Scottish_4th_bastion. How can I choose the positions of the artillery columns (when static) to get artillery battle? In other words, in that case, I want to get the Blue artillery at: 103300.00 169300.00 20.00 and the Red artillery at: 107100.00 168700.00 20.00 Of course an answer working regardless the road/location involved is welcome. To use the FMB or a text editor isn't the matter. Thanks. Quote Link to comment Share on other sites More sharing options...
Fhechene Posted May 31, 2021 Report Share Posted May 31, 2021 Edit: that wouldn't completely solve idefix's issue. How about a dummy location called Qurahah_to_Acroma_fork_1 placed in those coordinates and make THAT position contested? Quote Link to comment Share on other sites More sharing options...
Lowengrin Posted August 24, 2021 Report Share Posted August 24, 2021 Quote How can I choose the positions of the artillery columns (when static) to get artillery battle? You'll have to fiddle with the waypoints (adding or removing some to the xxxxx.rds file) to get the artillery where you want them. wheelsup_cavu 1 Quote Link to comment Share on other sites More sharing options...
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