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Lowengrin

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Everything posted by Lowengrin

  1. One new "feature" is that planes may spawn on airfields in dangerously close to the front and become cannon-fodder for the enemy....
  2. I gave Crete41 a try from the German side (no mods) with the latest build and it appear to work okay.
  3. Found a bug where, when generating a new campaign, if the only friendly base is too close to the front, DCG opts not to give the player's squadron any base (so never generating a mission). This build (#18) should/maybe/might correct this issue (and/or create new ones). Edit: Build #19 is now available.
  4. Another quick update (build #17). Added an error message for cases where the upgrade for a plane type doesn't actually exist in the class.dcg data. It's very specific but was causing the dreaded '"" is not an integer error.'
  5. Beta 3.50 (build #16) increases the allpayload data file to 20,000 records.
  6. This is an extremely late answer, but could you not set the Meteors cruise speed slower so escorts could keep up?
  7. Yes. There are settings to force night mission on the Custom Mission Panel. Not only can you set whether you want to fly day or night missions, you can even set a window of time in which to run those missions.
  8. Yes, it's a bit clunky, but that will work.
  9. I hope you figured this out, but it seems like you've got some missing files (probably from IL2 as DCG uses the data files from it to set up the options for scenarios)....
  10. No, infantry columns are not coded into DCG. Are these in some recent update or are they included through modding?
  11. Skimming the old thread at Missions4Today, it seems fairly up to date. The file format hasn't changed very much in thirteen years. The ship name file might be newer, but it's fairly obvious how to use it.
  12. I'm unsure what will happen if you specify "default" in allpayloads.dcg file. Without testing, I assume it will work as expected. Adding "none" to the file should also be fine, but the game assumes for drop tank and anti-shipping that no entry is none.
  13. I haven't a lot of experience using IL2 from Steam - my copy is so old, I have a CD.... I do know that if your Steam game is corrupt, you can always try verifying the integrity of the files. Do this by clicking on the game in Steam and selection Properties and then Files...
  14. The 6th ordinance column can only be changed through the GUI (Aircraft panel) as 99% of them are "default". As it's used only for fighter patrols/sweeps and transfers, I never bothered to create a timetable command for it.
  15. If you have any specific questions regarding these commands, just post them below.
  16. Hi, the link above is working for me (but only when logged into my account).
  17. The attachment is here (it had been bumped to a previous page). https://forum.jg1.org/applications/core/interface/file/attachment.php?id=4155&key=0ff7ad4e35144a702d84404b79efc103
  18. Promotions are based on a combination of kills, ground targets destroyed and the number of missions flown. I don't have the formula handy (requires rooting through the code on another computer). I don't recall there being any weighting for kills for fighter pilots or bombs for bomber pilots....
  19. It took a long time for me to feel that one!
  20. Yes, 15 is the latest. As you may have guessed, I'm not currently working on it. I won't say I've stopped, because I'll still do bug fixes should they come up. But I'm not adding new content.

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