Reputation Activity
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idefix44 got a reaction from Lowengrin in Using DCG in Combination with a Dedicated ServerHi sercrets,
il2sc (IL2 Server Commander) works fine. I use it every day.
https://www.google.com/search?q=il2sc&sitesearch=mission4today.com
Have a good day.
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idefix44 reacted to onyx1993 in Overhauled DCG Stock Campaigns MOD v0.1Just released my mod for overhauled campaings for DCG. Proper BoB, B17 campaigns, Tunisia, Proper Dday, Overhauled Italy Campaign and many more.
Feel free to download and help me test it: https://www.sas1946.com/main/index.php?topic=74853.msg812029#msg812029
Special thanks to Lowengrin and all the creators for their incredible work.
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idefix44 got a reaction from onyx1993 in Anti ship mission P 38JA Coastal Defense Ship bombards Trapani Air Base.
A P-38 take-off...
HD on YouTube.
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idefix44 reacted to Lowengrin in DCG 3.50 Open BetaFound a bug where, when generating a new campaign, if the only friendly base is too close to the front, DCG opts not to give the player's squadron any base (so never generating a mission). This build (#18) should/maybe/might correct this issue (and/or create new ones).
Edit: Build #19 is now available.
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idefix44 got a reaction from Lowengrin in Can the main "Supply Zone" be moved automatically when threatened?Increase the _Supply_Depot locations and restart the campaign from scratch.
Before:
Levice_City
After:
Levice_Supply_Depot or Levice_City_Supply_Depot
Some (not all of them) of the destroyed vehicles/columns will restart from the nearest (by the road) _Supply_Depot location...
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idefix44 got a reaction from wheelsup_cavu in Does 3.50 beta work with 4.15?Yes.
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idefix44 got a reaction from wheelsup_cavu in On the prowl over ItalyIL2 1946 4.13.4m Vanilla
Missions on Ciel-De-Guerre are very heavy.
They are created on the fly using Lowengrin's Dynamic Campaign Generators (DCG).
Due to the great quantity of objects (moving and statics, in the air and on the ground)
to manage, the creation of each mission can need up to 15 min...
To join, stay connected and play the missions you must install IL2 Selector.
https://www.sas1946.com/main/index.php/topic,16403.0.html
This video is about how we enjoy to use IL2 + Lowengrin's DCG.
It is our tribute to 362nd Fighter Group.
https://www.youtube.com/watch?v=Y_dYBOgLbHc
On the prowl over Italy.
Full mission, duration 52 min 24 s.
Map: Italy Online
Planes: Republic P-47 Thunderbolt.
Leader: NAST-crapouillo.
Wingman: NAST-idefix44.
Take-off: Butino airfield (P2).
Forced landing: Porto-Torres airfield (B5).
Priority targets:
Tanks (L9, I9).
Trucks column (I9).
Secondary targets:
AAA.
Results:
AAA x 1 (M8) destroyed by NAST-crapouillo.
AAA x 1 (M8) destroyed by NAST-crapouillo - Foggia airfield.
Tank x 1 (L9) destroyed by NAST-idefix44.
Tank x 3 (I9) destroyed by NAST-crapouillo.
Trucks column x 1 (I9) destroyed by NAST-crapouillo and NAST-idefix44.
AAA x 1 (I10) destroyed by NAST-crapouillo.
AAA x 1 (I10) destroyed by NAST-idefix44.
AAA x 1 (I10) destroyed by NAST-crapouillo.
AAA x 1 (I10) destroyed by NAST-crapouillo - Plane damaged.
This is a successful mission.
The 2 pilots are safe.
NAST-crapouillo's plane is lightly damaged (oil tank).
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idefix44 got a reaction from wheelsup_cavu in Two _Ferry questions, one Location_number question and one _Station questionThe DCG CAMPAIGN INFORMATION (v3.21) (Compiled by Tailspin) :
http://www.mediafire.com/file/huplrffmqz0ooxt/dcg_campaign_info_v321.zip/file
And the Lonestar's External DCG Campaign PDF :
https://forum.jg1.org/applications/core/interface/file/attachment.php?id=2017
Are all you need.
Please, download this 2 formidable tools, read them carrefully and enjoy...
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idefix44 reacted to wheelsup_cavu in Any dcg campaigns available for download?A request like this is frustrating as heck for me now since I know I had downloaded all of the files that had been hosted on the old lowengrin(dot)com website. I just had a 2 TB hard drive fail about a month ago which sent all of my IL-2 files into the ether. Still in recovery... 🥴
;owengrin(dot) com, Internet Archive snapshots:
Articles:
https://web.archive.org/web/20130123021713if_/http://www.lowengrin.com/content.php?article.cat.8
Downloads: (None of the download links work)
https://web.archive.org/web/20141212180313if_/http://www.lowengrin.com:80/download.php?list.6
Wheels
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idefix44 got a reaction from wheelsup_cavu in timetable commandstimetable.dcg file, at the bottom,
[Examples]
Follow all the commands usable and their format
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idefix44 got a reaction from wheelsup_cavu in how does DCG prioritize unit useUse full density setting to use all units.
dcg.ini file, line #8:
Full
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idefix44 got a reaction from wheelsup_cavu in Happy New Year 2022It works fine with 58 in the folder.
Added 20 nose arts recently
I'll wait to need to restart a campaign to test it with 78.
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idefix44 got a reaction from wheelsup_cavu in File: class.dcg, plane: Ju 88A-4/TorpHi Sir,
In the class.dcg file, the line #172 about the Ju 88A-4/Torp contains an error.
The plane name in the column between the upgrade and downgrade columns is: Ju-88A-4_Tor
That's wrong.
The good name to link the plane to BornPlace in Dogfight mode is: Ju-88A-4_Torp
Have a good day.
Reminder: a 3.50b15 class.dcg file update is needed about the Fw-190 A-4 1.42Ata too (post below). Thanks
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idefix44 got a reaction from wheelsup_cavu in File: class.dcg, plane: De Havilland Mosquito FB Mk XVIIIHi Sir,
In the class.dcg file, the line #247 about the De Havilland Mosquito FB Mk XVIII contains an error.
The plane name in the column between the upgrade and downgrade columns is: MosquitoFBMkXVIII
That's wrong.
The good name to link the plane to BornPlace in Dogfight mode is: MosquitoMkXVIII
Have a good day.
Reminder: a 3.50b15 class.dcg file update is needed about the Fw-190 A-4 1.42Ata and the Ju 88A-4/Torp too (posts below). Thanks. 😊
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idefix44 got a reaction from Klaiber in Happy New Year 2022Wishing you a happy, healthy and prosperous year ahead, Sir Lowengrin.
I wish you 365 days of joy and success for this new year, DCG users.
A little question to begin 2022:
To keep the RandomNoseArt=True option working correctly, how much files max can
I have in the Noseart folder to get all of them selected by the software function?
If there is a limitation, can you increase it?
For me, 500 seems to be a correct value.
Have a good days.
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idefix44 reacted to Lowengrin in DCG 3.50 Open BetaOkay, it took me a few minutes but now I remember how SetPaint works.
In the timetable file, in front of the name of the file, you have to specify whether the new skin has markings on it or whether you want the game to apply the markings by inserting a "1" or "0" before the name of the file. So the command should look something like this:
19400127 SetPaint 4IAP0 = 0I-15Bis_Lt_Abramov_Blank.bmp -
idefix44 got a reaction from tusyok in Mission finishes in 1 minute "Mission complete"When you play alone (offline) only you know wich diffulty settings you use, how you end a mission and even if you cheat or be honest with yourself.
So, yes. ESC or landing give the same result: end of mission. But is't the same thing. I don't think so.
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idefix44 got a reaction from tusyok in Mission finishes in 1 minute "Mission complete"In your game's Difficulty Settings have a look at:
No Instant Success
Set it ON is needed if I remember well...
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idefix44 reacted to Lowengrin in DCG 3.50 Open BetaOkay, let's try this again.
Tweaked the remove stationary code again....
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idefix44 reacted to Lowengrin in DCG 3.50 Open BetaSilly me, forgot to remove some debug messaging.
Here's beta lucky 13.
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idefix44 reacted to Lowengrin in DCG 3.50 Open BetaHere's the latest beta, which should fix the issue with removing statics on the set date.
Edit: Please upgrade to beta 13 (or suffer a freeze if the Remove Static command is activated).
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idefix44 reacted to Lowengrin in DCG 3.50 Open BetaBeta 11 refines the upgrade/downgrade of aircraft so nationality plays a bigger role in selection. The class file should now be able to contain multiple entries for the same aircraft but with different "long names" and nationalities.
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idefix44 reacted to Lowengrin in DCG 3.50 Open BetaLatest beta (build #9) streamlines (and hopefully speeds up) the code for Stationary Front Routine. No other changes.
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idefix44 reacted to wheelsup_cavu in debriefing says i died but i didn't dieHe mentions he is using the BAT mod from Special Aircraft Service. It is huge and I have no idea what they changed with it?
Not sure if this may help but something I ran into quite often with dogfight missions is to have two instances of yourself in the game at the same time when you bailed out. If you bail out high enough and close to a HomeBase you can actually watch the previous parachute version of yourself land from the cockpit of your current aircraft. Once in awhile I was even able to get respawned, takeoff, and then buzz the previous version of myself hanging in the parachute. The game despawns your aircraft when you hit refly but not the parachute version of you which the log file keeps tracking. Makes for some screwy debriefs when it shows you were captured and landed safely or died and landed safely, etc.
By using the same aircraft for both flights it made it difficult for me to know what was happening but once I used two different types of aircraft it became obvious what had happened. Wheels
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idefix44 got a reaction from Lowengrin in Pe-8s interceptionHyperLobby Server: Ciel-De-Guerre
IL2 1946 4.13.4m Vanilla
Map: Slovakia
Pe-8s: AIs (crew's skill is average)
Fw 190 A-5s: NAST-crapouillo (first kill) and NAST-idefix44
Two Fw 190 A-5s intercept two Pe-8s above Levice (H1)
Thanks for watching