December 31, 201411 yr comment_13335 After something like 20+ attempts today, I finally got it. I have been able to get the squad XML to work with a patch that has transparent edges (the circle). If you're interested in running with this patch on the multiplayer servers, I'll need your exact in game name and the player ID listed in Configure/Profile for the character you wish to use. I'll post the XML link that goes in the box above once I get the XML out of the testing phase. Currently only two players can be assigned before I have to pay; however, I have a free webhost that I can stash the XML. I just need to update it from my earlier tests. The Squad XML will append [JG1] to the end of your name in the server but I'm keeping my JG1_Britchot for standardization.. Only the right shoulder patch can be applied as a clan slot. The servers can assign a patch for the left shoulder, though. I used the 1st ID "Big Red 1" as my inspiration for the subdued patch with red still visible. I went with some green hues and I think it looks decent enough for a long day of trial and error. It shows up well on pilots and helicopters. It will be on the sides of vehicles and airplanes, too. Report
January 3, 201511 yr Author comment_13367 Here's a shot of Klaiber and I on a night op last night I found out that I'm a much better fixed wing pilot than a helicopter pilot while drunk. Report
January 3, 201511 yr comment_13368 Great pic! You can even see our squad patches. Had fun last night. Report
January 5, 201511 yr comment_13387 I want to play with you guys sometime. I've got a bunch of small squad missions downloaded from when I was playing with just Oskar. The vast majority I've not even played yet. Report
January 6, 201511 yr Author comment_13394 Definitely, hopefully that hosting issue won't show up again. Report
January 17, 201511 yr Author comment_13514 I found a very silly mistake I made the other day when port forwarding and Trev and I managed to get on a mission that I hosted. So watch out ArmA nights, we no longer need your silly servers! Here's Trev looking sinister: Report
February 22, 201511 yr Author comment_14026 Klaiber, it took me about 3 minutes to figure it out once we weren't trying to survive in the woods. Hold the TAB key. I jumped back in to verify it on a training mission. https://github.com/KoffeinFlummi/AGM/wiki AGM_FireControlSystemRequires: AGM_Core, AGM_Interaction Fire control systemOffers a custom fire control system for tanks and helicopters. It enables engaging stationary and moving targets. To engage moving targets, place the crosshair on the enemy vehicle and press and hold tab. Follow the moving target with your crosshair for about 2 seconds and release tab. The optic will now be adjusted sideways to ensure a hit. (Tab - Key) Manual lasing targetsChanges the default rangefinders, including those in vehicles, to require manual lasing (Hold Tab - Key) Air burst ammunitionAnti air cannons can now use airburst ammunition. It will explode on the FCS' zeroed in range. Report
February 22, 201511 yr comment_14030 Aha! We'll have to try that next time. I knew it was something like that. Report
February 23, 201511 yr Author comment_14035 Here's a couple of great video tutorials on the AGM mod: https://www.youtube.com/watch?v=fvBpGN0Q6n8&feature=iv&src_vid=3s5NgS7WAe0&annotation_id=annotation_575012579 Report
February 23, 201511 yr Author comment_14040 Here's a long, more detailed one from the leader of the 161st. Report
February 23, 201511 yr comment_14041 Are they the ones who developed the realism mods? Or are there multiple authors? Report
February 23, 201511 yr Author comment_14042 No, they didn't develop it, it was someone else. They just seem to be up to date and vocal about it. As far as what we've downloaded, there are several authors. Report
February 23, 201511 yr Author comment_14043 Do keep in mind that the one from SwissMaverick is a little dated. However, I learned quite a few things. I love that you can change tires! Tanks now auto-zero (with the TAB key), time to revisit some armor missions. Report
February 24, 201511 yr Author comment_14060 Here's an AGM 0.95 Update with the developers. According to Play WithSix the current version is only 0.95.1 so this video should be the most inclusive of the current changes. I'm about to watch it now. Report
February 24, 201511 yr Author comment_14063 Ohh, I'm going to give this little utility a try! Offline loadout editor like the CloD weapons utility. We can even share loadouts. Quick (and perhaps better): Longer: https://www.youtube.com/watch?v=JmvoVvWQCWA Report
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