-
Posts
329 -
Joined
-
Last visited
-
Days Won
6
Everything posted by idefix44
-
Hi Sir, Game: IL2 1946 4.13.4m Stock Dedicated Server Mode: Dogfight Bug: In the dcg.ini file, line #86, the parameter DSMinutes seems to be ineffective. Set it to 5 minutes: DSMinutes=5 Minutes DCG creates a mission: 19 squadrons in the [WING] paragraph but only 2 off them have a StartTime parameter (StartTime 16). Extract from the DCG 3.48 Readme.txt: In addition, players can set the delay (in minutes) for the first in-game spawning of flights on the Waypoint Settings Panel. May be am I wrong, but I thought that the DSMinutes parameter affects all squadrons. Like this: DSMinutes=Default Results: 17 squadrons with no StartTime and 2 with a StartTime 11 DSMinutes=5 Minutes Results: 17 squadrons with a StartTime 5 and 2 with a StartTime 16 Have a good day (and weekend)
-
Of course. Thanks.
-
In the class.dcg: HS_129B2 HS-129 B-2 de 2 4 0 194201 194501 HS_129B3Wa If I change de 2 4 0 to de 2 4 1 does the plane become flyable by human?
-
And in the master file?
-
You're the best.
-
Take your time, Sir. I'll double the amount of Semovente 47-32 and substitute half of them when/if the Semovente 75/18 become available in DCG. Have a good day.
-
I don't use any modded version. The Semovente 75/18 is available in the stock version since 4.11. As well as the others italian materials: Autoblindo AB 41 Carro Armato L6-40 Carro Armato 13-40 Semovente 47-32 Wich are available in DCG... May be do you skipped adding it. Luckily it's never too late. I want to use it to create some DCG campaigns using the Tobruk map Thanks by advance.
-
I want to add the Semovente 75/18 in the armor.dcg file. But it seems that its alias in IL2 (4-Semovente_751840) is too long. Am I wrong? It seems to be fine with the gobjects.dcg and the gunits.dcg files.
-
Nephris, you're brilliant.
-
In the dcg.ini file, I use the ServerInfo line. Like this: ServerInfo=Before take-off, external view is allowed for easier taxiing. The sentence "Before take-off, external view is allowed for easier taxiing." is added at the bottom of the briefing each mission. I never try a longest sentence...
-
Don't forget to take care about the time format in the log.dcg file (AM, PM). Extract: [Mar 18, 2017 11:24:23 PM] Mission: net/dogfight\DCG\Slovakia_Online194403120.mis is Playing [11:24:23 PM] Mission BEGIN [11:27:04 PM] IV_StG2000 damaged on the ground at 83401.68 118976.914 [11:27:04 PM] IV_StG2000(0) was wounded at 83401.68 118976.914 [11:27:04 PM] IV_StG2000(0) was heavily wounded at 83401.68 118976.914 [11:27:04 PM] IV_StG2000(0) was killed at 83401.68 118976.914 [11:27:04 PM] IV_StG2000 shot down by landscape at 83401.68 118976.914 [11:27:24 PM] IV_StG2001 damaged on the ground at 83401.695 118980.84 [11:27:24 PM] IV_StG2001(0) was wounded at 83401.695 118980.84 [11:27:24 PM] IV_StG2001(0) was heavily wounded at 83401.695 118980.84 [11:27:24 PM] IV_StG2001(0) was killed at 83401.695 118980.84 [11:27:24 PM] IV_StG2001 shot down by landscape at 83401.695 118980.84 [11:27:48 PM] 60_Chief9 destroyed by 18_Chief3 at 96465.0 102632.0 [11:36:06 PM] 18_Chief4 destroyed by 18_Chief3 at 95500.0 102735.22 [11:36:39 PM] 18_Chief5 destroyed by 18_Chief3 at 95500.0 102791.09 [11:44:10 PM] 190ShAP000 removed at 213540.06 86510.586 [11:46:01 PM] 25IAP100 removed at 192326.44 100574.39 [11:46:32 PM] 60_Chief2 destroyed by 18_Chief3 at 96359.0 102684.0 [11:47:12 PM] 190ShAP001 removed at 213721.45 86725.99 [11:47:18 PM] 60_Chief1 destroyed by 18_Chief3 at 96344.0 102691.0 [11:48:57 PM] ... If "Mission BEGIN" + 240 seconds time - "Mission BEGIN" time < 0 then BIG KATASTROPHE Sir, you make me happy. Do you know that...
-
Remind me again as to why transports need special treatment? Because they have to be able to land everywhere in order to resupply/repair the Location_Airfield/_Airstrip. So they have to be able to be transferred from DeHome/RuHome to all airfields even the wrong airfields. Attached: Slovakia_Online194403020.mis Slovakia_Online194403020.properties log.dcg debriefing.txt If you are ok to do the job, only the first four minutes are reliable. So, only the string "shot down by landscape" founded between the "Mission BEGIN" time and the "Mission BEGIN" + 240 seconds time need to be taken into account. This solution works with every kind of airfield (short, long, in flat land or in mountainous region), with every kind of plane (heavy bomber, medium bomber, light bomber, fighter), any squadron size (2 planes to 16 planes) and any AIs skill (rookie to As). Thanks by advance. Example #1.zip
-
You are a very bad influence! I take it as a compliment. Smarter IL2DCG is... Edit: I'll upload the next eventlog.lst with planes crashing at take-off. And I'll comment it, if you agree... Edit (again): we (you) have to remember that Transport aircrafts (Ju 52, Li-2, C-47, Me 323, etc...) need a special treatment. Edit (for the last time today, I hope): Saying that a rookie squadron is taking-off safely 23 min after the begining of the mission. I and my mate(s) attack. Some of them panic and go down because they are rookie and hit a hill/mountain. So, I think that only the begining of the debriefing/eventlog.lst is reliable...
-
I could add a file as you suggest, but what a pain it would be to manage! For you: If you agree, I can design (suggest) an algorithm. First step when IL2DCG creates a new campaign, next steps, when IL2DCG creates the successive missions. No obligation to restart a running campaign if the airfieldsrestriction.dcg file is created after the begining. For me/the player: At the mission begining, I read the debriefing. I know that some planes crash at take-off (because they are down at the really begining of the mission/debriefing). I easily know wich planes crash and where (since IL2DCG 3.49b11). I edit/create the airfieldsrestriction.dcg file (in the \Data folder), I add the concerned airfields/planes according to the form of presentation. No obligation to restart a running campaign if the airfieldsrestriction.dcg file is edited after the begining. When IL2DCG creates the next mission, it finds some entries in the airfieldsrestriction.dcg file. The squadrons/planes are transferred (with some losses at take-off again) to the DeHome/RuHome (from the allcampaigns.dcg file in the \Data folder). All others squadrons/planes transfers comply with this rule (no transfer from the DeHome/RuHome to a wrong airfield). and voilà ! Have a good day.
-
Is it not enough to set Zilina (and other really bad airfields) to airstrips to keep the big planes off them...? Light bombers (JU_88A4, BF_110G2) crash too, even with the lighter payload. Alternatively, reverse the take off direction? The choosen take-off direction take account of the relief. My final airfields.dcg is the result of a lot of tests. Furthermore, I use a custom payloads.dcg. Sir, this is just a suggestion for improvement. It isn't, in any case, for you, an obligation to do. Thanks for IL2DCG. Attached: my third party campaign (CDG_Slovakia_Online) ready to be used in dogfight mode with the stock game (4.13.3m). If some of you try it and get some problems, I'll help. CDG_Slovakia_Online.zip
-
Sometimes AIs are unable to take-off from some airfields. Even with the lighter payload. So, we can create an airfields.dcg file to reduce the losses at take-off. But, it can be not enough. Can we have available a file like airfieldsrestriction.dcg in wich the listed planes can't be transferred (linked) to the concerned airfields. airfields.dcg [Zilina_Airstrip] TAKEOFF 83528.13 116313.63 0 0 NORMFLY 81199.98 119900.11 1200.00 300.00 NORMFLY 78500.22 123500.21 1500.00 300.00 NORMFLY 74499.91 123500.02 1800.00 300.00 [Zilina_Airfield] TAKEOFF 83401.84 116316.29 0 0 NORMFLY 81199.98 119900.11 900.00 300.00 NORMFLY 79999.93 125000.05 1200.00 300.00 NORMFLY 75000.06 124999.95 1500.00 300.00 airfieldsrestriction.dcg [Zilina_Airstrip] JU_88A4 BF_110G2 PE_2SERIES359 [Zilina_Airfield] JU_88A4 BF_110G2 HE_111H2 PE_2SERIES359 PE_8 [Location_Airfield] Plane_1 Plane_2 Plane_3 Plane_4 [Location_Airstrip] Plane_1 Plane_2 Plane_3 Plane_x is from the 1st column of the class.dcg file; Class air.Plane_x in the .mis file. Thanks in advance. AIs crashes at Zilina ( I-12). Slovakia map.zip
-
A first rate quality product, tested and approved. Thanks Sir.
-
Great.
-
DCG is really magic! Isn't it?
-
Works fine for me. Ok, you're not the king. The GOD of dynamic campaigns
-
Long live the Lowengrin king!
-
In order to make it more clear if possible... The right key words are: _Airfield _Airstrip Without "s" at the end.
-
http://forum.1cpublishing.eu/showthread.php?t=229919 I think that some DCG files need to be updated. Thank you in advance.
-
Can I name a location like this Hill_112 to be used in Normandy, or Hill_206 Hill_208 to be used in North Africa near the Halfaya Pass on Tobruk map? Thanks.
-
Three tanks approach Messina Air Base. A Spitfire take-off in the morning mist... HD on YouTube.
