January 27, 20215 yr comment_66410 It has long been a dream of mine to program the AI pilots into being something worth flying against in single player and not merely bullet sponges usable only as a tool to calibrate my Mk.II eyeballs for lead computing. I am only beginning to learn coding as a career path but I would like to know exactly what it is I need to know to start messing with the programming of bots. I have been encouraged in this by the fairly recent Alpha Dogfight trials which left me rather unimpressed with the performance of AI. I was thinking about using IL-2 1946 for this but I am unsure if the source code is available for this or if perhaps the necessary code is accessible for IL-2 GB. Any assistance is greatly appreciated! Report
January 27, 20215 yr comment_66413 I don't believe the source code for IL-2 1946 was ever made officially public. Rather, it was hacked, and the late 2000s mods that sprung up were a result of that hack. Team Diadalos, the group that was continuing IL-2 1946's development (and currently has it on version 4.14), continued the work started by 1C: Maddox with a non-commercial license. http://forum.1cpublishing.eu/showthread.php?t=28618 Report
January 27, 20215 yr Author comment_66417 Surprised, and happy, to know these guys are still hard at work on this sim! Will have to get my hands on the code and begin dabbling with it, that is if I even know enough about coding to make sense of it at this point. Report
January 28, 20215 yr comment_66426 Here is DT's official email if you want to consider offering your services to them. daidalos.team@gmail.com Wheels Report
January 29, 20215 yr comment_66457 Barton, Just as long as nothing you program shows up at my front door, got it? S! Report
January 29, 20215 yr Author comment_66470 It might show up on your six, if I do it right. Hopefully I'm not the guy that makes skynet real. Report
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