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Everything posted by Vonrd
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https://forum.il2-series.com/topic/3392-update-7007-for-il-2-sturmovik-great-battles-is-now-available/
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This manual by AeriaGloria is somewhat technical and a bit difficult to understand but it does explain some of the nuances of the sensor modes. https://forum.dcs.world/topic/387794-flight-manual-changes/#findComment-5775176
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That's very sad. My thoughts are with him and his family.
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This looks like a good tool for mission building: https://forum.dcs.world/topic/387809-preview-of-prefab-manager/
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I just love this song no matter who is covering it. Looks like Jack likes their version.
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Thank you!
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Yes but mostly when it first was released. I haven't been flying much DCS lately due to the decline in practices. When we've been testing @Flyboy's campaign I've been doing mostly rotorcraft. It's really good at close in knife fights due to it's mix of infrared and radar guidance and the helmet mounted sight is really useful. BVR is a bit iffy especially against more modern Western acft. (not surprising). But when paired with competent GCI the infrared seeker let's you do a sneaky attack... but not against all seeing AI. High thrust to weight makes energy management relatively easy. I like it.
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Whaddya think? Great idea huh?
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Hilarious...
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Thanks for introducing this! Opened up a deep rabbit hole for me. There are examples ranging from Metal to Jazz to Classical to... Here's a good explain:
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Sheee-it. Skunk!
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My third and final C-130 contest entry: https://forum.dcs.world/topic/384941-dcs-c-130j-livery-contest-brought-to-you-by-airplane-simulation-company-winctrl-and-eagle-dynamics/page/4/#findComment-5765445
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More proof that AI is not yet ready for prime time.
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Boz! One of the Bay area's best.
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Entered in the C-130 skin contest: https://forum.dcs.world/topic/384941-dcs-c-130j-livery-contest-brought-to-you-by-airplane-simulation-company-winctrl-and-eagle-dynamics/page/3/#findComment-5761294
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There was a DCS update today. https://forum.dcs.world/topic/384996-dcs-changelog-and-updates-2026/#comment-5758346
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https://forum.dcs.world/topic/384996-dcs-changelog-and-updates-2026/#comment-5758346
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Not Flying but funny 'cause it's true...
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The current policy is to have only one livery per pilot per aircraft module. When there are two modules in game such as DVII and DVIIF you can have one each. This was implemented in order to keep the Paint Pack size down. Because of the greatly reduced number of active pilots, maybe we should talk about amending this but that would need a JG1 Command decision. Personally, I like the idea of showing a progression of paint schemes for a particular pilot. Didn't MFR have several variations for his Alb DII (or DIII)? From the Dicta PaintPolicy: Basic Standards 2. All JG Nr. I pilots, who are full and active members of the squadron, are entitled to have one personal paint scheme added to a paint pack for every German aircraft flown by the Unit. Reading this would imply that a pilot can have several skins per aircraft from any other 'air force'. Removing the German seems the simplest solution.
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MUCH better! Thanks for making the changes and thanks to your Bro. @Klaiber and @Heinrich, what do you think?
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It's a plugin for Photoshop. https://developer.nvidia.com/texture-tools-exporter
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That's better. Red might still be a slight bit oversaturated and dark. Take a look at Gabi's D3 for red comparison. Here are the colors: We stick to them as closely as possible in order to have a uniform appearance across the squad. Note the red is Hex: 9d0a0e It looks like you don't have an Alpha layer. The alpha is how you adjust matte to gloss in IL2. It is included in the template and you can see it in "Channels". How are you saving to DDS? I use the Nvidia tool for Photoshop as seen in my post several lines above. I save as Format: "BC7 RGBA 8bpp explicit alpha". Be sure to also generate mipmaps. Have you looked at our Paint Dicta? https://jg1.org/richthofen/dicta/paint-policy/ I lost most of my IL2 / FC templates and skins a few years ago when an external drive bit the dust. I just noted that my D3 skin is in 4K and needs to be re-sized. I'm going to be reviewing our paint packs and moving inactive players to an archive in order to reduce the size of the folders and maybe updating some of the skins.
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