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Lowengrin

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Everything posted by Lowengrin

  1. Nope, I'll keep it. Try the new beta. I made some tweaks which might fix your issue.
  2. Beta #6 has been uploaded. The only change is that it removes the little popup window I had in it for debugging. No time for other fixes.
  3. Is this after the mission? Or is this pulling non uniform statics from a template mission to create the campaign?
  4. That's how it's supposed to work. Of course, one thing I forgot to add was when it gets destroyed and appears in the event log, what to do with it.
  5. I'll look into it. Thanks for posting the files!
  6. Oops, forgot to remove my little debug popup. Will fix in the next beta (hopefully in a day or two).
  7. Beta #5 has been posted. In this beta, I've added a new exception file for planes with static names that don't follow the basic pattern of Plane$ClassName. I've put one example in it as per this topic: http://forum.jg1.org/topic/4177-some-static-aircraft-not-showing-up/?do=findComment&comment=24055 I've also made some tweaks which may fix the issue of campaigns ending prematurely. But it may not. Finally, I've started working on tracking AI in online dogfight mode. This isn't complete but the game should track a few things now for the AI.
  8. Never mind, my idea won't work if it's because the change is before the planes name. I'll have to make an exception file.
  9. What I'm saying is make a new folder with the static model's id as its name. Then put that same id in the class file in the column for the skin id.
  10. I'll do some testing on my end. It could be a bug (if only when using .srd files rather than .prd files).
  11. Unfortunately it's something I haven't got around to addressing. I either need to add another column to the class.dcg file or add another data file. Maybe just a file for exceptions.... You could try and make a folder in the skins for it and then modify the id in the class.dcg to match.
  12. The problem is, I can't replicate the bug on my end. And if I can't replicate it, I don't know what's gone wrong.
  13. Hi Sensei, I talked to him but he's got too much on his plate at this time, sorry.
  14. When in auto mode, do you leave DCG running in the background during the mission? If you are, don't. Make sure it's closed.
  15. Yes and no. The game uses combat radius both as the maximum range a target can be from the squadron's base AND the distance a target can be from the active front location.
  16. Try checking the "Fixed Start Dates/Squadrons" and see if it works. (And let me know if it does.)
  17. I don't see why that would be the problem. Check your dcg.ini file and see if the third line points to your main game folder. Everything after that point in the path, should be the same no matter where you installed the game.
  18. Yes, the no transfer option (player controlled) should override the no transfer option set by the campaign (designer).
  19. Thanks, this is perfect. Okay, one weird thing is that you have a dcgerror.txt document in your game folder that's generating date and time but no comment. If you delete that, does it reappear when you generate a mission? But the reason your campaign ends suddenly is because your territory.dcg and locations.dcg files get corrupt. For some reason the records drop the "side" value. For example, before the mission: Cranz_Airfield 2 allied=0 axis=24 Memel_Factory_District 2 allied=0 axis=20 Memel 2 allied=0 axis=40 Memel_Airfield 2 allied=0 axis=30 And then after the mission: Cranz_Airfield allied=0 axis=0 Memel_Factory_District allied=0 axis=0 Memel 2 allied=0 axis=10 Memel_Airfield 2 allied=0 axis=0 Notice there's no number after both Cranz_Airfield and Memel_Factory_District. Why this is happening, I don't yet know.
  20. In the skin folder of the aircraft the squadron is using. For example, if II_JG770 were using the Bf-109G-6 in my game: C:\Games\IL-2 Sturmovik 1946\PaintSchemes\Skins\Bf-109G-6
  21. Some ships keep spawning, but capital ships won't - if you set the no spawn on. In the endcampaign.dcg file you can set a percentage of a ship type destroyed to end the campaign.
  22. Hi Sensei, I may know someone - the guy that actually got me into Delphi. Let me ask him (he does contract work - mostly web now, but maybe he'd dust off Delphi). If he's at all interested, I'll post how you can get a hold of him.
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