JG7_X_Man
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Everything posted by JG7_X_Man
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Question: is the DCG aircraft range an aircraft's max combat radius (base to target (max range) and back to base) or max range (from base (max range) to next base)?
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Only Patrol Missions being generated
JG7_X_Man replied to JG7_X_Man's topic in DCG Public Discussion
Solved! Definitively I have figured out the problem! Apparently when the payload.dcg has "Empty" for a certain mission type (i.e "intercept"), such mission type will not be generated - the default will be mission generated instead - "patrol". -
This would be a great addition - set it once and forget about it!
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I am learning so much! I am using this forum as notes to myself and others. This was also caused by a weapon loadout issue. I had the correct loadout in the allpayload.dcg (so no pink plane). However, I had the wrong loadout in payload.dcg so (...not the .mis file as I said before).
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Only Patrol Missions being generated
JG7_X_Man replied to JG7_X_Man's topic in DCG Public Discussion
Actually, I had the front working a few weeks ago but I don't think in the process of trying to fix one thing, I break another. duh! The version I have uploaded to Dropbox isn't the latest version - I will get that up after the work day in the US. Thank for your help! -
Only Patrol Missions being generated
JG7_X_Man replied to JG7_X_Man's topic in DCG Public Discussion
Riksen that would be amazing - I have CUP WaW #19/20 installed but all you need is the Gilb57's Western Front maps 1939-1944 installed. If you do, let me know and I will send you a link to the campaign. Here is a link to the map.http://www.sas1946.com/main/index.php/topic,28363.0.html SAS doesn't run ads so I don't think Paul will object to the link but if he does he will take it down -
Only Patrol Missions being generated
JG7_X_Man replied to JG7_X_Man's topic in DCG Public Discussion
Thank you for that suggest Paul! My combat radius is 550 Km which is what we calculated is correct for the map size I am using. I set this after the 1st mission is generated using DCG Replace DGEN mode. -
Only Patrol Missions being generated
JG7_X_Man replied to JG7_X_Man's topic in DCG Public Discussion
There must be something wrong with my allcampaigns.dcg. Can anyone spot the issue why DCG doesn't recognize the front: [WINTER40] Campaign=Channel_Front Map=WINTER40 Date=21/12/1940 Attacker=Red Front=Channel_Sea DeHome=Krupp_AG_Steelworks_at_Essen RuHome=Ispwich_Camp DeBase=Essen_Muehlheim_Airfield RuBase=Leiston_Airfield Locale1=Thames_South_Estuary_Bay Locale2=Thames_North_Estuary_Bay Locale3=Thames_Estuary_sea Locale4=Raydon_N2_Airfield Locale5=Raydon_N1_Airfield Locale6=Ramsgate_Harbor Locale7=Ramsgate Locale8=Martlesham_Heath_Airfield Locale9=Lympne_N2_Airstrip Locale10=Lympne_N1_Airstrip Locale11=Laysdown Locale12=Jurys_Gap Locale13=Ispwich_Station Locale14=Folkstone_Harbor Locale15=Eastchurch_N2_Airstrip Locale16=Eastchurch_N1_Airstrip Locale17=Dungeness Locale18=Dover_Station Locale19=Dover_Harbor Locale20=Channel_White2_Sea Locale21=Channel_Sea Locale22=Channel_Red2_Sea Locale23=Bradwell Locale24=Boxted_N2_Airfield Locale25=Boxted_N1_Airfield Locale26=Felixstowe_Harbor Locale27=Laysdown_Harbor Locale28=Dieppe_White2_Harbor Locale29=Dieppe_Red2_Harbor Locale30=Dieppe_Red1_Harbor Locale31=Channel_Red1_Sea Locale32=Dover Locale33=Wattisham_Airfield Locale34=Hawkinge_Airstrip Locale35=Surland Locale36=Felixstowe_Station Locale37=Felixstowe Locale38=Manston_Airstrip Locale39=Folkstone Locale40=Ramsgate_Station Locale41=Bradwell_Airfield Locale42=Colchester Here are all the locations in my .rds, rls and .srd [Thames_South_Estuary_Bay to Thames_North_Estuary_Bay] [Thames_North_Estuary_Bay to Felixstowe_Harbor] [Thames_Estuary_sea to Laysdown_Harbor] [Raydon_N2_Airfield to Boxted_N1_Airfield] [Raydon_N1_Airfield to Raydon_N2_Airfield] [Ramsgate_Harbor to Thames_South_Estuary_Bay] [Ramsgate_Harbor to Dieppe_White2_Harbor] [Ramsgate_Harbor to Dieppe_Red2_Harbor] [Ramsgate_Harbor to Dieppe_Red1_Harbor] [Ramsgate_Harbor to Channel_Red1_Sea] [Ramsgate to Dover] [Martlesham_Heath_Airfield to Wattisham_Airfield] [Lympne_N2_Airstrip to Hawkinge_Airstrip] [Lympne_N1_Airstrip to Lympne_N2_Airstrip] [Leiston_Airfield to Martlesham_Heath_Airfield] [Laysdown to Surland] [Jurys_Gap to Dungeness] [Ispwich_Station to Felixstowe_Station] [Ispwich_Camp to Felixstowe] [Folkstone_Harbor to Dover_Harbor] [Eastchurch_N2_Airstrip to Manston_Airstrip] [Eastchurch_N1_Airstrip to Eastchurch_N2_Airstrip] [Dungeness to Folkstone] [Dover_Station to Ramsgate_Station] [Dover_Harbor to Ramsgate_Harbor] [Channel_White2_Sea to Ramsgate_Harbor] [Channel_Sea to Thames_Estuary_sea] [Channel_Red2_Sea to Ramsgate_Harbor] [Bradwell to Bradwell_Airfield] [Boxted_N2_Airfield to Colchester] [Boxted_N1_Airfield to Boxted_N2_Airfield] Some how DCG cannot generate a proper mission so I get only patrol missions around my airfield - any help would be appreciated. -
Only Patrol Missions being generated
JG7_X_Man replied to JG7_X_Man's topic in DCG Public Discussion
I think my issue has something to do with my allcampaigns,dcg file. My designated front may be the problem. My front is located in my .srd (channel_sea) file but doesn't show up in the "Location of Front" drop-down list in the DCG GUI - should I add it to the allcampaigns,dcg file as a location? -
Nevermid - User error.
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Paul - Can you please re-post 3.49 beta 1 please? I had more success with that version. Thanks!
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Only Patrol Missions being generated
JG7_X_Man replied to JG7_X_Man's topic in DCG Public Discussion
Hi Paul! I selected sweeps and air superiority missions. Its weird because all the other units are assigned deep penetration missions and escort. I wonder if this has something to do with me setting chances of engagement to 100%? Which doesn't work either because I set the mission to run on auto for 1 hour and no engagement. -
Ummm - I wonder why the He 111-H6 isn't affected.
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Has anyone ran across this issue using 3.49 beta 2? Doesn't matter what mission type I select in DCG, the next mission is always patrolling my airfield.
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Thanks Lonestar! I got my responses mixed for you and Lowengrin! It seems I don't have a route for the Tramps to move back after - maybe that's why they didn't unload? I will add that right now. Not sure I need Timetable to "on" either
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Hi Paul - I don't understand. I have attached my timetable and excerpt from the .srd can you see what I have done wrong? Thanks
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19420819 TimeTable On 19420819 BeachheadReset Off 19420819 SetTimePassage Extremely Slow 19420819 AttackRendezvous Axis = 16908.32 76573.78 19420819 NewColumn 1_Chief Ships.Tramp 1 @Channel_Red1_Sea $Freighter_HMS_Duke_of_Wellington ~A 19420819 NewColumn 2_Chief Ships.Tramp 1 @Channel_Red1_Sea $Freighter_HMS_Glengyle ~A 19420819 NewColumn 3_Chief Ships.Tramp 1 @Channel_Red1_Sea $Freighter_HMS_Invicta ~A 19420819 NewColumn 4_Chief Ships.Tramp 1 @Channel_Red2_Sea $Freighter_HMS_Prince_Charles ~A 19420819 NewColumn 5_Chief Ships.Tramp 1 @Channel_Red2_Sea $Freighter_HMS_Prince_Leopold ~A 19420819 NewColumn 6_Chief Ships.Tramp 1 @Channel_White1_Sea $Freighter_HMS_Princess_Beatrix ~A 19420819 NewColumn 7_Chief Ships.Tramp 1 @Channel_White1_Sea $Freighter_HMS_Princess_Astrid ~A 19420819 NewColumn 8_Chief Ships.Tramp 1 @Channel_White2_Sea $Freighter_HMS_Prince_Albert ~A 19420819 NewColumn 9_Chief Ships.Tramp 1 @Channel_White2_Sea $Freighter_HMS_Queen_Emma ~A 19420819 NewColumn 10_Chief Armor.4-ChurchillIII 1 @1_Chief $14th_Canadian_Tank_Battalion_A_Company ~T 19420819 NewColumn 11_Chief Armor.4-ChurchillIII 1 @2_Chief $14th_Canadian_Tank_Battalion_B_Company ~T 19420819 NewColumn 12_Chief Armor.4-ChurchillIII 1 @3_Chief $14th_Canadian_Tank_Battalion_C_Company ~T 19420819 NewColumn 13_Chief Armor.4-ChurchillIII 1 @4_Chief $14th_Canadian_Tank_Battalion_D_Company ~T 19420819 NewColumn 14_Chief Armor.4-ChurchillIII 1 @5_Chief $14th_Canadian_Tank_Battalion_E_Company ~T 19420819 NewColumn 15_Chief Armor.4-ChurchillIII 1 @6_Chief $6th_Canadian_Army_Tank_Brigade_1st_Battalion ~T 19420819 NewColumn 16_Chief Armor.4-ChurchillIII 1 @7_Chief $6th_Canadian_Army_Tank_Brigade_2nd_Battalion ~T 19420819 NewColumn 17_Chief Armor.4-ChurchillIII 1 @8_Chief $6th_Canadian_Army_Tank_Brigade_3rd_Battalion ~T 19420819 NewColumn 18_Chief Armor.4-ChurchillIII 1 @9_Chief $6th_Canadian_Army_Tank_Brigade_4th_Battalion ~T 19420819 NewColumn 19_Chief Vehicles.USACarsColumnA 1 @1_Chief $Royal_Hamilton_Light_Infantry ~T 19420819 NewColumn 20_Chief Vehicles.USACarsColumnA 1 @4_Chief $Essex_Scottish_Regiment ~T 19420819 NewColumn 21_Chief Vehicles.USACarsColumnA 1 @6_Chief $No3_Commando_Royal_Marines ~T 19420819 NewColumn 22_Chief Vehicles.USACarsColumnA 1 @8_Chief $No4_Commando_Royal_Marines ~T 19420819 NewColumn 23_Chief Vehicles.USACarsColumnA 1 @2_Chief $1st_Ranger_Battalion_A_Company ~T 19420819 NewColumn 24_Chief Vehicles.USACarsColumnC 1 @3_Chief $3rd_Royal_Canadian_Artillery_Field_Regiment ~T 19420819 NewColumn 25_Chief Vehicles.USACarsColumnC 1 @5_Chief $4th_Royal_Canadian_Artillery_Field_Regiment ~T 19420819 NewColumn 26_Chief Vehicles.USACarsColumnC 1 @7_Chief $5th_Royal_Canadian_Artillery_Field_Regiment ~T 19420819 NewColumn 27_Chief Vehicles.USACarsColumnC 1 @9_Chief $6th_Royal_Canadian_Artillery_Field_Regiment ~T 19420819 NewColumn 28_Chief Vehicles.GermanyCarsColumnA 2 @Dieppe_Red1_Camp $72nd_German_Motorized_Infantry ~A 19420819 NewColumn 29_Chief Vehicles.GermanyCarsColumnC 2 @Dieppe_Red1_Camp $73rd_German_Motorized_Infantry ~A 19420819 NewColumn 30_Chief Vehicles.GermanyCarsColumnA 2 @Dieppe_Red2_Camp $74th_German_Motorized_Infantry ~A 19420819 NewColumn 31_Chief Vehicles.GermanyCarsColumnC 2 @Dieppe_Red2_Camp $75th_German_Motorized_Infantry ~A 19420819 NewColumn 32_Chief Vehicles.GermanyCarsColumnA 2 @Dieppe_White1_Camp $76th_German_Motorized_Infantry ~A 19420819 NewColumn 33_Chief Vehicles.GermanyCarsColumnC 2 @Dieppe_White1_Camp $77th_German_Motorized_Infantry ~A 19420819 NewColumn 34_Chief Vehicles.GermanyCarsColumnA 2 @Dieppe_White2_Camp $78th_German_Motorized_Infantry ~A 19420819 NewColumn 35_Chief Vehicles.GermanyCarsColumnC 2 @Dieppe_White2_Camp $79th_German_Motorized_Infantry ~A 19420819 NewColumn 36_Chief Armor.4-PzIVF2 2 @Dieppe_Red1_Camp $301nd_Anti_tank_Battalion_A_Company ~A 19420819 NewColumn 37_Chief Armor.4-PzIVF2 2 @Dieppe_Red1_Camp $301nd_Anti_tank_Battalion_B_Company ~A 19420819 NewColumn 38_Chief Armor.4-PzIVF2 2 @Dieppe_Red2_Camp $301nd_Anti_tank_Battalion_C_Company ~A 19420819 NewColumn 39_Chief Armor.4-PzIVF2 2 @Dieppe_Red2_Camp $301nd_Anti_tank_Battalion_D_Company ~A 19420819 NewColumn 40_Chief Armor.4-PzIVF2 2 @Dieppe_White1_Camp $302nd_Anti_tank_Battalion_A_Company ~A 19420819 NewColumn 41_Chief Armor.4-PzIVF2 2 @Dieppe_White1_Camp $302nd_Anti_tank_Battalion_B_Company ~A 19420819 NewColumn 42_Chief Armor.4-PzIVF2 2 @Dieppe_White2_Camp $302nd_Anti_tank_Battalion_C_Company ~A 19420819 NewColumn 43_Chief Armor.4-PzIVF2 2 @Dieppe_White2_Camp $302nd_Anti_tank_Battalion_D_Company ~A 19420819 NewColumn 44_Chief Ships.HMSCossack 1 @Channel_White1_Sea $Destroyer_HMS_Calpe ~A 19420819 NewColumn 45_Chief Ships.HMSMatabele 1 @Channel_White2_Sea $Destroyer_HMS_Fernie ~A 19420819 NewColumn 46_Chief Ships.HMSNubian 1 @Channel_Red1_Sea $Destroyer_HMS_Brocklesby ~A 19420819 NewColumn 47_Chief Ships.HMSTartar 1 @Channel_Red2_Sea $Destroyer_HMS_Garth ~A 19420819 NewColumn 48_Chief Ships.HMSCossack 1 @Channel_White1_Sea $Destroyer_HMS_Albrighton ~A 19420819 NewColumn 49_Chief Ships.HMSMatabele 1 @Channel_White2_Sea $Destroyer_HMS_Berkeley ~A 19420819 NewColumn 50_Chief Ships.HMSNubian 1 @Channel_Red1_Sea $Destroyer_HMS_Bleasdale ~A 19420819 NewColumn 51_Chief Ships.HMSTartar 1 @Channel_Red2_Sea $Destroyer_ORP_Slazak ~A 19420819 RoadBlockOn Dieppe_White1_Beach to Dieppe_White1_BeachHead 19420819 RoadBlockOn Dieppe_White2_Beach to Dieppe_White2_BeachHead 19420819 RoadBlockOn Dieppe_Red1_Beach to Dieppe_Red1_BeachHead 19420819 RoadBlockOn Dieppe_Red2_Beach to Dieppe_Red2_BeachHead 19420820 RemoveColumn 1_Chief . . . 19420820 RemoveColumn 51_Chief 19420820 BeachheadReset On 19420820 RoadBlockOff Dieppe_White1_Beach to Dieppe_White1_BeachHead 19420820 RoadBlockOff Dieppe_White2_Beach to Dieppe_White2_BeachHead 19420820 RoadBlockOff Dieppe_Red1_Beach to Dieppe_Red1_BeachHead 19420820 RoadBlockOff Dieppe_Red2_Beach to Dieppe_Red2_BeachHead 19420820 SetTimePassage Normal [Dieppe_Red2_Harbor to Channel_Red2_Sea] 19098.37 77553.71 120.00 0 2 5.277777777777778 18347.46 78200.91 120.00 0 2 5.277777777777778 17301.57 79101.22 120.00 [Channel_Red2_Sea to Ramsgate_Harbor] 17301.57 79101.22 120.00 0 2 5.277777777777778 8043.96 89912.89 120.00 [Dieppe_Red20_sea to Channel_Red20_Sea] 18593.59 77166.92 120.00 0 2 5.277777777777778 17869.88 77698.61 120.00 0 2 5.277777777777778 16715.47 78605.23 120.00 [Channel_Red20_Sea to Ramsgate_Harbor] 16715.47 78605.23 120.00 0 2 5.277777777777778 7361.29 89467.26 120.00 [Dieppe_Red1_Harbor to Channel_Red1_Sea] 18144.15 76679.42 120.00 0 2 5.277777777777778 17262.52 77338.48 120.00 0 2 5.277777777777778 16082.24 78291.36 120.00 [Channel_Red1_Sea to Ramsgate_Harbor] 16082.24 78291.36 120.00 0 2 5.277777777777778 6740.77 88939.28 120.00 [Dieppe_Red10_Harbor to Channel_Red10_Sea] 17702.23 76248.61 120.00 0 2 5.277777777777778 16753.73 76957.35 120.00 0 2 5.277777777777778 15653.79 77795.09 120.00 [Channel_Red10_Sea to Ramsgate_Harbor] 15653.79 77795.09 120.00 0 2 8.055555555555555 6316.16 88442.09 120.00 [Dieppe_White2_Harbor to Channel_White2_Sea] 17291.12 75843.97 120.00 0 2 5.277777777777778 16279.93 76518.14 120.00 0 2 5.277777777777778 15222.88 77264.13 120.00 [Channel_White2_Sea to Ramsgate_Harbor] 15222.88 77264.13 120.00 0 2 5.277777777777778 5895.85 88008.13 120.00 [Dieppe_White1_Harbor to Channel_White1_Sea] 16681.50 75484.20 120.00 0 2 5.277777777777778 15820.15 76038.26 120.00 0 2 5.277777777777778 14824.90 76758.08 120.00 [Channel_White1_Sea to Ramsgate_Harbor] 14824.90 76758.08 120.00 0 2 5.277777777777778 5302.51 87703.64 120.00
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Been trying to get my Operation Jubilee to work - issue I am having now: ships are not unloading and the defenders are all the way to the beach with no enemy to attack. Some ships (Tramps) come all the way up to the shore. Still working on it! Also - I want to say wow Paul! You are a genius! Just opening the mission file DCG generates in FMB and looking at what Paul's brainchild generates is just amazing! Franking awesome work!
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Figured it out! Opened up Lonestar's BoB Campaign that used UKCannon's Channel map and saw he created a srd route from one end to the other of the map splitting the channel in two. Replicating this in my .mis file using the same logic solved the problem.
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I don't have a .prd file.
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I have my campaign generating missions again - still having issues with generating the 1st mission with wrong Luftwaffe aircraft but I open up DCG and manually change them. My former issue of blowing aircraft up was caused by either a squadron that isn't in game or the DC-3A (not sure which - but that's OK). Question: I have set Red side to attack but I can't seem to get DCG to generate a Red bombers mission to attack ground targets (Opel Fuel Trucks) deep into axis held territory. I have "massed bombers" set with the front set to a spot in the English Channel, radius is set to 550 Km. When I set the Front to Calais I get bombers to attack but it changes the front markers (Calais is contested - which is what I don't want). Any suggestions?
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Hi Paul - Just wondering if you made any changes to how DCG assigns runways with this latest version?
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I have noticed that only 1 of the 4 bombers spawn in my test campaign - does anyone know what might cause this? Doesn't matter if it's a ground or air start. Yes I have double checked the. mis and 4 planes are present. - Fixed! corrupt .mis file. too much manual editing.
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I removed 233Squadrontc00 and it stopped. Thanks Paul!
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That was the 1st thing I checked (upgrade/downgrade). I am checking the folder/dogfight id and will report back after more testing. Thanks Paul.
