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Labroisse

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Everything posted by Labroisse

  1. Merry Christmas to all! And what is this guy doing^ ?
  2. You too Mox, and happy holidays to all of JG 1 and their families.
  3. Some excellent stuff here too: http://www.buyoutfootage.com/pages/subtops/pd_militaryhistoric.html
  4. I tell ya', I don't get no respect.
  5. Saw this today: http://www.nydailynews.com/news/rare-wwi-photos-reveal-life-trenches-gallery-1.1807073
  6. Someone posted this at Team Fusion forums. Check out the flame bursts: Very cool. This game runs like a dream now. Ferd
  7. Pretty cool, check this out: http://www.youtube.com/watch?v=HPcfiCMj_i4 Even sounds pretty nice.
  8. Got this book for Christmas: http://www.amazon.com/The-Great-War-Imperial-Museums/dp/0385350708 Really nice, I highly recommend.
  9. Thanks for this Fred.
  10. Wow, nice Fred, thanks! Perhaps you could make my wheel covers red to be consistant with the rest of Jasta 11? And by the way, that is one big-ass mouse, Maus.
  11. So we'll be back to shooting you down again soon?
  12. Get that new rig runnin' and get back in the air dude! Seriously, we appreciate all you do Raven.
  13. Officially small.
  14. About time. How much are we paying that Krupinski guy anyway?
  15. Such negativity.
  16. http://il2sturmovik.net/ Q. Will BOS be based on the Digital Nature engine (777 Studios Technology)? A. Yes, the Digital Nature engine and associated technologies will be the basis for BOS, but of course work will be done to make it ready for WWII aircraft and other changes to the code will no doubt occur over time. The engine is an ever evolving piece of software. Q. Why was the Digital Nature engine chosen instead of the CLOD engine? A. The Digital Nature engine is an advanced game engine that has been developed over several years and powers ROF with great results. Besides being relatively bug free and well-functioning, it has advanced physics, realistic flight-modeling, progressive damage modeling, complex ballistics, detailed environmental modeling, detailed terrain modeling and superb graphics rendering. Above all else it is more modular and flexible than the CLOD engine. It can even support different types of player vehicles from main battle tanks to giant robots. Using the Digital Nature engine will provide users with a well-functioning product at launch that can be brought to market fairly quickly. It can still be further enhanced in the future as needed. Q. Will BOS install over CLOD as promised by previous management? A. Sorry it will not, BOS will be based on a completely different engine and be a completely different product line.
  17. Pretty cool. Think I'll pick one up when they get to ebay. http://www.thenews.com.pk/Todays-News-1-138329-WWII-era-Spitfires-to-be-excavated-in-Myanmar
  18. Hope you drained the pool this time.
  19. I'm seeing floating trees and buildings (confirmed byothers on the forums) and flashing textures. New flare gun animation is pretty cool! New we can all shoot flares at Degelow at the same time.
  20. ROF Update is available: http://riseofflight.com/forum/viewtopic.php?t=25227
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