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Everything posted by Hett
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Flanders Suggestions fr. Discussion with Butzzel and Klaiber 11/14/21
Hett replied to Hett's topic in FIF General Discussion
Is it? Logical Progression yes, what goes on in the background, maybe not? Is the continuity level necessary from the viewpoint of a front line pilot or a tank commander? I keep bringing up to Butzzel the idea that a common soldier, maybe even an officer might not know why or what was going on. As in the German pilots at the end of WW1 that didn't believe they had lost the war because in their minds, they had won. A mission is a set of orders, orders to be followed quite often without knowing what the purpose was. I'm sure there is a happy medium between complete obviousness and full disclosure to everyone. Stripping it all down to exactly what we want to accomplish with FiF will hopefully answer some of these questions. -
Keeping in mind I've not played in awhile or even played the new Flying Circus of Nightmares... I have given some thought to potential suggestions for retooling FiF missions which may or may not work. The first consideration with the mission builders always seems to be objects in game versus capability of the engine. It seems that once again things get bogged down in the code and from what I hear/understand from the Guys, the new game seems to be designed for fast skirmish style combat with little to no FoW at all. This is in keeping with trends that have been for years steering us away from the "campaign" more towards the conflict. To compensate for this and still retain a lot of the "atmosphere" of FiF and other campaigns that we want to see as Simmers and Armchair Generals, I believe we'd need to reduce the scope of thinking to once again look at the snapshot idea, which decreases the scale and therefore the number of required objects in game at one time. This idea is applicable to most situations in the IL-2 systems, whatever the era. If we think snapshot, we look at the actual amount of time we are flying (and or tanking), let's say 2 hours and we are then starting off from a theoretical real world limit. A convoy would not be able to replenish supplies at a forward outpost after said outpost was destroyed because in 2 hours the convoy would not reach the front. This eliminates that sort of object as a concept of consideration. At the risk of limiting ourselves down to just a head to head conflict between opposing sides there are still many elements we can use. A convoy may be a target but it is only a convoy. The consequence of the Convoy's arrival might occur by the next game session but it would not arrive that game session. Campaign generators and trackers automate this sort of thing but the mission designers would have to track all the objects themselves to transfer consequences to the next session or later. Keeping the snapshot mission pointed and direct might reduce some of the level of detail but would serve two purposes in actual game play and design. We basically create only the IF statements and leave the Else to the metagame tally between sessions. Helps to deter gaming the game. Missions are required to prevent loss of the war, even if that day's battle seemed to indicate a different outcome. Cuts down Object quantity. Missions would of course be detailed and relevant but the designers have total control of the snapshot the players get to participate in. Two hours is not a lot of time IRL in the heat of battle. Whether in the air or slogging through the rubble strewn streets to find enemy tank patrols. Taking a HQ or Capturing a flag has a result, but the victor who claims the territory won't see the results of their victory until possibly next week if at all during the course of the campaign. I think we can, as designers successfully narrate the war between the snapshots and track the elements that we place from one week to the next with logical outcomes based on the success or failure of the snapshot missions. Multiple options can even be presented to the Generals of each side for plotting strategy and campaign development. This might seem irrelevant and I blame my absence for that, but I am working to catch up, listening a lot and hoping to help smooth out some of the wrinkles that this new system throws up. /S
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Thanks Klai! I would be happy to, given I can find the time. I will make an effort, I miss you guys and the olden days before ion engines and turbolasers.
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Hello All, just checking in to see how you All are doing. Things have been busy busy for me, but I'll try to pop in and see you. Everything else is good life-wise and I hope you are well. Hett /S
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Neither options work for me. All points as mentioned above are accurate. Saturdays I ALWAYS work, anyone in retail does. Wednesday nights I sometimes make it home on time for this event or even practice, but it is late for me as well. Might consider a longer break between events, they seem to be coming fast and furious on each others heels these days. The second option has always bothered me as well, I don't even like switching sides for part 2, I don't fly entente well, and I joined a Central/German Squadron to fly Central/German, but I understand it is part of the plan for most tournaments in most games we fly/operate in. So I support it. I do think that the other Squadron leaders (IF they are concerned) need to poll their absent pilots and find out why the numbers are dropping for any participation in anything...why guess, ask. IMO
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I will be here tonight, just late as usual as we close at 9EST. S!
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Learning to play guitar lately so been dredging up some of my old favorites: Blank World reminded me of this: Gmm not sure how to get the actual video like you guys are....
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[media][/media]
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To All who have served and are serving, we remember. Ich hatt' einen Kameraden, In battle he was my comrade, Einen bessern findst du nit. None better I have had. Die Trommel schlug zum Streite, The drum called us to fight, Er ging an meiner Seite He always on my right, In gleichem Schritt und Tritt. In step, through good and bad. Eine Kugel kam geflogen: A bullet it flew towards us, Gilt's mir oder gilt es dir? For him or meant for me? Ihn hat es weggerissen, His life from mine it tore, Er liegt vor meinen Füßen At my feet a piece of gore, Als wär's ein Stück von mir As if a part of me. Will mir die Hand noch reichen, His hand reached up to hold mine. Derweil ich eben lad'. I must re-load my gun. "Kann dir die Hand nicht geben, "My friend, I cannot ease your pain, Bleib du im ew'gen Leben In life eternal we'll meet again, Mein guter Kamerad!" And walk once more as one."
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If anyone is interested Razer has come out with a couple of pieces of software I have found useful to improve gameplay. One is the Surround sound, which is great and works in your headset but the really good one is the booster. What this does is allow you to shut down certain background programs automatically when you start a game through it's interface. Fully customizeable as to what exactly you want to shut off and what you want to leave on. Works really well and has bumped my gameplayability up incredibly. Worth the look....link below. http://www.razerzone.com/gamebooster
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Your VM is much faster than the old site. Regarding the forums, you do have them backed up right? Trying to save on our end would be...trying to say the least.
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Tried it and they stop downloading at various points..sometimes a few minutes in, sometimes when almost done. I guess I will do without.
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Win7 is failing to open these skin packs, says Non 7z archive error.
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Guys might find this helpful. World of Tanks Tactics and Tips Blog I found this particularily helpful as a guide to where to hit: Tank Armor Diag[/img]
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Thanks Lee, thats great!
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My membership was revoked.
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We've set up a casual Clan in WoT. Any who want to join, please come on in! Download for the game (Free to play) http://worldoftanks.com/en/update Clan Page (to join after you have an account) http://worldoftanks.com/community/clans/1000004202-JG1/ If someone could post this over to Oesau as well please in case anyone else is interested over there.
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Rise of Flight - Controls, Performance, and Spin Recovery
Hett replied to Bowser's topic in Public Discussion
Nice link! -
Brilliantly weird stuff Bowser. I have a suggestion though..make all your posts under one thread, call it Bowsers Mad Links or something. That way we know where to look for them and its streamlined
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RAWR! Love space sims and Wing Commander was my first anyway! Those Germans...they can mod a howitzer out of a sows ear.
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Nope, just show up on TS.
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BELGIAN AIRCRAFT - WITH THE NEW MAP YOU NEVER KNOW.....
Hett replied to Bowser's topic in Public Discussion
typing deleriously...I thought Halbs were coming soon.... It was yes..."We also plan to release the Airco DH.4 two-seater after the Halberstadt CL.II" CL 2....not D2...sorry.
