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Vonrd

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Everything posted by Vonrd

  1. Looking at "Mission Goal Points" structures would be part of the Munitions Factory, North and South Bases, and Comms Center. Is that correct?
  2. Quote: "Structures from 1-10 points." What structures? Any building, bridge, etc.? Are they specified? How can we know which are actual targets?
  3. Does anyone have a contact for Kermit?
  4. Very nice. Too bad they didn't restore it to it's original Dutch service paint scheme. Understandable though.
  5. It's a good engine but be sure to spend a fair amount of time breaking it in. Numerous 5 min runs with full cool down in between (as with any 2 stroke model engine). It did run really strong. I had one of those on a FW-190D9 that I spent a year building. I put all of the details in and had retracting gear and flaps. It was beautiful and won best of show at our club in Rhode Island. It flew well but was heavy due to all of the fancy details. After about 20 or so flights I let it get slow on base to final and did the classic stall / spin. Broke my heart. I carried the remains all the way to California with the thought of re-building but never got around to it. Just a caution about watching the weight on a flying model.
  6. "Due to technical difficulties with the ArtySpotter script we had to remove it for this event." I still don't have a good understanding of how to employ helicopter transported ground forces. For example, how close to the target does a mortar team need to be dropped? How does JTAC work? How many teams can be loaded per heli? Are they all hover pick-ups?, etc. I know that you don't want to have the real mission up and available to practice but without anything like a reduced practice mission with some snippets / examples of the missions to become familiar with the mechanics of how things work, I don't know how to issue op/ords. The practices that I've had the time to attend have been frustrating for me due to tech issues both on my part and the mission as well. I'm hoping that it will be up tomorrow (Wed) and Fri in order to get a better handle. If there's anyone else who would like to step up as Commander, I would gladly pass the baton.
  7. Depicted is a Luftwaffe F-4F-53-MC, 38+66, SN 72-1276, CN 4784 of JG71 painted in NORM 72 camouflage with red rudder, stabilizer tips and fuselage patch to ease identification during air combat training. As photographed during the 1979 Neuburg air show. It would subsequently be one of the Phantoms in the "Phantom Pharewell" send-off celebration on June 27, 2013 at Wittmundhafen Air Base, Germany. All Phantoms were subsequently retired from service with the Luftwaffe. This depiction was based on the default skin "37+36_N72_JG74" with some variation of the camouflage as noted in period photographs of this particular airframe. Some items of note: * All placards / stencils re-done in text and graphic vectors. * Crew given period orange flight suits with appropriate patches and orange flight suit visible in the the first person pilot view. The default command to turn the pilot body on / off is LShft+P. * Crew given period Luftwaffe side caps (garrison caps). * Crew's gloves specified as white gloves by custom args and gloves depicted as worn and grimy. * Engine exhausts darkened to reflect the appearance in period photographs. Colors match the default skin "37+36_N72_JG74" and were kindly provided by Ben_Der. RAL 9006 Weissaluminium: a1a1a0 FS 34079 Forrest Green: 3e3a30 RAL 7012 Basaltgrau: 525658 RAL 9006 Weissaluminium has a RGB 204 / hex cccccc Value of Metallic in the Blue Roughness Channel Link: https://www.digitalcombatsimulator.com/en/files/3343745/
  8. Looks interesting. @Moxy, you had said that you were having difficulties with the default F10 map. Maybe this might help? https://www.digitalcombatsimulator.com/en/files/3343634/
  9. What engine you going to use?
  10. I've seen Part 135 operations who never moved to electronic due to cost and paperwork needed for authorization as well as the cost of the devices needed. I assume that most Air Carriers and Part 135s have switched by now though. I seem to recall it used to be that going electronic was actually a change to the type certificate of the aircraft and was thus a Major Alteration requiring a Field Approval or STC. Otherwise, you still had to have the hard copies readily available, in flight to the pilot, even if using some form of electronic check list. I could be completely wrong though since this is under the operations side and my area of expertise was maintenance.
  11. Can't do this Sat due to IL2 WW1 event at the same time.
  12. Some questions: Why is Red only given the Mi-8? Do the Blue helis not have anti-armor capabilities (Kiowa and Gazelle)? Personally, I would like to include anti-armor for the helis. In the briefing .pdf it alludes to photos but I don't see any: Use the Radio F10 Command for current War/Peace status and additional missions available. Pic 1: Blue Munitions Factory. Destroy factories, warehouses, supply tanks. Pic 2: Blue Munitions Supply Ship. Destroy this ship Pic 3: Port Said. Destroy the supply ships. Pic 4: Destroy the cargo supply ships. Pic 5/6: Spy Rescue It may be too much work but I'm going to ask anyway . Could you have a mini mission map with an area to practice the Arty?
  13. FYI, this only works on the F-18 https://forum.dcs.world/topic/369390-tactical-turns-flying-with-an-ai-wingman/page/2/#findComment-5608138
  14. Signed up (well, I already was actually ) and selected planes.
  15. Regarding DLSS 4: User asked: "Dear @BIGNEWY, I asked this question in some of the DLSS topics but didn't get any answer yet. It seems that DLSS 4 Preset "K" is a very huge step forward for VR users, its quality is exceptional. Unfortunately right now we can only "hack" this version into DCS by DLL changing and for another question you replied that the devs will work on DLSS 4 only AFTER deploying Vulkan. Of course there're some blurs (mainly in MFDs, mirrors and fast movig dial numbers) which could be mainly caused by the lack of proper support on DCS side. But it seems that the performance and quality of DLSS 4 Preset "K" even in its unofficial state is so massive, that it needs URGENT attention. May I ask if this timing has been changed? If your origintal statement means that we're just mere weeks away from Vulkan, then it's OK, but if not, then IMHO the devs should really prioritize the full integration of DLSS 4 before anything else, it's so revolutional - especially for VR users." BN's reply: "we are not ready to upgrade DLSS yet, but it is something we are discussing internally. I have no ETA's for the release of vulkan yet or DLSS 4. It is probably not the news you want to hear and we are unlikely to match your desired timeline, if you are using DLSS 4 currently with success that is good, but at the moment it is not officially supported." Since it seems to enhance performance more than quality and it looks like some blurring issues and with having to essentially hack the game in order to make it work, I'm not going to risk it since my FPS is fine as is. I did update to the latest driver and have the DLSS 4 stuff downloaded and might try at some point.
  16. @Lee Good info for you as well. @Labroisse, Lee fly's mostly IL2. Any advice regarding that?
  17. Not yet. I won't use Viacom since I've had bad experiences with it breaking things.
  18. This is interesting... https://forum.dcs.world/topic/369390-tactical-turns-flying-with-an-ai-wingman/ Also this: DCS: MiG-21bis by Magnitude 3 Fixed SPO-10’s light operation
  19. https://www.digitalcombatsimulator.com/en/news/changelog/release/2.9.13.6818/
  20. I assume that you got the Crystal Lite. I have the Crystal OG so my settings are probably not appropriate. @Flyboy, @Labroisse and @Lee have the Lite and would be the best for advice. PIMAX XR over Steam for sure. Look at videos from this guy: https://www.youtube.com/@VRFlightSimGuy
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