Everything posted by Lowengrin
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Two Requests for Carrier Ops
Strange. While the starting location is determined for .srd, it should be totally independent of .prd position. I'll review.
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Two Requests for Carrier Ops
Let me review the code and try and discover why it doesn't accept transferring the aircraft on the same day the carrier is spawned/named. Also, are you sure you can't spawn a ship into a .prd route during the campaign???
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DCG 3.50 Open Beta
The class file has a very "delicate" structure and if you don't maintain the exact alignment between columns, you will mess it up. I make no guarantee that DCG will work with BAT (or any other mod). That DCG can work with them is due to modders tweaking and re-posting the DCG data files. At that point, the data files are their responsibility.
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DCG 3.50 Open Beta
From the following: [2026/06/30 06:57:04.363] The replacement plane for the Yak-9U ("None") was not found in the Class.DCG file. I assume the error is with the class.dcg file created by the designer of the campaign to integrate DCG with the BAT mod. You could try yourself to change "None" everywhere in the class DCG file to "none" (because from memory it should not be capitalized - although I may have coded an exception???) But if that doesn't work, you'll need to contact the campaign designer.
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Player unit transfer into another existing one?
And summer has only just started.... 🌞
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DCG 3.50 Open Beta
The "beep" usually means the DCG install has some issue. Try running DCG and re-checking the auto-generation mode toggle. Also, make sure that you have a Data folder and a Masters folder in your DCG folder (and files in each). I don't think it's very common these days, but some old unzipping options dumped everything into the main folder. Finally, check that the DCG folders and the IL2 folders are not "read only". Hopefully one of those issues will solve it. If not, let me know and I'll try to dig up some other causes.
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Two Requests for Carrier Ops
👍
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Player unit transfer into another existing one?
Yes. But no promises that it works (as it was intended for coop but maybe, just maybe, I made it work for single player).
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Player unit transfer into another existing one?
It's not possible to transfer the player between squadrons in the middle of a campaign. Yes, you can rename your squadron, but it retains all the aircraft associated to it's old name. I did set up a command for coop missions to allow players to fly in different squadrons, but I don't think it works for single player mode. But you could try it.... 19420102 PilotType AI II_JG540 19420102 PilotType Human II_JG770
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Two Requests for Carrier Ops
No, the MoveSquad command should reference the Chief tag. For example: 19420824 NewColumn 7_Chief Ships.IJNCVGeneric 2 @South_Pacific_Ocean1 $IJN Ryujo ~L 19420824 NewColumn 8_Chief Ships.IJNKageroDD41 2 @South_Pacific_Ocean1 $IJN Akigumo ~L 19420824 NewColumn 9_Chief Ships.IJNKageroDD41 2 @South_Pacific_Ocean1 $IJN Maikaze ~L 19420824 AddSquad IJN_C_Ryujo_FS0 19420824 SetSkill IJN_C_Ryujo_FS0 = 1 19420824 NewPlane IJN_C_Ryujo_FS0 A6M2_21 19420824 MaxPlanes IJN_C_Ryujo_FS0 = 16 19420824 FlightSize IJN_C_Ryujo_FS0 = 3 19420824 MoveSquad IJN_C_Ryujo_FS0 7_Chief
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In DCG, when I press Generate, the game freezes and won't proceed past the campaign selection screen.
I can't say for sure what the problem with the BAT files, but it must have to do with one of the planes or other objects that are in the campaign you are using. Sorry for being vague, but I do not make mods or even use them in IL-2.
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Tech Support, Can't start a campaign
Sorry for the late answer, but I think whatever DCG files that you're using with BAT 4.3 have errors. For example: [2026/04/30 21:58:03.426] The replacement plane for the Do_22K ("None") was not found in the Class.DCG file. "None" should be "none" (no caps) in the class.dcg file.
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There is a command or shortcut to interrupt a SetEscort timetable command?
Good point. I will give some thought to how to make the set escort command be more flexible.
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There is a command or shortcut to interrupt a SetEscort timetable command?
It could be the right way.... 🫤 I could force a "none" to make it impossible for the fighters to do an escort mission. (But in a carrier battle, it's pretty much CAP or escort so I'm not sure how valuable that would be to your campaign.)
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There is a command or shortcut to interrupt a SetEscort timetable command?
Changing the delay between changing escorts shouldn't have any effect. The changes should be immediate. I do know the escort command is not the most reliable. Other circumstances can cause the escort to ignore the command - the most obvious one being the escorted flight isn't active. But other events (like anticipating an attack) can change the escort into a CAP (for example).
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There is a command or shortcut to interrupt a SetEscort timetable command?
Before I do, you could try setting the command to "none". For example: 19420101 SetEscort IV_StG20 = none
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There is a command or shortcut to interrupt a SetEscort timetable command?
(I will look at creating a new command.)
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There is a command or shortcut to interrupt a SetEscort timetable command?
There probably is no way to interrupt/end it.... 😀
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In DCG, when I press Generate, the game freezes and won't proceed past the campaign selection screen.
Hi. Sorry for my slow reply but I was on vacation and away from any computer. It looks like your .ini file is correct and you're not keeping logs from one mission to the next. The issue may be with the BAT files created for DCG. You might want to contact ProblemChild on the SAS forum and ask them to review their data related to the campaign you're wanting to fly.
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In DCG, when I press Generate, the game freezes and won't proceed past the campaign selection screen.
It appears the mission was generated (according to the dcgerror.txt) bu the game crashes. Not sure why that is and can't tell from these files. If your log.lst is too big to load, that might be the issue. There's a setting so it deletes at the start of a new mission, I would turn it on. I think it's eventlog=1 or something like that found in the il2 ini file.
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How to add airfields and front lines to already created campaigns
The airfields are included in the Crimea41.rds file. Instructions can be found inside this (old) document by Lonestar.
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Tech Support, Can't start a campaign
Generally when this happens (but not always), it means that one of the folders that DCG accesses is read only. Make sure that your DCG folder and all subfolders and files in them are NOT read-only. Also, make sure the main IL-2 folder, subfolders and the files there are not read-only as DCG must write to them (and it makes a back up copy of DGEN and NGEN as it over-writes these).
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DCG 3.50 Open Beta
The download still works, but only for build #21, which is five posts up. ⬆️
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Wound in action
That's a good question. I don't remember, but I'm guessing no. You could simulate it by skipping a few days, which you could do while on the debrief screen. While on that screen, tab out of the game and run DCG, go to the General Campaign Settings and change the "Time Passage" to "Fast". Tab back into the game and generate the next mission. It'll skip a few days. Just remember before the next mission generates to set the "Time Passage" back to "Normal". (Or whatever setting you like to use.)
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Statistics for my pilot are missing
There is an option to not have them reset on a KIA or MIA.