-
Posts
22,649 -
Joined
-
Last visited
-
Days Won
1,284
Everything posted by Klaiber
-
Thanks Cuban!
-
Nice work Barton!
-
JG I "Richthofen" - FIF2017 Session B3 (4 March 2017)
Klaiber replied to Klaiber's topic in Squadron News
I was just testing you. Looks like you're not an Entente spy. -
S! All, The following JG I pilots are being recognized for there actions during Session B3 of Flanders In Flames 2017 (flown on 4 March 2017). Congratulations! . . . German Army Report Hptm. Manfred Barton, Jasta 4 (session #B3, 4 March 2017), for gallantry in battle, but also extraordinary fidelity and essential service. [second pilot in JG1 to reach 20 air-to-ground victories] OffzSt. Anton Rotermann, Jasta 11 (session #B3, 4 March 2017), for gallantry in battle, but also extraordinary fidelity and essential service. [esprit de corps]
-
FIF 2017 "Winter Campaign" - B3 Results (Saturday, 4 March 2017): Blue (Entente) Objectives Completed: 9 Central Factory Destroyed Reconnaissance of front lines (Trench Map) Completed Central Train Destroyed Reconnaissance of hidden Central HQ (Recon) Completed Central Bridge Destroyed Central Aerodrome Destroyed Central HQ Destroyed Reserve Unit Destroyed Wreath drop Completed Red (Central) Objectives Completed: 16 Espionage mission (Espion) Completed Artillery Correction (Arty Spotting) Completed Reconnaissance of hidden Entente HQ (Recon) Completed Entente Aerodrome Destroyed Moving Entente Ship Destroyed Entente Factory Destroyed Entente Bridge Destroyed Prisoner Rescued Entente HQ Destroyed Strategic Recon Completed Espionage Target Destroyed Reserve Unit Destroyed Front Line Unit Destroyed Moving Entente Train Destroyed Wreath drop Completed HQ reconnaissance Secondary Objective Completed Total "Phase B" Objectives Completed (to date): Blue Team = 14 + 15 + 9 = 38 Red Team = 13 + 14 + 16 = 43 . . . Server Stat Information: http://fif.jg1.org/mission/4055/ . . . Server Screenshots:
-
Cool, I'll have to check this out.
-
Great video Barton, as always! Looking forward to next week's installment.
-
JG I "Richthofen" - FIF2017 Session B2 (25 February 2017)
Klaiber replied to Klaiber's topic in Squadron News
Sorry about that! I mixed up your name with Madvlk (who's Wilhelm). All fixed. -
S! All, The following JG I pilots are being recognized for there actions during Session B2 of Flanders In Flames 2017 (flown on 25 February 2017). Congratulations! . . . Honor Goblet for Successful Attacks from the Air Lt. Peter Pragr, Jasta 6 (session #B2, 25 February 2017), for the destruction of 1 enemy ground targets within one streak. German Army Report Lt. Peter Pragr, Jasta 6 (session #B2, 25 February 2017), for gallantry in battle, but also extraordinary fidelity and essential service. [impressive streak - 8 air victories, 1 ground victory, 2 wounded-in-actions, over 18 sorties] Oblt. Stefan (Steewe) Schwarz, Jasta 6 (session #B2, 25 February 2017), for gallantry in battle, but also extraordinary fidelity and essential service. [esprit de corps] OffzSt. Martin Weiss, Jasta 6 (session #B2, 25 February 2017), for gallantry in battle, but also extraordinary fidelity and essential service. [esprit de corps]
-
Very cool! Thanks Raz.
-
Thanks so much!
-
C'est le guerre. Seriously though, I'd be more worried about the ack-ack tearing you up than any pilot strafing you. Any pilot who tries to get in close to you while you're sitting in the "tan zone" of No Man's Land has a death wish. Or is Chuck Norris. The "tan zone" is not a place that any aircraft wants to be for very long. My advice would be to take the screenshots ASAP and then get out of game ASAP. Basically, it's the same amount of time as it would take you to unstrap your seatbelts, grab your side arm, check your surroundings, and run for the cover of a shell hole. If anyone has actually ditched in No Man's Land before, and has an better description of the steps they've taken, I'd love to be able to add this to the thread. Post below!
-
Hi All, I've heavily edited and re-posted this. Take a look before Saturday's mission. Let me know if there are any questions.
-
FIF 2017 "Winter Campaign" - B2 Results (Saturday, 25 February 2017): Blue (Central) Objectives Completed: 15 Espionage mission (Espion) Completed Artillery Correction (Arty Spotting) Completed Reconnaissance of hidden Entente HQ (Recon) Completed Entente Aerodrome Destroyed Moving Entente Ship Destroyed Entente Factory Destroyed Entente Bridge Destroyed Entente HQ Destroyed Strategic Recon Completed Espionage Target Destroyed Reserve Unit Destroyed Front Line Unit Destroyed Moving Entente Train Destroyed Wreath drop Completed HQ reconnaissance Secondary Objective Completed Red (Entente) Objectives Completed: 14 Central Factory Destroyed Artillery Correction (Arty Spotting) Completed Reconnaissance of front lines (Trench Map) Completed Central Train Destroyed Reconnaissance of hidden Central HQ (Recon) Completed Central Bridge Destroyed Central Aerodrome Destroyed Central General Captured Central HQ Destroyed Prisoner Rescued Reserve Unit Destroyed Moving Central Ship Destroyed Wreath drop Completed Front Line Unit Destroyed Total "Phase B" Objectives Completed (to date): Blue Team = 14 + 15 = 29 Red Team = 13 + 14 = 27 . . . Server Stat Information: http://fif.jg1.org/mission/4005/ . . . Server Screenshots:
-
Hi AlexFox, You're all set for the Red Team. You should now have access to their area when you log in. The JG1 TS information should be there as well. The server password is given through TeamSpeak. Should you have any questions, just let me know.
-
Hi Martin, Not a problem. Mertens is all set as well. He should now have access to the Red area. Here's a link to our mission times: http://forum.jg1.org/topic/3010-flanders-in-flames-calendar/ Missions are run on Saturdays at 2PM EST (which should be 8PM CET). Hope this helps!
-
Hi All, I wanted to post a bit about No Man's Land, and our rules regarding it. Up until last weekend (2/25/2017), our tournament ruleset stated the following: The idea was that a crashed pilot who came down in No Man's Land (and survived the crash) would ask a Team commander first before hitting refly, thereby getting a verification that they weren't captured. And additionally, my general rule of thumb had always been that landing in the brown dirt meant that you were safe to fly again, while landing in the green grass of the enemy meant that you were captured, regardless of what the FIF stats said. Even though these rules seem weird, they existed for a specific reason. The Old Reasons: When FIF moved from RB3D to ROF in 2011, No Man's Land was intended to be a full capture zone, where everyone was captured regardless of where you put down. However, eventually, No Man's Land became a "25% chance of escape" zone. Pilots would receive a message letting them know their fate. This was popular, but generally hard on the mission builder (i.e. Butzzell). Eventually, when pilot numbers started to drop off during the North American flight times, the No Man's Land rule was modified again, and all of No Man's Land became a refly area. In other words, if you put down anywhere within No Man's Land, you could refly after 5 minutes. This was designed to create a buffer between the front lines, but also give everyone a break, so that in-game numbers would stay high during the mission. This is what that looked like: And that's the way it's officially been up until last Saturday. And no one bothered to re-examine the rule again because nothing happened that caused us to think about it. That's now changed, and as a result, we've sat down an thought about it. What's Changing: After a lot of discussion among the FIF Admins, we came to the realization that none of what we were doing really worked anymore. Firstly, the "dirt = not captured" / "grass = captured" thing doesn't prove anything, and only causes confusion. The game designers made the edges of No Man's Land unique, by adding in distinctive and misleading map features. Thus, it's often impossible to tell where you are through a screenshot of your crashed aircraft. Secondly, we no longer need all of No Man's Land to be a refly area. With around 30 vs 30 pilots per week, we have more than enough virtual airmen in flight to complete the 16 objectives we currently run. Casualties affecting game-play aren't a factor anymore. Rather, what we really need is a better representation of the WW1 front-line environment. And, as a result, here is the change that is going into effect immediately (starting with the next session, B3, flown on 4 March 2017): What you can see is that the FIF No Man's Land is now split between three visible zones. A "pink zone", a "blue zone", and a "tan zone" in the middle. These are all present in the game, and can be control by the map maker (i.e. Butzzell). The "pink zone" is the maximum extension of Central territory, and will capture Entente pilots. The "blue zone" is the maximum extension of Entente territory, and will capture Central pilots. Both of these zones extend over the trench systems, and are thus as historically placed as we can make them. Only the "tan zone" in the middle is an "escape and refly" area. If someone can ditch in the "tan zone" in the middle, they're safe to refly again after a 5 minute wait. All aircraft "on the line" go to the pilot. However, there is a catch here, which I'm sure you all see coming. The "tan zone" on FIF maps is a Valley of Death filled with machine gun emplacements and AAA. If someone gets close enough to ditch in the "tan zone", and survive the crash, they now have to survive the ground fire which will be coming up to meet them. It's not impossible, and there is a chance that they can escape it unharmed. But it's hard, and as close to real life as we can get. What to do if you come down in No Man's Land? So, you've crash landed in the "tan zone" of No Man's Land... or at least, you think you have. And somehow, you've not been eaten up by murderous ground fire. Great crashing pilot! What do you do now? Well, the first thing you need to do is pinpoint your exact location by checking the in-game map. Remember, talking about the scenery that you see with your Team commanders is not going to help them determine whether you can legally refly or not. Once you've determine where you are through the in-game map, take a screenshot of your exact location on that map. In fact, if you can, take two. One zoomed out so we can see that area. And one zoomed in so we can see the exact pinpoint location. Zooming is important for clarity, as a group of clear screenshots are unambiguous and completely defendable. For example, when zoomed out, this screenshot of a ditched aircraft looks like it's safe because it's "on the line". However, when zoomed in, you can see that it's actually not "on the line" It's actually captured. And the FIF stats will show it as captured after the mission is over. So, to review: If you come down in No Man's Land, and you're checking to see if you were captured: Check the in-game map to see where you are. Take a couple of screenshots at different zooms to show your actual location. Tell a Team commander what happened, and if necessary show them the screenshots. If you're given the go-ahead to refly after this, you can do so, provided you wait the appropriate 5-minutes. Ruleset Rewording: Finally, in order to facilitate a better understanding of our rules regarding No Man's Land, I've updated the FIF ruleset to reflect the above changes. http://forum.jg1.org/topic/2216-flanders-in-flames-ruleset/ Here is the update in English (with the added portion in red): I have also attempted to update the German, French, Russian, and Portuguese rules. German: Wenn ein Pilot auf eigenem Gebiet oder im Niemansland notgelandet ist, Er muss seine Position auf der Karte überprüfen. Wenn er nicht im feindlichen Gebiet ist, so kann er von seinem ursprünglichen Flugfeld nach Maßgabe seines Kommandooffiziers und nach der 5-Minütigen Wartezeit wieder starten, sofern auf dem Flugfeld ein Flugzeug zur Verfügung steht. French: Si un pilote doit atterir ou est détruit dans le no man's land et survit à l'événement, Il doit vérifier sa position sur la carte. S'il n'est pas en territoire ennemi, ce pilote peut commuter à un nouvel avion et décoller encore de son aérodrome original à condition qu'un autre avion soit disponible et à la discrétion du (CO) et après un temps mort 5 minute. Russian: ЕÑли пилот разбилÑÑ Ð½Ð° дружеÑкой территории или на линии фронта, но при Ñтом выжил, он должен проверить его положение на карте в игре. ЕÑли он не находитÑÑ Ð² пределах территории противника, то, ÑпуÑÑ‚Ñ 5 минут, он может выбрать другой доÑтупный Ñамолет Ñ Ð´Ð¾Ð¼Ð°ÑˆÐ½ÐµÐ³Ð¾ аÑродрома и вылететь повторно по уÑмотрению командующего команды. Portuguese: Se um piloto cair na Terra de Ninguém (fronteira entre os territórios) e sobreviver ao evento, Ele deve verificar sua posição no mapa no jogo. Se ele não está dentro do território inimigo, após um perÃodo de 5 minutos poderá mudra para uma nova aeronave e decolar novamente de seu aeródromo original, desde que outra aeronave esteja disponÃvel e conforme a decisão do seu comandante. I had to heavily rely on Google Translate here. So if you're a native speaker of any of these languages, and have a better translation for me, please post below! Thanks in advance, and should anyone have any questions, just let me know. I'll do my best to answer.
-
Hi Martin, I'm sorry I didn't see this sooner. I've added you to the Red Team. You should now have access to their area when you log in. The JG1 TS information should be there as well. The server password is given through TeamSpeak. Should you have any questions, just let me know.
-
It might have been =VS=_emely . http://fif.jg1.org/sortie/12687/ He was definitely flying the hell out of it.
-
Really enjoyed watching the engagements!
-
S! All, The following JG I pilots are being recognized for there actions during Session B1 of Flanders In Flames 2017 (flown on 18 February 2017). Congratulations! . . . Knight's Cross with Swords of the Royal House Order of Hohenzollern Oblt. Richard (Vonrd) Ausweichen, Jasta 4 (session #B1, 18 February 2017), for the destruction of 12 enemy ground targets within one streak. Honor Goblet for Successful Attacks from the Air Hptm. Baron von Faehig, Jasta 6 (session #B1, 18 February 2017), for the destruction of 4 enemy ground targets within one streak. German Army Report Hptm. Manfred Barton, Jasta 4 (session #B1, 18 February 2017), for gallantry in battle, but also extraordinary fidelity and essential service. [22 air kills - first pilot in JG1 to qualify for the Blue Max twice].
-
Great find Lee! Gonna get this too.
-
It does, as that's how I post images on the forums. But it could be that I don't have the correct / official links to the images.
-
Btw: they look nice.
-
It should be this: Here's my FW 190: [img=https://dl.dropbox.com/s/jk6tfxsip5stz0b/2017_2_21__4_21_25.bmp] [img=https://dl.dropbox.com/s/5grswuhhcfasan0/2017_2_21__4_23_53.bmp] [img=https://dl.dropbox.com/s/13oucyh5w5fd2y4/2017_2_21__4_25_9.bmp] Link to DDS file: https://www.dropbox.com/s/7ecb3cwco99h033/JG1_Vonrd.dds?dl=0But for whatever reason, it keeps saying that the file extension aren't valid. bmp images should work. My advice would be to convert them to jpgs or pngs. And then try again.
