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Pragr last won the day on April 11

Pragr had the most liked content!

About Pragr

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  1. One of the moment I never forget is the low-level full-thrust flyby of Su-22 three-plane formation, when I was on the last military airshow in the town I live. I spotted them early, they got bigger and bigger but there was no sound. Then they flyby some 50 m away and just a moment later deafening bang came behind them. Regarding the MiG-23 - this Beauty is on the stand at the airfield gate here, in Ceske Budejovice: You can see it right here: https://www.google.com/maps/@48.9518622,14.4529139,163m/data=!3m1!1e3
  2. The first three pictures show that you're way lower than I was in my drops. That's probably why you overshoot most of the bombs. You're right that the wing bombs goes off first, hence the first attack should be performed from side rather than lengthwise. Anyway, there is not the one and only effective attack profile. I just wanted to demonstrate that with some practice, the A-20 is very effective tank killer. This could solve or help to solve the issue of German tanks camping our spawn point. I suppose there is the mission to download in that link. I tried it today.
  3. One additional figure. This shows how easy the aiming actually is. The picture is taken in the exact moment I dropped the bomb. 95 to 100 percent of throttle, 85 to 90 percent rpm (simply max continues setting). Altitude slightly above the tree tops. Drop mode sets to four bomb salvo, 2 s fuse delay, ripple interval of 0.1 seconds. Default 0.05 interval offers more concentrated drop but you have to be confident of your skill. In my opinion, 0.1 second is the best trade off between aiming error elimination and target area saturation. You drop salvo once the target disappears below t
  4. Me and Heinrich discussed the effectiveness of A-20 in anti tank role. I performed few quick play tests and this is result. First figure shows the situation after three four-bomb runs on three moving Pz IVG. All tanks were destroyed for expanse of 12 100 kg bombs. I made additional attack to illustrate how the A-20 attack profile can be so effective even against tank that try to perform evasive action. Second figure shows the string of four bombs bracketing the target. I marked three bombs using red circles. Fourth one is not visible here since it hit the tank directly. The sep
  5. These are two pictures from the high altitude run. Bombs away! The string of sixteen 100 kg bombs with 0.1 ripple interval exploding right on the target I had no idea how the HQ is structured therefore I started the drop once the aiming point crossed the outer wall and lay the path across the center. According to the later information, only houses inside the pentagon are counted as valid target thus next time I should aim on the sides of the pentagon rather than go for center.
  6. Oh, another blue max. Great job Etzel Congratulation to all others as well of course
  7. II./JG1_Pragr JG I Richthofen (https://jg1.org/) CET (UTC +2 Daylight Time till last October weekend then +1)
  8. I'm sorry to be late with reaction. There is no trick in high alt bombing, particularly with Halb. You just need to plan your approach accordingly so you would be aligned with the tail wind or against the wind. Everything else is just matter of how accurate is your speed/altitude settings and how big the offset of the wind alignment will be after final course corrections. In general, more accurate you will be at initial point the more accurate you'll be with the bomb impact point.
  9. I'm not sure how much this will be affecting FiF but update 4.005 including all consecutive patches (two till now) totally change the interaction between ammo and objects. According to my experience from current iteration of TAW close hits do almost nothing while direct hits are way more significant. In several case, I experienced that 1 000 kg bomb missed the hangar for about 20 to 30 meters and did less then 10 percent of damage. SC 500 exploding off the train by length of single vagon damage it only for single digits percent. Below is the picture I took when I hit the undamaged industrial a
  10. I don't know whether it was discussed already but could be there some general skin for every Jasta? Just for such strangers like myself who doesn't have/need personal skin
  11. Congratulation guys. Happy to see another bomber to get Blue Max
  12. Few days ago I read a quite accurate sentence for that situation: "Hard case makes a bad law". Anyway, the biggest issue of this feature is that you don't need to risk your plane. You can overrev your engine outside the AA defense of AF and your're "disabled" from the game mechanic perspective. Thus there will be no AA shooting at you and you can camp the spawn without notice. That is unacceptable since number of recon/rescue/capture planes is limited to two of each type and everyone knows on which AF. Any AF can be block this way shortly after the mission start (in about 20 minutes) with no e
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