Jump to content

idefix44

Members
  • Posts

    323
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by idefix44

  1. DCG 3.49b14: The ferries are back and the pilotes and locations names are displayed in the debriefing without "_". Thanks again.
  2. It seems that AI squadrons never attack the ground columns when they are fighting ( When they have the ~C status ). Can you change that, please, for all kind of column, a least in dogfight mode? Thanks
  3. IL2 1946 4.13.4m Stock, DCG 3.49b13, Dogfight mode. Extract from the .mis file: [Chiefs] 49_Chief Vehicles.M16_US 1 30_Chief Vehicles.SdKfz6Flak37 2 32_Chief Vehicles.SdKfz6Flak37 2 33_Chief Vehicles.SdKfz6Flak37 2 [49_Chief_Road] 135900.00 76300.00 20.00 0 18 2.50 135750.00 76450.00 20.00 135600.00 76600.00 20.00 ... 143700.00 87100.00 20.00 143700.00 87300.00 20.00 143700.00 87500.00 20.00 [30_Chief_Road] 95900.00 133700.00 20.00 0 8 2.50 96100.00 133700.00 20.00 96300.00 133700.00 20.00 ... 107600.00 135800.00 20.00 107800.00 136000.00 20.00 108000.00 136200.00 20.00 [31_Chief_Ferry_Road] 51500.00 96200.00 20.00 0 3 2.50 57000.00 99000.00 20.00 57800.00 100100.00 20.00 [32_Chief_Road] 68900.00 128700.00 20.00 0 10 2.50 68900.00 128500.00 20.00 69100.00 128300.00 20.00 ... 71600.00 126100.00 20.00 71600.00 125950.00 20.00 71500.00 125800.00 20.00 [33_Chief_Road] 98900.00 86100.00 20.00 0 18 2.50 99100.00 85900.00 20.00 99300.00 85700.00 20.00 ... 110100.00 88100.00 20.00 110300.00 87900.00 20.00 110500.00 87700.00 20.00 You can see that the 31_Chief isn't in the [Chiefs] list. So there is no ferry going from a bank to an other when we play the mission. However, according to the columns.dcg file, the columns ( 31_Chief in this case ) move forward correctly. Bug vs Fix: Bug +1. Have a good day.
  4. But the beta 13 doesn't seem to handle several underscores as in this example from your de_names.dat: Heinrich Prinz_zu_Sayn_Wittgenstein This is an old bug: http://forum.jg1.org/topic/3523-bridge-id-number/?p=18281 It seems that some routines are bugged in DCG. From the dcgerror.txt file: [2017/07/16 22:01:42.294] Campaign Preferences Saved. [2017/07/16 22:01:42.544] Set Target Icons. [2017/07/16 22:01:42.544] Remove Bridge ID Numbers. [2017/07/16 22:01:42.669] Reading Debriefing [2017/07/16 22:01:42.669] Set Map Objectives. ... ... ... [2017/07/16 22:01:42.747] Extra Buildings and Cameras Compilation Begun. [2017/07/16 22:01:42.778] Extra Buildings and Cameras Complilation Completed. [2017/07/16 22:01:42.778] Translate Special Location Names in Summary. [2017/07/16 22:01:44.122] Remove Summary's Underscore. [2017/07/16 22:01:44.715] Remove Summary's Bridge Number. [2017/07/16 22:01:45.184] Summary's Article Fix. [2017/07/16 22:01:45.418] Clean Up Text Complete. [2017/07/16 22:01:45.418] Logbook Compiled. [2017/07/16 22:01:45.434] CampFolder = F:\Ciel_de_Guerre_Serveur\Missions\Net\Dogfight\DCG\ ... ... ... All works fine. It is just unsightly.
  5. http://forum.jg1.org/topic/3836-dcg-349-open-beta-test/page-4?do=findComment&comment=31189
  6. Did this allow you to spawn into the correct stationary aircraft? I don't know because I don't use this option. In any case, the CantZ1007bis and the Do217_K2 aren't flyable if I'm right. To get this 2 Stationary aircrafts showing up, just use the staticplanes.dcg file I've uploaded ( above your post ). http://forum.jg1.org/topic/4924-cant-z1007bis-alcione/?do=findComment&comment=30915 Saying the CANT Z.1007bis On the left, Plane$ + the Class air. name ( CantZ1007bis ). On the right, Plane$ + the static plane name ( CANT_Z1007_BIS ). You get the static plane name ( CANT_Z1007_BIS ) using the Full Mission Builder. I think that for this plane ( and the Do217_K2 and some others I guess) the PaintSchemes folder name is the problem.
  7. The good location is IL2DCG\Data\
  8. Oups. I read vonOben's post to much quickly. For me, Günther, is correctly displayed, using DCG 4.13b09 and a de_names.dat file of 500 names. 500 aces of Luftwaffe sorted by kills ( decreasing score, so Erich Hartmann is the first one ) https://fr.wikipedia.org/wiki/Liste_des_as_de_la_Luftwaffe Try it. de_names.zip de_names.zip
  9. DCG manages the de_names.dat file only since the 3.49b13 version. So update and follow the rule: more than 100 names.
  10. http://forum.jg1.org/topic/3836-dcg-349-open-beta-test/page-4?do=findComment&comment=29862
  11. The right staticplanes.dcg usage is: Plane$Class_Plane_Name = Plane$FMB_Static_Plane_Name Plane$CantZ1007bis = Plane$CANT_Z1007_BIS Plane$Do217_K2 = Plane$DO_217_K2 This staticplanes.dcg file as been tested with DCG 3.49b12 and IL2 1946 4.13.4m Stock for the: CantZ1007bis Do217_K2 Wich are in the 1st column of the class.dcg file. staticplanes.zip
  12. Like in real life, in DCG, the pilots, named, skilled, ranked and awarded, are brought to their squadrons by storks (Fi 156 for germans)... I guess.
  13. The _Seaplane_Base and _Port locations are used to take-off by seaplanes. My question is: can we add this locations in the airfields.dcg file?
  14. Successful test. Before: 804_Static vehicles.stationary.Siren$SirenCity 2 49756.01 31464.71 395.00 0.0 688_Static vehicles.planes.Plane$CantZ1007bis 2 50070.00 31300.00 536.24 0.0 it 1 1.0 null 1 689_Static vehicles.planes.Plane$CantZ1007bis 2 50070.00 31200.00 536.28 0.0 it 1 1.0 null 1 696_Static vehicles.planes.Plane$CantZ1007bis 2 50070.00 30800.00 526.75 0.0 it 1 1.0 null 1 783_Static vehicles.planes.Plane$CantZ1007bis 2 50070.00 31100.00 536.28 0.0 it 1 1.0 null 1 784_Static vehicles.planes.Plane$CantZ1007bis 2 50070.00 31000.00 536.28 0.0 it 1 1.0 null 1 802_Static vehicles.stationary.Stationary$Wagon8 2 50138.02 30809.43 450.00 0.0 After: 804_Static vehicles.stationary.Siren$SirenCity 2 49756.01 31464.71 395.00 0.0 688_Static vehicles.planes.Plane$CANT_Z1007_BIS 2 50070.00 31300.00 536.24 0.0 it 1 1.0 null 1 689_Static vehicles.planes.Plane$CANT_Z1007_BIS 2 50070.00 31200.00 536.28 0.0 it 1 1.0 null 1 696_Static vehicles.planes.Plane$CANT_Z1007_BIS 2 50070.00 30800.00 526.75 0.0 it 1 1.0 null 1 783_Static vehicles.planes.Plane$CANT_Z1007_BIS 2 50070.00 31100.00 536.28 0.0 it 1 1.0 null 1 784_Static vehicles.planes.Plane$CANT_Z1007_BIS 2 50070.00 31000.00 536.28 0.0 it 1 1.0 null 1 802_Static vehicles.stationary.Stationary$Wagon8 2 50138.02 30809.43 450.00 0.0 My suggestion for a stock staticplanes.dcg file: Plane$SkinFolderName = Plane$MissionFileStaticPlaneName Plane$CantZ1007bis = Plane$CANT_Z1007_BIS staticplanes.zip
  15. IL2 1946 4.13.4m Stock. Mode Dogfight. It seems that the SetPaint command line used in the timetable.dcg file to choose a squadron non-default skin don't works. From my timetable.dcg file: 19410102 SetPaint III_KG100a1 = vp_festung.bmp From my Third Party Campaign squadrons.dcg file: [iII_KG100a1] Planes 4/4-0+1 Skill 1 Class air.AR_196A3 Active False AI Only 1default.bmp Derna_Port Radio
  16. So it is: Plane$SkinFolderName = Plane$StaticPlaneName I'll try it.
  17. DCG 3.49b12 and IL2 1946 4.13.4m Stock don't use the same name for the static plane. About the plane herself, all is fine, she flies. But the static don't spawn. DCG 3.49b12 and IL2 1946 4.13.4m Stock use the same Class air.CantZ1007bis But the static CANT Z.1007bis Alcione name in a DCG 3.49b12 .mis file is: Plane$CantZ1007bis When it is: Plane$CANT_Z1007_BIS in a IL2 1946 4.13.4m Stock .mis file. Of course the skin folder name is CantZ1007bis Can I fix it changing something in the class.dcg file or using the staticplanes.dcg file? About the staticplanes.dcg file, I understood nothing about when to use it and how to use it. Can you add some instructions for use? Thanks. http://forum.jg1.org/topic/4177-some-static-aircraft-not-showing-up/?hl=staticplanes.dcg&do=findComment&comment=24263
  18. Hi Sir, Game: IL2 1946 4.13.4m Stock Dedicated Server Mode: Dogfight Bug: In the dcg.ini file, line #86, the parameter DSMinutes seems to be ineffective. Set it to 5 minutes: DSMinutes=5 Minutes DCG creates a mission: 19 squadrons in the [WING] paragraph but only 2 off them have a StartTime parameter (StartTime 16). Extract from the DCG 3.48 Readme.txt: In addition, players can set the delay (in minutes) for the first in-game spawning of flights on the Waypoint Settings Panel. May be am I wrong, but I thought that the DSMinutes parameter affects all squadrons. Like this: DSMinutes=Default Results: 17 squadrons with no StartTime and 2 with a StartTime 11 DSMinutes=5 Minutes Results: 17 squadrons with a StartTime 5 and 2 with a StartTime 16 Have a good day (and weekend)
  19. In the class.dcg: HS_129B2 HS-129 B-2 de 2 4 0 194201 194501 HS_129B3Wa If I change de 2 4 0 to de 2 4 1 does the plane become flyable by human?
  20. Take your time, Sir. I'll double the amount of Semovente 47-32 and substitute half of them when/if the Semovente 75/18 become available in DCG. Have a good day.
×
×
  • Create New...