Britchot Posted March 21, 2014 Report Posted March 21, 2014 I'm hoping for the same thing, Hess. CloD wasn't just that we wouldn't fly it, it's that most couldn't fly it due to performance problems. TF has done a lot to turn it around, maybe now we can get people to give it a second chance. It will be easier when they add more maps and maybe some more airframes. Quote
Stuka Posted March 21, 2014 Report Posted March 21, 2014 S! By the way, is the TF work legal? I mean if the CLoD turn to a competitor for BoS... Quote
Stuka Posted March 21, 2014 Report Posted March 21, 2014 S! Are you guys able to fly MP tonight? Quote
Pragr Posted March 21, 2014 Report Posted March 21, 2014 I've tried it yet. EU expert server, 50 people online, graphical settings high. Less than 20 fps and in any fight there are drops to single digits numbers. I'm unable to play it in such a state. Quote
Britchot Posted March 22, 2014 Report Posted March 22, 2014 S! By the way, is the TF work legal? I mean if the CLoD turn to a competitor for BoS... Team Fusion's mod work on CloD is legal in the same manner that HSFX and UltraPac is for 1946. The mod team isn't allowed to make money off of it or they would violate copywrite laws, but they do it for the game and the enjoyment for themselves and others. So yeah, it's certainly legal. Quote
Britchot Posted March 22, 2014 Report Posted March 22, 2014 I saw Hess online and decided to just bear down and set my controls again. I'm pretty efficient at the settings now. MP was cut down to 25 players per server when I got online. I don't know how to get FPS displayed but it seemed a bit choppy and the one engagement I had showed some rubberbanding from my opponent and other 109s. The unlockable mods are pretty neat, but not a game changer, which is good. The tracers are the same as RoF from a distance and I get flashbacks of Star Wars, those things are out of control. Quote
Pragr Posted March 22, 2014 Report Posted March 22, 2014 Yep, fps are way better since they decreased the players limit per server. But still, it needs optimization a lot. And yes, these SW tracers are huge killers of any immersion. Quote
Stuka Posted March 22, 2014 Report Posted March 22, 2014 S! About the lack of pitch trim: http://forum.il2sturmovik.com/topic/4992-need-pitch-trim-all-planes/ Yesterday things like that knockout me and I spent a lot of time trying to do something that can no t be done! I flew 109 only and noted that the fuel gauge is not working, no matte how many fuel you add, it show always the same position. Also, the radiator doesn't move graphically. Quote
Pragr Posted March 22, 2014 Report Posted March 22, 2014 Actually the 109 is the only plane not affected by this issue. But just because it doesn't have the real trim but the whole elevator positioning. If I'm right, you can find it right below the trim controls. It's something like "adjustable stabilizer" I think. Quote
Britchot Posted March 22, 2014 Report Posted March 22, 2014 Yeah, I switched my pitch trim to adjustable stabilizer and it's working like I need. Quote
Pragr Posted April 11, 2014 Report Posted April 11, 2014 Starting today, the BoS will be open for 24/7 access, including multiplayer servers. http://forum.il2sturmovik.com/topic/168-developer-diary/page-2?do=findComment&comment=106600 Quote
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